
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2511 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pour celles et ceux qui aiment l'exploration et les jeux chill
ИМБА
mid and late game is to lame, just waiting to unlock new stuff and doing nothing kinda cringe
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.7M | 68K | 56% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.3M | 134.5K | 89% | $9.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.6K | 93 | 81% | $9.74 | |
| $0 | 10.7K | 96% | Free | |
| $0 | 7.7K | 91% | Free | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Could u add that u can sort all Plankton Types
재밌습니다
genuinely one of my favorite games of this year. I already love survival games and this one is amazing at the genre of exploring and discovering secrets while surviving and it is so satisfying and beautiful to watch the planet slowly turn more and more green, I love it so much A few very small issues however, an I know this game is still new and being devloped so no doubt they wont be fixed 1. the biggest one for me is that sometimes its not immersive, just watching a door you open slide into the ground without being able to at least see the slot it goes down into kinda sucks, and this one may just be my crappy computer but sometimes the flora just doesn't spawn until you are right next to it. And the last problem with immersion is some of the collision is bad like i have full clipped into the walls before which is hillarious but something that does need fixing 2. some of the vehicles need fixing esspesially the car. don't get me wrong I love that janky ♥♥♥♥ its one of my fav parts, and please dont change how i can scale 80 degree walls, but when a small rock launches me or because of the uneven terrain i cant drive, those are slight issues, also the jet pack needs some rebalancing i have been able to full brute force my way into new areas that i needed bombs for (ie the red water area in the ice caps) but those two are so very minor i genuinely cannot wait to see what this game has to offer in the future and i will support and follow it forever jow.
Это лучшая игра на свете про терраформирование.
I love this game! I played for almost 190h on Xbox GamePass for PC (terraforming Prime) and am now trying to quickly work through Prime on Steam, so I can continue my journey. I was hooked from the beginning - constantly upgrading, getting new blueprints, finding new biomes, and getting dopamine hits from the many rewards that come along the way. I never ran out of things to do, and found myself wanting to explore every square inch of this ever-changing planet. I think my favorite part was how the map changed on its own as I played. I'd spend a couple of days working on something in one area of the map, then travel across the map to an area that had completely transformed since the last time I saw it. It's visually pleasing, has secrets and lore to discover, and offers a lot of customization for what kind of game play you like best. There's a relaxed mode for those who want a more casual playthrough like me, and there are harder modes that will require more skill and more calculated gameplay. You can customize your settings to play the way YOU want to play which is really nice. You can also invite friends to join you, although co-op is a bit limited in that you cannot join a friend's game to work on projects if they are not there. If you've played SubNautica 2, they have an option to upload your latest save and share that code with a friend which is amazing! My friend and I tag-teamed to get things done when we couldn't play together which was really nice. That is not an option here. If you are the host, you can invite a friend or play solo, but you cannot share a save with your friends, which is unfortunate. There is also no cross-play which is limiting. I'm over 200 hours in (between Xbox and Steam), and still going. I look forward to terraforming another planet soon and am excited that they just recently added a new planet: Skeo! I hope to visit there soon!
i love this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.