
The Pale Mimic is an atmospheric horror set in the untamed Alaskan wilderness. As a high profile fugitive on the run, it’s just you and your dog surviving in the chilling forests, until something else shows up uninvited.
Modeled estimate, not a reported figure. How we estimate →
About
The untamed wilderness of Alaska is beautiful, cold, and unforgiving. As a high-profile fugitive on the run, this desolate landscape is your only hiding spot, with your dog as your sole companion. But in these woods, the peaceful silence is a lie. The environment is not just your hideaway—it is the hunting ground for something that belongs here more than you do.
"The Pale Mimic" is not an infinite survival game; it is a linear, narrative-driven horror experience with a definitive beginning and end.
Your cabin is your only refuge, but safety is an illusion. On most days the core of your existence is hunting large game just to survive a little longer, with only brief respite at the cabin to plan your next move. On other days, the forest will have unexpected surprises for you.
When outside, the hunt begins.
When food runs low, you must venture into the frozen forests, where your dog is your guide and key to tracking anything. What starts as a simple hunt for game quickly turns into a struggle for survival. You will track, kill, and butcher large game, but this process is far from easy. As you stalk your prey, something is watching. Keep your wits about you, lest the hunter become the hunted.
You must bring the meat back to survive, but the creature is waiting for you to turn your back on the woods. It is fast, strong, and relies on a terrifying form of mimicry to lure you out. As a stalker, it prefers to avoid direct confrontation. It might mimic your dog’s whine to make you open the door, the sound of prey to trick you, or a familiar voice to lure you into a trap. Out here in the middle of nowhere, imitation is the highest form of horror.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра сыра. Зачем, например, собаке нюхать дорогу к вертолету, когда он, очевидно, не мог оставить запах. Можно идти к нему по направлению, куда он упал, но вынюхивать его на полдороги странно. как и с машиной, которая к востоку, куда ведет один лишь проход, дым от которой в целом видно. зачем собака останавливается и вынюхивает след? еще и то ты ведешь собаку к дому, то она тебя. если ведёшь ты, то на тебя монстр не нападет, если ведет она - работает скрипт и по достижению определенной точки бега за собакой, монстр сделает скример и прыгнет на тебя, забрав с тебя 1 патрон и пропав. игра ощущается пластиковой, по сути тут нет логики, не нужно думать, не нужно целиться. можно наслаждаться историей, но такие моменты слегка отпугивают. [spoiler] финальная драка в нормальной концовке с монстром оставляет желать лучшего. движения интересные, однако момент, когда собака спасает героя, ощущается грубо. почему монстр, который швыряет героя о дерево до потери сознания, прыгает на 30+ метров, сбивает вертолет в одиночку, вдруг улетает от прыжка собаки, которая весит ~10 КГ в лучшем случае, судя по её виду. да и как бессмертный монстр должен умереть от падения. откуда там такой овраг, почему герой с него не слетел, под ним титановый пласт, на всякий случай? [/spoiler] Однако мне понравилось читать радио. И сюжет не прям чтоб плох. не за 385 рублей, так-то оно дороговато, но всё же на полтора часа залипнуть сойдет. Не очень люблю соло игры, но эта одна из тех, которые прошел. Достаточно быстрая и интересная
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 357 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not bad, but not great. I leave honest reviews. Pros: Short and sweet A few jump scares An OK story A Few interactive things like throwing the ball and listening to the radio I did want to know how it ended Good mood and environment albeit a rather small map Cons: Very repetitive Most of the game consists of just finding a deer, elk, or moose to shoot for food Not too much of a story No voice dialogue for main character (although not really a con, but since other actors in the game had voice, the main character would have been nice to have voice) The ending was lacking quite a bit I thought. It could have had more of an ending. Even with the cons, which in my opinion are glaring, I still wanted to finish the game to see how it ended. And I did get a few good jump scares in. The first of was the best because it was totally unexpected. I don't want to rate it as "Not Recommended" because overall it was not a terrible short game. And I'm not going to be a douche canoe and rate it as such when there was not glaring performance issues, game breaking issues, or anything of that nature. The dev can write a little bit of a better story, make a better bigger world, add some actual tasks, and release a Pale Mimic 2, and I think it could be really good. Overall, the 8 bucks it set me back gave me a couple evenings of enjoyment and a break from my own game dev and a good mental reset, so I'll recommend it for people looking for something short, "relaxed", and just something different to play for a few hours. It's obviously not a AAA game (thank God), and doesn't try to be. It is what it is, and should be played and enjoyed as such. I'm not mad at it.
some pretty good scares. very atmospheric. i like that there's a reason why you can't just leave and gtfo there. would love to see more stuff like this. yes. i am glad is a linear game. however, every encounter is pretty much scripted, so it's easy to get comfortable when you understand the structure of the game's progression. i didn't think it was a very big issue. if it was a bit more unpredictable, maybe it would be a little more effective as an overall experience. the only thing that sticks out to me as an odd choice is that you can find the same collectible multiple times. most of the animations are fine, but some of them stick out as unpolished and resemble a PS1/PS2 game. this didn't bother me that much either.
this game is fun i just wish thaer was voies acting
самые эпичные файты и самый эпичный конец
buen juego. seria perfecto si fuera mas breve(se hace un poco repetitivo eso de salir a cazar)
游戏很平淡,完全没有很高的亮点,玩完游戏感觉完全在浪费时间,玩的我快睡着了,可以给游戏打一个助眠标签
Scary and fun
В принципе игра хорошая немного постараться с анимацием и вуаля готово ( Хаски прикольная ) )
fajna gierka troche straszna mozna przejsc i oddac wiec praktycznie za darmo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7K | 52 | 58% | $6.99 | |
| $4.2K | 36 | 94% | $5.99 | |
| $255 | 1 | 0% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 206 | 71% | $19.99 | |
| $73.4K | 1K | 90% | $4.99 | |
| $73.4K | 860 | 84% | $4.49 | |
| $73.4K | 238 | 82% | $14.99 | |
| $73.4K | 149 | 93% | $19.99 | |
| $73.4K | 158 | 81% | $9.99 |