
Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 820 reviews with recorded playtime.
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Boahh Coyle
I only wish I could return this since they added generative AI. Gross.
Racist cop tazes my balls 10/10
Es como ser un loquito del centro siendo perseguido por otros loquitos del centro con el pito de fuera, que buena experiencia siempre quise ser un loquito del centro y cometer crimenes de guerra por una organizacion que me da una cama. Juegazo
Was a big fan of this game and put a decent amount of hours into it with friends over the past couple years. However, the dishonesty of Red Barrels regarding inclusion of AI is a big turn off and puts any future updates in doubt. Shame too because they did have plenty of real human artists, voice actors, and creatives working on this but, undoubtedly, some higher up executive wanted to save money by introducing slop. They didn't even take the "oops my bad teehee" approach other studios are using when they got caught. Anyways, ♥♥♥♥ AI and support human made art.
天天都在设施里刷微信步数
史上最爛更新
Игра прикольная, Но сервера полный отстой. Пишет что пинг 50 а по ощущениям все 1000. В любой момент игры вас может начать телепортировать просто так. Почему разработчики ничего с эти не делают непонятно, так как игре уже не первый год удивительно как такого рода проблема может существовать.
红桶发布前自己不玩自己的游戏吗?更新爆内存,再打无尽只要因为爆内存掉线就炸档,那你出个排行吸引谁玩啊,吸引人退游吗???从你没有发布无尽继承开始打,你这个版本是最恶心人的,三天了都不看社区吗哥们,掉档不说了,为罪行辩护这张大图,证人有bug为什么这么多天了不休,不玩自己游戏吗。二楼证人炸了第一次跑了,就不再刷新了,还卡任务,大哥你放无尽里怎么玩这张图啊,没看到因为炸档老玩家都不想玩了吗?入侵更是谁也打不死谁。看不到最近的玩家流失吗,说真的真不想玩你游戏了。你转免算了:) :) :) 第一次游戏差评送你了:) Does Hong Tong not play their own game before release? The update crashes due to memory overflow, and whenever you play endless mode, it crashes and deletes progress just because of memory overflow. So who are you trying to attract with a leaderboard, huh? Are you trying to make people quit the game??? Ever since you released the endless inheritance feature, this version has been the most annoying. It's been three days and you haven't even checked the community, man. Not to mention the lost progress, but defending this huge map for crimes, the Witness map has a bug—why hasn't it been fixed after so many days? Don’t you play your own game? The Witness map on floor two blew up the first time and hasn’t refreshed, it even lags on tasks. Dude, how are you supposed to play this map in endless mode? Haven’t you seen that old players don’t even want to play because of the crashes? And invasion—no one can kill anyone. Can’t you see the recent player loss? Honestly, I really don’t want to play your game anymore. Just make it free for everyone :) :)
I LOVE MOMMY GOOSEBERRY!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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