
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2511 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sehr tolles Spiel da der Fortschritt den man macht deutlich in der Umgebung sichtbar wird und da die Welt sehr vielfältig ist, ist das erkunden der Welt sehr interessant. Ich finde vor allem der Multiplayer sehr cool, da er viel Spaß macht.
dg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
Juegazo hecho por 7 personas. Un survival suficientemente relajado para que todo tipo de jugador pueda disfrutar pero suficientemente estimulante para querer seguir jugando y jugando, echando varias horas en la misma sesión. Se hace muy adictivo, sobretodo al principio. Tienes que terraformar un planeta desde cero con todo lo que ello implica pero con sistemas que ayudan a nuestro protagonista de forma muy amigable. También tendrás que hacer gestión de recursos y algo de automatización, todo ello fácil de digerir aun si juegos como Factorio o Satisfactory no son tu género predilecto. Tiene algo de historia, nada denso o profundo, pero le pega al estilo de juego. Es lo que te podrías esperar y queda bien. Existe algún que otro bug muy menor, pero nada importante y parece que los desarrolladores están haciendo parches para ir solucionándolos. Me ha sorprendido mucho. Lo recomiendo totalmente, sobretodo para jugar acompañado.
Un jeu qui vous fait oublier que vous êtes sur Terre. Attention à ne pas vous y perdre, dans tous les sens du terme...
Das Spiel überzeugt durch eine Vielfalt von Überraschungen und Sehenswürdigkeiten. Entdecker haben hier definitiv ein Juwel vor sich. Durch den gut sichtbaren Progress den man erzielt in form von sichtbaren Veränderungen und freischaltbaren Elementen hat man auch nach längerer Spielzeit das Gefühl gut voran zu kommen. Durch das fehlen von aggressiven NPCs (zumindest im Grundspiel) haben gerade pazifistische eingestimmte Spieler ein positives Erlebnis. Meine Frau und ich können dieses Spiel nur empfehlen.
If your a fan of intuitive controls and convenient gameplay features do not buy this game. Its fun and has potential for me to play it more but the amount of little things that irk me about this game piled up so much i couldn't not leave a bad review. the UI closes you out of it every time you place an object in build mode or craft something. the foundations and rooms are different sizes and tile in strange ways making for uneven, sloppy looking bases no matter how you build. there's no way to snap like half the structures in the game to a grid so it will always look awkward when you place lots of the same thing in one spot unless you spend 10 minutes making it "perfect" every time. you cant change the settings for a world after creation so if you decide you wanna change something i hope you know how to edit save files. almost all of the early progression relies on exploration but with how aggressive the vitals are on even the standard difficulty it feels punishing to explore unless you fill half your inventory with food, water, and oxygen and then your forced to make several trips. maybe i could have forgiven all of that but the thing that really broke me was needing to pick up and move my entire base because the 4th milestone is filling the planet with lakes and the starting drop pod that i built next to happens to be at the bottom of one of these lakes meaning you must build away from the starting area or you will be flooded very early on. with how good the reviews were for this game I honestly expected much more and found myself disappointed during many sections of this experience.
They fixed everything that made me always get bored with minecraft. Although you have to explore and gather resources the survial mechanics are way more realistic and since items dont stack you have to be efficent and prioritise what you build first. Also unlocking new tiers of tech and having goals always gives you something to do and even on low settings the game looks great and seeing the planet slowly change is very satisfying
Awesome game. Nice progression, satisfying af. Can be a bit slow sometimes, but very relaxing. Latest additions with the animals and such, really added some depth.
Very enjoyable to make it all green :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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