
Graham’s alone in a forest filled with strange wolves. While he’s fleeing for his life he finds a lost girl in an abandoned lodge that won’t survive without his help. Try to find their way to safety in this slow-burning cinematic thriller filled with puzzles, hand-drawn animation and lots of mystery
Modeled estimate, not a reported figure. How we estimate →
Media

About


Graham is alone in a forest filled with strange wolves. While he’s fleeing for his life he finds a lost girl in an abandoned lodge that won’t survive without his help. Try to find their way to safety in this game filled with puzzles, engaging dialogue and innovative storyline.
But watch out: not everything is what it seems.
A cinematic slow burn thriller with some psychological horror elements told through the classic perspective of point & click adventure games. The Night is Grey is about modern storytelling fused together with hand-drawn animated characters, fully animated backgrounds and an original studio recorded music score.

TRADITIONAL FRAME BY FRAME CHARACTER ANIMATION
Character animations were painstakingly drawn frame by frame. Each animation is 12 frames per second, giving it that classical 2D animations feel.
DIGITALLY PAINTED ANIMATED BACKGROUNDS
Over 50 different locations were painted by hand and individually rearranged and animated, resulting in animated panoramic backgrounds that will suck you in.
FULLY ORIGINAL AND ORCHESTRATED MUSIC SCORE
Our soundtrack was purposefully created to amplify the game's storytelling. All tracks were recorded in studio with different compositions that make the songs dynamic throughout the game.
A LOVE LETTER TO POINT & CLICK ADVENTURE GAMES
This is a cinematic thriller told through the classic perspective of point & click adventure games. You'll solve puzzles through creativity and the exploration of sceneries and characters, while immersing yourself in the story.
FOCUS ON ENGAGING STORYTELLING
The Night is Grey is a modern approach to a classic game style with meticulously written character dialogues, dark humour and a plot filled with unexpected twists.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the better adventure games I've played in recent years. It has a really good story with twists and lots of darkness. The soundtrack is really nice and calming and it reminded me of the Life is Strange series. The art style is beautiful and engaging to look at. The only gripe I had with this game is the necessity to click the mouse button to advance dialogue. This is especially frustrating since characters speak with tiny speech bubbles that seem to only harbor around 3 to 5 words per click, making even a relatively short conversation tiring on your finger. And it gets ridiculous when you have to click even to advance exclamation phrases such as ... or ! etc. I really got seriously frustrated by this hassle at times and would advise the devs to at least put an option in the menu for switching dialogue to auto-flow (I don't mind a generous timer for it even, just LESS clicking!).
Leider stürzt das Spiel immer wieder ab. Mal direkt während der Triggerwarnung, mal danach. Aber ich komme nicht einmal dazu, es zu spielen. Alle Dateien sind korrekt. PC leistungsstark und auf dem neusten Stand. Ich musste feststellen, dass ich es vor knapp einem Jahr schon mal gekauft hatte und aufgrund dieses Problems zurückgeben musste. Schade, dass sich in einem Jahr nichts getan hat und das Problem weiterhin besteht :(
This game has some tough but rewarding puzzles, gorgeous visuals, and that story that gets reaaaally dark. The artwork, including the character design, is absolutely beautiful. There's no voice acting, which works surprisingly well in the context of the story, as you're have to figure out yourself the tone and intonation used by the characters that you initially know very little about. Probably due to budget limitations, individual contextual actions are not animated, but rather, the game fades to black or the playable character turns his back to the camera when using objects. The animations that are there, however, are very well done, more reminiscent of a hand-drawn animated film than an old school adventure game. For me, the puzzles mostly hit a sweet spot in that they were neither so trivial they'd feel like busywork, nor too out there to get exceedingly frustrating. Your exploration is limited to a few areas at a time, which works well and reduces the required amount of slowly walking around while looking for relevant objects and such. For some logic puzzles I used pen and paper, which not only marked a rewarding level of challenge but also made me feel nostalgic for a time when making notes for a video game was a given. The story is competently written and thought-provoking. Be forewarned though, it goes to some unusually uncomfortable places. This is a high quality game that I personally enjoyed quite a bit, but for some players the dark subject matter may be simply too depressing. Which is a valid reason for disliking a game, even if things getting exceptionally bleak was totally intentional on the writer's part.
I was engaged from start to finish, both with the story, and the puzzles, of The Night is Grey, and the balance felt just right between allowing exploration through the available scenes in each part without being overwhelming. What a beautifully haunting, well-crafted story, wrapped up in absolutely gorgeous artwork, animations, music and atmosphere.
Good atmosphere, artstyle, animations and puzzles! Overall very well made point and click adventure.
The Night is Grey is a captivating point-and-click adventure that combines psychological suspense with emotional storytelling, creating an experience that feels more like an interactive animated film than a conventional horror game. Developed and published by Whalestork Interactive, the story follows Graham, a man fleeing through a dark forest filled with mysterious wolves. His desperate escape leads him to Hannah, a young girl taking refuge in an abandoned lodge. Together they begin a dangerous journey in search of safety, but the deeper they travel into the wilderness, the more the line between reality and illusion begins to blur. Rather than relying on constant scares, the game builds tension through mystery, character interactions, and a carefully paced narrative that keeps players questioning everything they see. The game's greatest strength lies in its storytelling. While the opening presents a familiar survival premise, the narrative gradually reveals itself through meaningful dialogue, environmental clues, and unexpected twists that continually reshape the player's understanding of the events. Graham and Hannah develop a believable relationship that gives the story genuine emotional depth, making their journey feel personal instead of simply serving as a vehicle for puzzles. The plot also explores mature psychological themes involving fear, trauma, trust, and loss, allowing the mystery to unfold naturally without resorting to excessive horror clichés. As the truth slowly comes into focus, the story becomes increasingly thought-provoking, rewarding players who pay close attention to every conversation and detail scattered throughout the world. Visually, The Night is Grey is one of the most distinctive indie adventure games in recent years. Every character is animated by hand, giving movements a fluid, expressive quality that recalls classic animated productions. The beautifully painted environments are equally impressive, featuring dozens of carefully illustrated locations that range from eerie forests to abandoned structures, underground passages, and forgotten buildings. Subtle environmental animations bring these scenes to life while maintaining an atmosphere of quiet unease. The artistic direction successfully balances beauty with tension, allowing every location to contribute to the game's haunting mood. Even during calmer moments, the visual presentation constantly reminds players that something unsettling is hidden beneath the surface. Gameplay stays true to the foundations of traditional point-and-click adventures while presenting them with modern polish. Exploration, item collection, dialogue, and environmental puzzles make up the core of the experience. Most puzzles are logically designed and encourage observation rather than random experimentation, rewarding players who carefully examine their surroundings and think through each obstacle. The progression rarely feels disconnected from the narrative, as every puzzle contributes to the journey or helps uncover additional pieces of the mystery. Although some solutions may require patience and the deliberate pacing may not appeal to players looking for fast action, these choices reinforce the game's emphasis on immersion and storytelling instead of constant mechanical complexity. The audio presentation further enhances the atmosphere with a beautifully orchestrated original soundtrack that adapts to the emotional tone of each scene. Rather than overwhelming the player, the music subtly reinforces moments of suspense, reflection, and emotional vulnerability. Ambient sounds such as rustling trees, distant wildlife, and the silence of abandoned places help create a convincing sense of isolation throughout the adventure. Combined with expressive voice performances and detailed animations, the sound design elevates the experience, making every encounter feel more intimate and every revelation more impactful. The Night is Grey is not designed for players seeking action-heavy horror or nonstop excitement. Its slower pace, focus on dialogue, and narrative-driven progression demand patience, but those willing to embrace its deliberate rhythm will discover an engaging mystery supported by excellent writing, memorable characters, and remarkable artistic craftsmanship. Whalestork Interactive succeeds in delivering a thoughtful adventure that values emotional storytelling just as much as puzzle-solving, resulting in a game that remains memorable long after its conclusion. For fans of atmospheric adventures and psychological thrillers, it stands as a rewarding and emotionally satisfying experience that demonstrates how powerful independent storytelling can be when paired with outstanding visual and audio design. Rating: 8/10
The Night is Grey is a game about the many facets of the word ,,surprise'' - it's endearing, yet revolting, its shocking, yet resonating, its give you hope, yet... - and the eternal rivalry between Light and Darkness - from its color scheme, through the time frame of its main plot, ending in the exploration of the human psyche and relationships. The game maximizes its duration, fully fulfilling the promise of an unforgettable artistic experience. This effect is further aided by the structure of the puzzles. have the feeling that the developers make the conscious decision about their puzzle's non-standart - difficulty curve - while they begin simply and escalate predictably, the puzzles do not reach their zenith of complexity at the finale; instead, the peak coincides precisely with the first of two critical narrative turning points. My only beef with this game is not the lack of voice acting per se, but how the dialogue is presented. Something is missing on that front, but I can't quite put my finger on it exactly.
muy original, pero dificil si no estás acostumbrado a juegos de puzzle
A wonderful little gem. Not often do I play a 7 hour game in just two sessions, but thisone really grabbed me. It's mostly cosy with some psychological horror elements and gore (no jumpscares). I thought the atmosphere, the art and animation and the story were fantastic. Many thumbs up!
Being forced to read endless/excessive conversations and irrelivant internal monologue due to no voice acting was angony. The whole game overall was not enjoyable and a chore to complete - I only paid $5 since it was on sale
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The 13th Doll: A Fan Game of The 7th Guest | $58K | 200 | 94% | $19.99 |
| Tony Stewart's All-American Racing | $58K | 220 | 85% | $9.99 |
| Fleshlight Squad - Fleshlightize - | $58K | 219 | 79% | $14.99 |
| SGS Afrika Korps | $58.1K | 88 | 82% | $24.99 |
| Nvil | $58.1K | 50 | 86% | $59.99 |
| Royal Revolt Survivors | $58.1K | 226 | 80% | $5.99 |