
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
Take on an epic journey across all the different biomes of Galatea 37. You will establish multiple persistent bases across the globe that will fuel your economy. Research alien substances and lifeforms, as well as fight hordes of alien creatures, clearly not happy with your interference in the natural order of the planet. The campaign spans multiple hours and offers a remarkable degree of freedom in a super detailed, procedurally generated world. You can decide on the order of your priorities and what technologies you want to use. You’re the only human there, after all.
Your mission is to survive a set amount of time, fighting off increasingly difficult waves of enemy creatures. Each mission in the game is randomized, offering nearly endless replayability.
The Riftbreaker can be played solo or together in a group of up to 4 friends in Online Co-Op. Every game mode and each mission was specifically balanced to be enjoyed in single or multiplayer mode. The game includes a built-in server browser and a dedicated server mode. It can be played online or through a local LAN connection, entirely offline.
If intense fight for survival is not your thing either, then try out the Sandbox mode, where we give you control over the entire game – including resources, enemy spawns, and weather conditions.
The Riftbreaker’s gameplay can be customized to fit your playstyle. You can change the frequency of enemy attacks as well as their strength and numbers, resource abundance, weather events, enemy damage, and tons of other settings. There are also multiple difficulty presets to suit the needs of both hardcore strategy players as well as those that want a laid-back base-building experience.
The Riftbreaker’s development is continuously fueled by its welcoming community. The game has received years of support after its original release and is continuously expanded thanks to community suggestions and direct contributions. The game has a very open content structure and comes with a built-in set of modding tools, dedicated Steam Workshop integration, and a Mod Manager.
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is a ton of fun - feels like a mix of the build-and-expand games like Factorio, but also with a decent progress system and fun combat. Feels like a solid move away from "over complex" factory builders, without losing the fun by ramping up the danger of combat and the need for defensive building mindset. Difficulty tiers will give you a challenge, and there's custom sliders as well as a robust mod scene. Highly recommend for people that want something a little more "arcade fun" in their factory game.
I do love the exploration and base building. I do think it is overtuned for combat even on the normal setting. A little frustrating to be trying to set up basis and mine resources and a boss with a ginormous army comes along and wipes some of your bases off the map, but oh well, that's the game.
Hooked Immediately!
good base building and the recent update with coop is marvelous
Feels like "factory must grow" >:)
its fun
Surprisingly satisfying game. On top of that, starting the game on Normal Campaign does not result in an intolerable tutorial! Hurray, well done devs!
It's a fun game but good god the voice acting is some of the most unpleasant to listen to, awkward, irritating, and unhelpful voice acting I've ever experienced in any video game ever. If I had an option to turn on just essential dialogue it wouldnt be so bad but it feels like the voice actors just have to chime in every 2 minutes to say something completely mundane that isn't needed AT ALL. "This would also not be so bad if you just mute the in game voices" I hear you say, well the issue is that every 30 minutes they say something ABSOLUTELY CRITITAL that I need to do/know. "How about subtitles?" the issue with that is I would have to read all of these while simultaneously focusing on building a base and dealing with swarms of enemies that can kill you in like 2 seconds if you run into a group while reading. Also the fact that if you build max research stations in your first base and then go to a second area (all players group up, do a timer, and load screen) then when you get to the second base you will not be able to build any due to the build limit. This prevents you from doing any research at all while in the second/further areas. Build limit could have only been a per area limit so that you can have some in every base, but for whatever reason the devs decided I need to go back to my first base (group up, do timer, load screen), disassemble my research station, then go back to my second base (group up, timer, load screen) to place it down there. This has been a lot of complaining but genuinely those 2 are my main gripes with the game and other than that I've had a good time without any glitches or problems.
Very fun and interesting game. Combines multiple genres such as tower defense, base building and hack and slash. Great pacing and always something new is around the corner.
Игра отличная, мне понравилось. Играл только компанию. Идея с базой откуда можно телепортироваться на изучение разных точек на планете интересная. Но кажется, что не до конца реализована идея. Хотелось бы более продолжительных исследований или какой-нибудь более глобальной идеи. Например, кампании по изучение других планет. Думал в ДЛЦ что-то подобное будет, купил после прохождения компании, но по первому взгляду кажется, что просто добавили дополнительных точек интереса на планете. Я даже не до конца провел все исследования и компания закончилась :(.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Danganronpa: Trigger Happy Havoc | $16.8M | 37.9K | 96% | $19.99 |
| BioShock™ | $16.9M | 32.1K | 94% | $19.99 |
| Phoenix Wright: Ace Attorney Trilogy | $16.8M | 44.3K | 98% | $9.89 |
| MENACE | $16.9M | 12.6K | 91% | $39.99 |
| SONIC X SHADOW GENERATIONS | $17M | 15.2K | 97% | $49.99 |
| IXION | $16.7M | 17.5K | 79% | $34.99 |