
Fight challenging bosses where you can evade each attack with a unique dodge while building up powerful combos. In a game that tests your reaction speed while making you feel untouchable.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Edited review : I figured I should update my review since I "finished" the game. Finish as in defeating the 3 opponents both in new game and the 4 NG+ opponent variants. I actually enjoyed the game quite a bit, to the point I'm still occasionally playing it and beating all the opponents in one sitting from time to time. I think I beat the game more than 4 times now. The combat is pretty solid, and it became quite enjoyable once I learnt to accept the game for what it tries to be. Ironically, the first enemy is the hardest and most annoying than the others even now, while the other opponents are much more balanced in their difficulty. That's an L from the dev, making him too difficult from the get go. Wish the game had more opponents, weapon usage and customization rather than just hand to hand, but I that's gonna be expensive for the dev so I can understand why such content isn't included. Probably the dev's first game as well, so I'm not gonna be harsh on what the game "could" be. It still nailed a lot of things right. Overall it's a great game. Old Review : [b]Pros :[/b] [list] [*] Game loads quickly and head straight into action. Great if one wants to open the game up for quick short play sessions. [*] Animations are looking fluid and neat. [*] Graphics, decent. The in-game graphics feels better than what the screenshots show. I originally felt the screenshots to be somewhat dark and dull but the graphics look pretty good when actually playing. [*] Gameplay loop is fun and straight forward. The game rules is all about timing the dodges and the counters. Even if dead, we can retry immediately without interruptions. [/list] [b]Cons :[/b] [list] [*] Game is difficult from the very beginning. It took me so many tries to beat the first dude, and I'm not sure if I can even beat the second sword guy. There is no option to alter the difficulty in the settings as well. [*] Enemies look cooler than the protagonist. It would've been great if beating an enemy unlocks them into a playable character. So far I see it's a fixed character combat game. Feels like a missed opportunity about unlocking them into playables. [*] The gameplay forces you to play only defensively. As in wait for the enemy to attack, dodge and counter them. Trying to play offensively punishes you to the point it's not a viable play style. [*] The character simply stops moving completely in certain moments, for which I get confused if it's by design or it's a bug. This is probably a bug which could be fixed by the dev. [/list] Overall, it's an enjoyable game without any major issues. The difficulty of the game might put off some people, but if one likes difficult souls-like games this might be right up your alley.
The Pit was an incredible and enjoyable discovery for me. I must start by saying that if you like good challenges and a good level of difficulty like I do, this game is definitely a great option. The controls work very well, and I found the movement pleasantly fluid. I liked the design of the enemies, and honestly, I spent more time trying to kill the first enemy than I should have. I recommend it to everyone who enjoys something like Souls. Note: Good luck against the final enemy in New Game Plus.
The game is built on punishing mistakes but success doesn't bring any joy other than relief from the pain. The moves that the enemies do are very cool, while the moves the main character can do look and feel much worse. I only beat the first guy and then gave up because none of the gameplay was bringing me any joy. I hope this can be improved with time, but right now I just can't recommend it. https://youtu.be/FaERoArFPK8
Great game, with very polished combat. In a world were AAA studios are seemingly incapable of releasing finished games it is surprising to see an indie studio release a well polished game from the get-go. While the game does not look the best remember that not all good games look good and good visuals don't mean good gameplay. The game doesn't hold your hand and help you win, it lays it's rules from the beginning and leaves you to overcome it on your own without also trying to cripple you. It's clear at what the bosses can do and what you can do while also managing to throw a few surprises every now and then. Which makes winning so more satisfying. The only thing I wish it had was more bosses and more weapon variety, you only get to fight using hand combat. This is definitely a great game and I did have fun playing it. I would recommend it to anyone who loves to be challenged and especially if you enjoyed a game like Sekiro.
Did you ever wonder what it's like to be the OP anime character that no one can touch, then this game is for you.
What an awesome game. While I expected the game to be another half baked indie game made on unreal I was intrigued by it when I saw the game on reddit, and it really surprised me by how solid and polished the game is. While my pc was able to run the game smoothly the visuals are not what the game tries to sell, but it does sell you a solid gameplay. By no means is this an easy game, it is difficult and the only way to progress is to learn and get better at the combat but it is extremely fair, and the moment it "clicks" the game instantly becomes so much fun. From being a punching bag to being literally untouchable. Just as if you've achieved ultra instinct like Goku. For me the game truly shines with the New Game +, because by then you've became familiar with the bosses but it still manages to throw at you new attacks that keeps the fun going. And I don't want to spoil it to anybody but I absolutely love the surprise at the end of the second play through. The game is fun and if you like to be challenged you will definitely enjoy this game.
I enjoyed it, it's difficult at first but once you get better it becomes a breeze and kinda hypnotic to fight while dodging all the attacks which also makes it highly replay-able.
I loved the idea and the execution is perfect. A game that truly embodies the idea of git gud. The only way to win is to improve you skill as a gamer, there is no grinding no cheesing just you and the enemy and your skill is the determining factor.
Hesitation Is Defeat.
Solid game I enjoyed it a lot, I wish there were more bosses, but is still worth it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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