
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 68.9Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2484 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this game alot, at first I thought it was boring, but after like bit it gets better. (cool) I would recommend this game to others. (btw it is one BEST games I have played in my life)
Эта одна из тех игр, которая стоит внимания. Любителям космоса понравится. 10/10 Графика 10/10 Механики 10/10 Багов не нашёл
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.5M | 64.6K | 95% | $17.99 | |
| $29.7M | 68K | 56% | $19.99 | |
| $29.7M | 31.9K | 93% | $29.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.9M | 54.9K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.6K | 93 | 81% | $9.74 | |
| $0 | 10.7K | 96% | Free | |
| $0 | 7.7K | 91% | Free | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the progression system in this game is refreshing, subtle but noticeable as you progress
10 de 10
Fun game with 40+ hrs into it. Grind is not as bad as I thought with the scaling of upgrades/boosters. I will play again when I feel like I want to try complete the other planets fully, so far one full completion of the starter planet. Good fun with friends but we all wish is was procedurally generated terrain, understandably the first planet has to have set biomes for the story, however planets and moons after this could try procedural generation? Great fun, Hooked with the story and the progression of the world is nice and feels rewarding.
Very good game just one problem (That they are most likely already working on) no crossplay. So for now don't have any friends or family members that want to play with you but have different consoles buy this until crossplay is released. Other than that i highly recommend this game.
This game is one of the BEST games i have ever played i am so exicited for the future of Plant Crafter
the depth just keeps going - it is the best I've played maybe forever - and to my fellow gamers find medium high ground as my first several compounds ended up at the bottom of a lake
Meggaaaaaaaaa! Bestes Survival Game ever! Langer Spielspass!
非常有趣的一款游戏。 这款游戏的蓝图系统直接和行星改造系数挂钩,并且把要求的数值明明白白的标在解锁池那,想要扩大生产,提高生产力,提高改造速率便行。并且蓝图池还分荒原改造进度,生物质改造进度和宇宙总改造进度三个阶段,游戏性可以说非常丰富。 但是这款游戏挺肝的,前期你没有高级的发电机,没有无人机,没有加成保险丝,没有矿机,一切都要你自己慢慢的从地图上一颗一颗的挖,然后东西又要你一个一个的归类,可以说是挺折磨的,建议加强一下初级电机的发电量以及提前无人机的出场时间。 后期去改造别的星球也挺没意思的,行星交换机出来后,5个小时就能完全的改造一个星球,与剧情格格不入{那么多人花了很多年改造一个星球,但是最后发现石英会吸热使得星球不断变冷,而我们直接力大砖飞,几个小时就把星球完全改造了}也就挖点矿回去搓石英。 但总体来说这游戏还是值得一玩的,一上手就爱不释手,一下子一天就过去了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.