
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
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About
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
Take on an epic journey across all the different biomes of Galatea 37. You will establish multiple persistent bases across the globe that will fuel your economy. Research alien substances and lifeforms, as well as fight hordes of alien creatures, clearly not happy with your interference in the natural order of the planet. The campaign spans multiple hours and offers a remarkable degree of freedom in a super detailed, procedurally generated world. You can decide on the order of your priorities and what technologies you want to use. You’re the only human there, after all.
Your mission is to survive a set amount of time, fighting off increasingly difficult waves of enemy creatures. Each mission in the game is randomized, offering nearly endless replayability.
The Riftbreaker can be played solo or together in a group of up to 4 friends in Online Co-Op. Every game mode and each mission was specifically balanced to be enjoyed in single or multiplayer mode. The game includes a built-in server browser and a dedicated server mode. It can be played online or through a local LAN connection, entirely offline.
If intense fight for survival is not your thing either, then try out the Sandbox mode, where we give you control over the entire game – including resources, enemy spawns, and weather conditions.
The Riftbreaker’s gameplay can be customized to fit your playstyle. You can change the frequency of enemy attacks as well as their strength and numbers, resource abundance, weather events, enemy damage, and tons of other settings. There are also multiple difficulty presets to suit the needs of both hardcore strategy players as well as those that want a laid-back base-building experience.
The Riftbreaker’s development is continuously fueled by its welcoming community. The game has received years of support after its original release and is continuously expanded thanks to community suggestions and direct contributions. The game has a very open content structure and comes with a built-in set of modding tools, dedicated Steam Workshop integration, and a Mod Manager.
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра отличная, мне понравилось. Играл только компанию. Идея с базой откуда можно телепортироваться на изучение разных точек на планете интересная. Но кажется, что не до конца реализована идея. Хотелось бы более продолжительных исследований или какой-нибудь более глобальной идеи. Например, кампании по изучение других планет. Думал в ДЛЦ что-то подобное будет, купил после прохождения компании, но по первому взгляду кажется, что просто добавили дополнительных точек интереса на планете. Я даже не до конца провел все исследования и компания закончилась :(.
通了普通战役,爽玩畅快
Alors comment dire Sur le papier et dans les trailer le jeu donne super envie et a l'air super, dans les faits c'est autre chose. Je trouve la progression dans l'histoire loooongue au possible, l'intro nous donne un grand projet à accomplir et ça nous lance dans le truc mais au final on passe des heures et des heures à répéter le même shéma : aller sur un emplacement nouveau, construire une base pour faire des recherches et débloquer une nouvelle ressource et... c'est tout. En 15h de jeu j'ai l'impression de ne faire que ça et c'est juste beaucoup trop répétitif. Les recherches pour débloquer de nouvelles constructions et améliorations n'ont pas de grand intêret car elles finissent par toute se ressembler et ne sont pas forcément très utile, on se retrouve donc dans une montagne de recherches disponible sans savoir quoi prendre. Je rajouterais à cela un mode coop qui lague de fou furieux quand il y a trop de créatures à l'écran ce qui rend la chose injouable L'idée de base était vraiment bonne mais à mon sens tout est trop long et brouillon
不错,好玩!
很好的游戏,内容过确实丰富,值得品尝
好玩,爽!
[h1] Giga Extermination Capitalism [/h1] I think i had a wrong expectation from this game, at least my assumption to other games that I played. At first I thought it was action oriented tower defense with you pilot mech for exploration. What I didnt expect was jumping through multiples biome maps, trying to survive harsh environment then pool all resources back to main base. Basically a large spawling empire of resource gathering projects. From the get go, the game emphasized heavily on quantity. Gather more resource, build more base buildings, defend them with more towers and stockpile resource to ease your empire growing. On top of you, you will fighting HUGE amount of enemies at a time that I worried the game might crash on my poor old GPU. Turned out the game is very optimized and run without hiccup. My favourite part of the game are definitely the mech itself. You can craft / farm your weapons as well setting your active and passive skills. Some of them are consumeable that you might need to refill base in your base but the idea is that you can simply run an exploration map and gathering resource without building base, just like playing map in traditional ARPG. So much fun seeing multiple carcass flying from your nuke explosion or get burned down from your flamethrower. However the game have many flaws. First thing I dislike the most probably the UI. Building base at first probably easy at start, but toward the end you will have like 50 differents building that you only navigate via mouse click. Other RTS probably have them grouped them better or maybe put in bigger grid. Swapping gear also abit tricky compared to normal ARPG as current system rely on scroll screen with too much informations. I cant imagine how people navigating the UI with controller. The game felt very like incremental farming mobile game where you need scale up your base for various different resources especially you want to build several of late game building. I also abit dislike that you have slow research on game big gigantic tech tree. Imagine 1 research take 15 minute and you have like 20 of them. Somehow the research building had a cap amount based on HQ level, instead of making it exponential expensive like many other incremental game. Dont let my negative points push you away from playing the game. I think the game is very fun at beginning for exploration aspect which you can try by downloading the demo, it just felt repetitive and tedious toward late game. I only cleared campaign on normal difficulty and I know there is like brutal survival as well as mega structure that will required more time investment than what Im willing to give for. Maybe I should install mods after this before uninstalling for good. Game was part of June 2026 Humble Choice.
Great game! Excellent mix of base building, tower defense, research and exploration. Seriously fun times!
Lots going on here and I love it! Base building, RTS, exploration, production chains, ARPG style combat and its all fed in such a way that it's a very organic, not overwhelming progression. I'm enjoying the story and campaign and am looking forward to diving into the survival mode. Highly recommend and it's a steal on sale!
好玩,爽爽建造,还能爽爽打怪,还能联机,一级棒!
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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