
It is a 3D game with a third-person perspective. The game is an open world, and the game has real four seasons day and night and changing weather..... Players have to explore the unknown world, challenge hidden dangers, find weapons to defeat monsters....
Modeled estimate, not a reported figure. How we estimate →
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About
Backstory
Arya, an ordinary girl, travels to a mysterious other world in an accident - the "Realm of Ghostly Light". It's littered with dangerous monster lairs, and the legendary scattered shards of mysterious beads have the power to bring her back to the world she came from. To collect the shards, Arya must delve into treacherous wilderness, dark forests, and abandoned ancient cities, battling monsters in a world that alternates day and night, and uncovering the ancient secrets behind the beads......
Take on the monster lair
Each lair has a unique monster boss, and players need to develop tactics using the environment, weapons, and skills.
Defeating monster bosses will give you bead shards, which you can collect to unlock the true power of the beads and even change some of the rules of the world.
Fragments and weapons collection
Gradually uncover the truth of the Realm of Light by defeating monsters, completing quests, and exploring hidden locations.
Open world
Find tools and potions in your adventures to deal with monster attacks and challenges from the natural environment.
Interact with NPCs from other worlds, accept commissions or trade key items, and their fates may change depending on your choices.
Style & Ambience
The game adopts a 3D fantasy style, with four seasons of light and shadow changing day and night, and a variety of weather randomly appearing ......, creating a sometimes quiet and sometimes tense atmosphere. From the misty grasslands of the morning to the ruins shrouded in a blood moon, stories and dangers lurk around every corner.
Goal & Ending
Will Arya be able to collect all the shards in the end? Is it salvation or a bigger conspiracy behind the beads?
"The Queen of the Bugs" - Day and night, adventure, can you light the way home?
(Platform: PC/Console/Mobile |.) Genre: Action Adventure, Light Survival | For players who like exploration, strategic combat, and immersive storytelling)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Korean, Hindi, Persian
Reviews
As of now, the game description looks like it was a prompt for chat GPT to use to make the real description. Buggy, lack of direction, IMHO not worth $2. Maybe a free icth.io game until it gets more polished. Also played 10 minutes. and no insects were seen. AND the water kills you quick, and to respawn you have to ALT+F4 and reload.
I finished this, and while it's not great, I do wanna detail some things for the bad game enthusiasts: You can save and restart from a menu with 'esc.' Problem is, it triggers every frame, so each time you press 'esc' you have a 50% chance it actually stays up by the time you release the key. Saving is also broken, but in such a way that you can easily manipulate it. It only saves your location and bead count. If you reload after dying, you'll load with 0 health. But if you start a new game and then reload, you'll have full health. You can also just reset anytime to "warp" back to the starting location. You don't lose anything items you've collected by doing this. However, make sure you save before you close the game, as that is the only thing that can actually make you lose progress. If you see an incline (even if it's 89.999 degrees), you can jump up it. In most games, this would be unintentional. But in this game, it's actually required to access some locations (including the very first dungeon). You move incredibly slowly compared to the size of the map. Thankfully, there's a ridable beetle near the wasp nest that moves significantly faster and has a very high jump. From the new game spawn location, it's to the right, past a cliff and a fort (which is also another "dungeon") There are 2 healing flasks you can find. Both have unlimited uses, but the one under the giant tree at the map's center also grants you immunity to water damage. This makes the game much less painful. I suggest grabbing it immediately. Weapons always have active hitboxes on the blades. Most of my "fighting" was running circles around enemies while holding my spear and "hitting" them every time they made contact with the tip. This actually ended up with a higher hitrate than attempting to use attacks, since the attack animations mostly move the weapon anywhere but in front if you. Finally, the bird is the worst of all the bosses. It seems to only be affected by the bow, which uses the worst aiming system I've ever had the misfortune of using. It also flies out of rrach between 3 points, with a random chance to come attack you once it gets to one of these points. However, it can also just bug out and freeze at a point. You either then have to wait until it unfreezes (which may be a few seconds or never), or hit it with the bow (much easier said than done).
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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