
The Quiet Sleep is a simulation/tower defense game set in your mind. Build out different parts of your personality to keep a handle on your emotions and to achieve your goals!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
When I got "Game Over" screen, I was not sure if I won or lost. I did everything the game asked me to do, and yet, the ending was abrupt and out of the blue. I googled a bit and found another similarly confused person here: https://steamcommunity.com/app/724510/discussions/0/1700541698706598289/ I'm all for low budget, indie, original ideas, etc, but if at the game end audience is not sure if they won or lost I feel that some required work has not been done.
Interesting idea but bad execution
A quite different take on handaling emotions through systems. It starts pretty simple but it gets pretty complicated. If you are into exploring something new, you should definitely try this.
Meh- There's a neat idea in this game, though its not fully baked. The interface suffers (and windowed views have scroll bars). The is confusing. It is an intresting art piece at this time, but its not something I would recommend someone else get unless they were enthralled with the idea of an emotion based towerish defenseish or writing a thesis paper on all of the variations of tower defense that exist. As a game, it might be ok if it were easier to play (and I mean interface - not game challenge). As it stands now, I can't suggest that people get it.
A single playthrough of The Quiet Sleep years ago was enough to cement it in my mind as a powerful metaphor for human thought processes. I guess I can't say if it will resonate with everyone, but this is one of very, very few games that describe a system through playable mechanics in a way I can't put words to. It resonates deeply with my own desire to analyze and systemically understand the world. I also enjoy the game; it's compelling enough and challenging and interesting; but it's not the joy of gameplay that brings me back to The Quiet Sleep, it's the way that through playing it and engaging with the gameplay brings me in tune to some indescribable perspective that I already recognize within myself. I feel seen.
I felt that I have no influence on the decision of my character. Things to do were very repeatable and I didn't felt any tension, no decision making, just simple connecting hexes according to the enforced rules.
A story that can best be described as "Millennial Snowflake Simulator 2018" plonked atop a clicker. I did not find it fun. It looks logistics-y but it's not. Horrendous mobile-style interface.
fantastic little piece of gameplay-driven storytelling, especially for a single euro on sale also oddly relatable to my own thought processes and how i mentally allocate resources to try and get things done in life
An interesting game. It is kind of a puzzle, but with some interesting 'choices' to make. I enjoy the whole aspect of 'maintaining your emotional' balance interesting. Emotions are both threats and resources to your mind, which is a really compelling way to work it. The music really helps set the mood. Game managed to keep me up through a night wanting to see what would happen next.
Frustrating. It's more a puzzle than a game, and if you don't guess early which directions you have to build in, you'll be kicked out after hours of trying.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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