
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
why do i have to move my base because the game floods it with water after terraforming? retarded game design
Hier dein witziges Review für The Planet Crafter: The Planet Crafter – Wie ich lernte, Gott zu spielen, aber mit Sauerstoffmangel Für mich war The Planet Crafter nie nur ein Survival-Spiel. Es war die Erkenntnis, dass ich als einzelner Astronaut mit einem Multiwerkzeug und viel zu wenig Sauerstoffvorrat einen ganzen Planeten bewohnbar machen soll – und niemand hat mich gefragt, ob ich das überhaupt kann. Ich habe Eisen, Silizium und Titan gesammelt, bis ich vor lauter Bohrern und Heizeinheiten meine eigene Basis nicht mehr wiedererkannt habe. Jeder Prozentpunkt beim Terraforming-Index war ein kleiner Sieg, jede neue Regenwolke am Himmel ein Grund zum Innehalten. Und ja, ich hab meine erste Basis direkt in eine spätere Flutzone gebaut – klassischer Anfängerfehler, den offenbar jeder macht, aber ich hab ihn trotzdem mit voller Überzeugung wiederholt. Mit meinen Vegetationsröhren und einer wachsenden Sammlung an Sauerstoffpatronen habe ich mir mein eigenes kleines Terraforming-Imperium gebaut – mehr Bohrer, mehr Wärme, mehr Gründe stolz auf einen Planeten zu sein, der vorher nur aus Steinen und Enttäuschung bestand. Jeder Meilenstein war irgendwie „meiner", vom ersten blauen Himmel bis zum ersten schüchternen Moosfleck. Und ja, es gab Frust, es gab Momente, in denen ich mitten in der Pampa ohne Sauerstoff dastand und mich fragte, warum ich schon wieder ohne Ersatztank losgelaufen bin – aber wenn man nach Stunden zusieht, wie sich Seen bilden, Insekten auftauchen und aus toten Steinwüsten plötzlich Wälder wachsen, dann weiß man: Terraforming war schon immer meine Berufung. The Planet Crafter war für mich kein Spiel, es war ein Gott-Simulator mit Erstickungsgefahr. 10/10 - Voller Bohrer-Lärm, Sauerstoffkrisen und ich würd's sofort wieder tun (gefluteter Erstbau inklusive).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores jogos que ja joguei de sobrevivência e de evolução.
build planet leave planet build more planet
so much to do, can take awhile but there is always more to explore
Really fun game. What you would expect in a grindy survival craft game, but always feels like you're progressing so game doesn't get stale.
It's a relaxing grind with visible progress. Devs are responsive and frequently add new things and fixes. Very enjoyable if you like watching the worlds come alive and reaching goals. Runs out of the box on Linux. Game starts with almost no load time which was so impressive I called my husband in to show him how fast it is.
propre
its a really long fun game where you have to terraform a planet and it starts as a barren dangerous wasteland to a lushus earthlike planet and you can explore remains from other planet crafter and the race which was originally there and you can end the game after terraforming this planet or go to other planets its a creative game and you can also explore things you havent unlocked in creative mode but i personallly ask for a mode where you have to sabotage the planet which some planet crafters try to terraform it like reversing their machines to make it deterraform the planet and it has multiper
its fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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