
The Pale Mimic is an atmospheric horror set in the untamed Alaskan wilderness. As a high profile fugitive on the run, it’s just you and your dog surviving in the chilling forests, until something else shows up uninvited.
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About
The untamed wilderness of Alaska is beautiful, cold, and unforgiving. As a high-profile fugitive on the run, this desolate landscape is your only hiding spot, with your dog as your sole companion. But in these woods, the peaceful silence is a lie. The environment is not just your hideaway—it is the hunting ground for something that belongs here more than you do.
"The Pale Mimic" is not an infinite survival game; it is a linear, narrative-driven horror experience with a definitive beginning and end.
Your cabin is your only refuge, but safety is an illusion. On most days the core of your existence is hunting large game just to survive a little longer, with only brief respite at the cabin to plan your next move. On other days, the forest will have unexpected surprises for you.
When outside, the hunt begins.
When food runs low, you must venture into the frozen forests, where your dog is your guide and key to tracking anything. What starts as a simple hunt for game quickly turns into a struggle for survival. You will track, kill, and butcher large game, but this process is far from easy. As you stalk your prey, something is watching. Keep your wits about you, lest the hunter become the hunted.
You must bring the meat back to survive, but the creature is waiting for you to turn your back on the woods. It is fast, strong, and relies on a terrifying form of mimicry to lure you out. As a stalker, it prefers to avoid direct confrontation. It might mimic your dog’s whine to make you open the door, the sound of prey to trick you, or a familiar voice to lure you into a trap. Out here in the middle of nowhere, imitation is the highest form of horror.
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Reviews
Themes across 355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вперед, Рокки!
чёткая игра! советую к прохождению.
♥♥♥♥ myself the whole game. 10/10
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 355 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo bom, recomendo para um final de semana CLT. Se envolva na trama, imerja (?), o jogo é curto e a história não vai decepcionar. Viva a história sem esperar um final ou um enredo supositivo. :D
Loved the game. The atmosphere and the hollow whistling sound in the background reminded me a lot of the game Witch Hunt. Story was pretty decent as well. The only thing lacking would probably be gameplay, which is harder to get right for games like these where you try to create an ambiance through controlled interactions. Probably could have added more creepy encounters in the woods to make it a bit more unsettling to be outside and hunting. Like a kill going missing after you finished following the blood trail, or the creature watching you from behind trees and fleeing when you notice. I'm not really sure overall, but I still really enjoyed the game and look forward to future games similar to this one. Always love a good cryptid/horror in the woods :)
Игра очень атмосферная. Из недочётов отмечу, что почти все события происходят через кат-сцены с затемнением экрана
1 балл из 10 за собаку
отличная игра на вечерочек
Игра сыра. Зачем, например, собаке нюхать дорогу к вертолету, когда он, очевидно, не мог оставить запах. Можно идти к нему по направлению, куда он упал, но вынюхивать его на полдороги странно. как и с машиной, которая к востоку, куда ведет один лишь проход, дым от которой в целом видно. зачем собака останавливается и вынюхивает след? еще и то ты ведешь собаку к дому, то она тебя. если ведёшь ты, то на тебя монстр не нападет, если ведет она - работает скрипт и по достижению определенной точки бега за собакой, монстр сделает скример и прыгнет на тебя, забрав с тебя 1 патрон и пропав. игра ощущается пластиковой, по сути тут нет логики, не нужно думать, не нужно целиться. можно наслаждаться историей, но такие моменты слегка отпугивают. [spoiler] финальная драка в нормальной концовке с монстром оставляет желать лучшего. движения интересные, однако момент, когда собака спасает героя, ощущается грубо. почему монстр, который швыряет героя о дерево до потери сознания, прыгает на 30+ метров, сбивает вертолет в одиночку, вдруг улетает от прыжка собаки, которая весит ~10 КГ в лучшем случае, судя по её виду. да и как бессмертный монстр должен умереть от падения. откуда там такой овраг, почему герой с него не слетел, под ним титановый пласт, на всякий случай? [/spoiler] Однако мне понравилось читать радио. И сюжет не прям чтоб плох. не за 385 рублей, так-то оно дороговато, но всё же на полтора часа залипнуть сойдет. Не очень люблю соло игры, но эта одна из тех, которые прошел. Достаточно быстрая и интересная
Not bad, but not great. I leave honest reviews. Pros: Short and sweet A few jump scares An OK story A Few interactive things like throwing the ball and listening to the radio I did want to know how it ended Good mood and environment albeit a rather small map Cons: Very repetitive Most of the game consists of just finding a deer, elk, or moose to shoot for food Not too much of a story No voice dialogue for main character (although not really a con, but since other actors in the game had voice, the main character would have been nice to have voice) The ending was lacking quite a bit I thought. It could have had more of an ending. Even with the cons, which in my opinion are glaring, I still wanted to finish the game to see how it ended. And I did get a few good jump scares in. The first of was the best because it was totally unexpected. I don't want to rate it as "Not Recommended" because overall it was not a terrible short game. And I'm not going to be a douche canoe and rate it as such when there was not glaring performance issues, game breaking issues, or anything of that nature. The dev can write a little bit of a better story, make a better bigger world, add some actual tasks, and release a Pale Mimic 2, and I think it could be really good. Overall, the 8 bucks it set me back gave me a couple evenings of enjoyment and a break from my own game dev and a good mental reset, so I'll recommend it for people looking for something short, "relaxed", and just something different to play for a few hours. It's obviously not a AAA game (thank God), and doesn't try to be. It is what it is, and should be played and enjoyed as such. I'm not mad at it.
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