No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Turn-based historical simulation strategy. Develop the Greek civilization from the small village to the great city-state when it will dominate the world! **Pocket Gamer - Bronze Award ** During the 4000 years (from 3000 BC to 1000 AD), you will have to: • Raise the population • Invent technologies • Construct buildings • Trade goods • Explore world • Found new cities • Start and end wars with neighbors • Survive through the hundred real historical events. The key to victory is choosing the right development priorities, allocating resources and managing the foreign policy. Mechanics of the game is a mix of old-school game designs.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $65.5M | 88.4K | 88% | $29.99 | |
| approximately $39.3M | 147.2K | 96% | $9.99 | |
| approximately $37M | 112.1K | 94% | $24.99 | |
| approximately $28.8M | 56.8K | 91% | $19.99 | |
| approximately $18M | 18K | 94% | $29.99 | |
| approximately $11.5M | 20.4K | 90% | $19.99 |