
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's mediation for me
Hello Miju Games team! 😊 First of all, I wanted to say how much I love The Planet Crafter. One of my favorite things about the game is the feeling of progression: starting completely alone on a hostile world, surviving, building a base, discovering its story, and slowly transforming the entire planet. Since discovering the ability to travel between different worlds and terraform them, I’ve had one question in my mind: **what happens after we make a planet completely habitable?** I would absolutely love to see, in a future update or possible expansion, the ability to **bring humans/colonists to the planets we have terraformed**. For example, once a planet reaches a sufficient level of terraformation, a first colony ship could arrive with a few settlers. The player would then need to build housing, produce enough food and water, provide energy, and gradually develop the infrastructure needed to support the colony. The colony could then evolve: 🌱 Outpost → 🏠 Small settlement → 🏘️ Colony → 🏙️ Full city Colonists could have different professions and needs: scientists, farmers, engineers, doctors, merchants, etc. They could actually work in the buildings the player constructs and make the worlds we spent hours terraforming feel truly alive. With multiple planets and moons, this could also create a really interesting interplanetary system: one planet could specialize in agriculture, another in industry, another in scientific research, with resources being exchanged between colonies. I can even imagine colonists bringing new stories and discoveries. Some could explore areas the player hasn’t discovered yet, uncover ruins, or find clues about ancient civilizations. I know this would be a huge amount of work and probably isn’t currently planned. 😊 But I still wanted to share the idea because after spending so much time making these worlds habitable, being able to finally **see humanity settle there would give terraforming a whole new meaning**. And importantly, it wouldn’t have to replace the current gameplay — it could simply become a new stage after terraformation. Thank you so much for the game and for all the work you continue to put into it! ❤️ A player who probably has way too many ideas for her planets. 😂🌍🚀
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохая игра про терраформирование. В начале весело побегать по местности, в середине и конце уже более спокойный геймплей. Брал по скидке.
Ein wirklich tolles Spiel, mit so vielen Planeten und Monden die man Terraformen kann. Dann ist man mit allem durch, Deinstalliert es und zack kommt wieder ein Mond /Planet hinterher und das teilweise gratis. Die kostenpflichtigen Planeten lohnen sich auch, für alle die, denen die gratis Welten gefallen haben. Entdecken, Erforschen, Farmen, Bauen, Herstellen, sehen wie sich die Welt langsam ändert und das zusammen mit Freunden.... genau mein Ding!
сначала откатал на майкрософте, потом с друзьями ушел на пк. игра как фарминг симулятор, расслабляет и не торопит. крайне советую для отдыха синапсов, нравится плавность терраформирования, нравится отсутствие врагов. просто толпой чилим, рекомендую
Одна из немногих игр, где машину можно носить в кармане.
this game was so grindy and SO tiring so unless you like sitting on your butt for hours straight at a time and waiting and building nonstop then this game is just for you!!!! otherwise if you love life pls dont install
Very fun. The way the planets change gradually is awesome and beautiful. Hours of hours of gameplay, not easy but not too hard, a game mixing survival with exploration and crafting. And once you think you are done with your main planet and discover what you can do on the moons around your planet... Really good.
Amazing game...have poured alot of hours into this and I can't stop. Worth the purchase...looking forward to trying this online with friends.
Genuinely one of the best games to exist. I love how you can slowly see the progression of your planet and how detailed the animal DNA process is.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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