
Inspired by old and classic survival horror games, THE MUTE HOUSE combines exploration, management, puzzles and a touch of action. As Emily investigates about her sister's vanishing, she finds herself trapped in a mysterious mansion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For the past months, strange disappearances have been reported in Ashtown and its surroundings.
After her own sister vanished, a county policewoman decides to conduct a personal investigation without the approval of the Sheriff's office.
She is led to an eerie house in the woods and, intrigued, decides to enter...

Discover a mysterious isolated mansion, explore intriguing places, and perhaps you will uncover the secrets and the history of the manor.
An old school Survival Horror worn by fixed camera angles, focused on atmosphere and exploration with :
- Classic inventory management
Emily has a limited inventory, coupled with a storage system.
Organize yourself effectively to progress.
- Puzzles
You will have to solve puzzles inspired by the golden age of Survival Horror.
Be logical and thoughtful to access new areas of the mansion.
- Action components
Every bullet counts and danger lurks in every corner of the house.
Optimize your gear accordingly and defend yourself against the creatures that inhabit it.
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very well put together, RE like. I had a blast with the over the top story and acting, that harkens back to the good ole days, when survival horror dominated the gaming front! Highly recommended for fans of old school Resident Evil game, or just survival horror games in general!
[u][b]Progress:[/b][/u] got to the first boss. Aesthetically it looks fantastic, I love being able to check ammo manually, and the use of fixed camera is quite well done... but it's just retreading way too many problems solved by better games: [list] [*]If you take your time and have a nice, slow intro: it's entirely possible to have your first zombie encounter in a hallway that actually traps your character in it, giving you messages saying you're not allowed to leave yet, and if you miss too many shots you just have to do and redo everything if you randomly went into one of these rooms without knowing what a save room looks like. [*]Look. Tank controls were a means to an end. It got phased out for a reason. It's just more frustrating than it is fun. [*]No control of saves. You look at a blue lantern for 10 seconds and that's it. No slots to manipulate. Why? [*]Manually checking ammo is cool but losing unused ammo in a magazine if you load it is bogus. Again we shied away from these trends for a reason. [*]The first boss just feels bad. It's a giant spider the size of itself, with no room to run around, and instead your only option is to dump what feels like 24+ shotgun rounds into it and a handgun clip before it inches its way towards you. No strategy... just dump every piece of ammo if you've ever found into it. Oh also you have no room or time to heal so good luck. This is like RE1's Yawn fight but the room is barely bigger than Yawn, it takes 3x more ammo to kill it, and healing takes 5 seconds of uninterruptable action. [/list] I'll be real this game had a ton of promise, but ended up disappointing me massively.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game isn't bad pre se but it doesn't really do anything to stand out. The dev clearly likes Resident Evil and wanted to make their own. Again its not bad but I do really see a reason to recommend this game over the plethora of other indie survival horror games.
Terrible game with awful game design. Just play the OG Resident Evil games instead.
This was really good. It was tough but fair, and saves were unlimited. A few puzzles will really put you to the test. This felt like a genuine throwback to the survival horror games of the late 90s. No glitches, bugs, crashes, it was really was well made. The one issue that people could come across, playstation controllers dont seem to work very well with this one, and at least for me, I definitely needed a controller to play this game. The developer was nice enough to reach out and try to help, which was appreciated. An xbox controller works well though.
Mid
This game is a freaking blast to play, a must play for classic RE fans. PROS: +Great visuals for a small game +decent sound design +Fun Gunplay +small amount of puzzles +excellent camera direction (for minus one part) +Challenging, classic SH. +Solid lvl design +surprising presentation. +yes, you can skip cut scenes afterwards. Cons: -Sloppy UI -Inventory BOX limits -No map? -very few boss fights -lazy animation -basic story -Missing some classic unlocks!?...shame! -Lame/boring VA -Some empty rooms :\ -lack of weapon Variety -poor laughable writing. I recommend this game even though its very rough and plenty of stuff to criticize but the gameplay does payoff and if you get this on discount I think you will find plenty here to enjoy. The challenge may turn off some but if you are tired of easy Horror games then this will cover that bill. I just ended the game once and plan to give this another look later.
Esta muy bien! Bien logrado, no pretencioso. Cumple y promete. Buenos puzzles. La unica contra es el guardado. No autosave, no molesta al comienzo, pero al final mapa grande (y se mueve lenta ella). Estaria bueno un punto de guardado antes de una boss fight. Las boss fights bien en gral, los enemigos tambien.
Otro resident evil like, tiene buen ambiente, buena musica y ya, esta TERRIBLEMENTE diseñado, se basa en miedo a morir POR el punto de guardado (que estan super separados de las zonas peligrosas) ademas es backtraking simulator, el espacio del Stash es minimo y por encima no estan comunicados, no se a quien le parecio buena idea poner un modo RETO del RE Remake como base jugable, no hay diferentes slots de guardado asi que no puedes arrepentirte si gastas recursos donde no tocaba sin reiniciar la run, ah y ya mencione que en mas de una zona hay enemigos que te hacen one shot y te meten 5 minutos de caminata desde cualquier guardado hacia esas zonas? por cierto, el que diseño esto jugo su juego? no es que es dificil, es un juego que te hace perder el tiempo con la excusa de dificultad elevada. NO lo recomiendo ni por 5€.
Je m'attendais à une petite claque, j'en ai eu une grosse mais pas dans le bon sens. La maniabilité est juste horrible, j'aime les challenges mais je me demande comment on a pu trouver ça fun les contrôles "tank" à l'époque.
Players by region
Where this game's players are, estimated from review languages.
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