
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $775.2K |
| $4.99 | — | — | — | not modelled | |
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu, attention, il serait bien que les développeurs fassent attention à l'impact des choix, certains choix emmènent sur un mauvais chemin alors qu'ils étaient généralement tous bons.
sin palabras
love this game so mucgh, the ending is devastated me and this game is more like projection to myself, i crave love so much, the conclusion of this game is happen all of inside our mind, 10/10 devastate me so bad and never played again
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775.2K | 1.9K | 71% | $14.99 | |
| $775.5K | 1.3K | 62% | $29.99 | |
| $774.8K | 1.9K | 50% | $14.99 | |
| $775.8K | 977 | 87% | $39.99 | |
| $774.7K | 2.3K | 83% | $13.99 | |
| $775.9K | 3.7K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 100 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.8K | 1.2K | 94% | $1.59 | |
| $54.2K | 354 | 87% | $9.99 | |
| $0 | 365 | 88% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
| $4.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
type shiii
А вы тоже любите играть в доктора с вашей лучшей подругой? я да.
В этой игре есть метка ''хентай'' но его там нет!!!!!! Никаких голых сцен воооообще!!!! Ноооо...... Это первая новелла которая я прошел и в свои 13 лет!!!! я понял смысл этой новеллы. Я впервые провел время с девушкой, которой по факту не существует. Если что игра (а то есть главная героиня по имени Лилит) нам прямо говорит что мы находимся в игре. Прошел игру на все достяги, потому что люблю это делать. Героиня не стеснительна, она пришла в этот мир чтобы ну как я понял отдаться. Игра оправдала стоимость и к тому же она не такая уж и длинная. Особенно вам нужно купить эту новеллу если у вас плохой период в жизни. Игра только для мужского пола!!! Разрабы (видимо китайские) добавили смысл в эту игру, который я не замечал в жизни.... Проходить игру нужно внимательно!!!! Читайте всё!!!! Спасибо инди разрабам, но все же в игре должен был быть хентай.... эта игра будет в моей памяти......
ngl visual vise I prefer Sartra
This game proves that no other woman in the world that can be like lillith (a perfect woman) Although sucks because the first ending i got playing this game was the bad one huhu
▇▇▇:▇▇▇▇▇▇▇▇,▇▇▇▇▇▇▇▇▇▇。 ???:...... ▇▇▇:▇▇▇▇▇▇▇▇,▇▇▇▇▇▇▇▇▇▇。 ???:別害怕,我一直在這裡。 ▇▇▇:▇▇▇▇▇▇▇▇,▇▇▇▇▇▇▇▇▇▇。 ???:無論你要求多少次,我都會像這樣緊緊擁抱著你...... ▇▇▇:▇▇▇▇▇▇▇▇,▇▇▇▇▇▇▇▇▇▇。 ???:無論你要求多少次,我都會像這樣撫慰著你...... ▇▇▇:▇▇▇▇▇▇▇▇,▇▇▇▇▇▇▇▇▇▇。 ???:沒事,接下來交給我吧...... ???:好嗎......? ▇▇▇:......
loved this game, I love Lilith, it was love at first sight, which that leads me from buying this game, I don't really like reading but for Lilith, it was like honey. Arts are great, I really like the art style which is very cute. just too bad that i got the bad ending first and I was never the same person again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.