
Guide your adventure with beautiful girls through the mysterious campus. Adventure aside, this game also draws a vivid picture of the darkness filled inside Hakoniwa City. As a human the protagonist can't do much about it, but he has been observing. What will he see?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(二遍,舍弃了部分对内容的讨论) 过剧情获得钥匙解锁其他剧情的玩法挺新颖的(不论是放在当时还是现在),但是逛论坛的话有如果再大分支1下走完小分支1拿钥匙不走小分支2而是去走大分支2的剧情的话后续走小分支2没有办法用前面小分支1获得的钥匙只能重新走一遍小分支1的说法,但是我印象里并没有这样的问题(比如莉琉线先走完他的线(从属于雾架线)再回去走萌美线(从属于瑚子线)但是后续重新回到莉琉线走另外一个分支的时候依旧能用前面获得的莉琉钥匙),但是毕竟论坛里面这种声音好像也不少所以还是提一下。 这里顺便提一下推荐游玩顺序(也是我个人的顺序)先走分支留着两条主线最后推(可以现在雾架那里推到是否留下莉琉再倒回去推完瑚子整条线),两条主线最后的顺序是先瑚子再雾架(最后雾架那里要用到瑚子的最后的钥匙) 总的来说打折下来二十块钱左右(记不清了)还是很值得的。
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给出差评是因为系统。 实用性实在太低,而且剧情锁有bug导致会卡在Koko线的第二把锁处。 建议有需要时上B站看剧情 但是有两个人物我觉得写的很好。所以关注人物的建议购买(然后上B站看剧情) 附:不知为何我的游戏时间显示是60小时,我应该只玩了40小时左右。而且我的游戏时间一般长于正常玩家 然后徽章也有问题。近看可以看出是头发但是远看太像蜘蛛娘了
很优秀的作品,两个女主都好喜欢,虽然结局嘛.....但是总体剧情立绘配音真的超大杯了而且还这么便宜,除了一些小瑕疵外说实话是很顶级了 我说剧情>柚子有没有懂的
画风很可爱 抖M学妹和白毛侦探可爱捏 整体来说剧情还是不错的 美中不足的就是剧情锁这个锁定有点难评
可以good
[h1]前言:这价格确实心动,这音画还可以,剧情嘛也还凑乎没有那么的不堪[/h1][h2]标题其实就已经比较吸引本人了,因为前两个字叫“箱庭”[/h2][list][*]“箱庭”?这个名词本人十分的熟悉。当然了本人不是心理学人士,只是知道“箱庭”是什么东西[*]那箱庭是什么呢?[quote=百度百科:箱庭疗法] 箱庭疗法,也就是在“沙箱中制作一个庭院”。作为一种心理临床技法,让来访者在有细沙的特纸箱子里随意摆放组合玩具来再现其多维的现实生活,使来访者的无意识整合到意识中,是一种从人的心理层面来促进人格变化的心理治疗方法。[/quote][*]也就是说,这部作品还跟心理学有关,可能会有关于心理学之类的科普什么的。[spoiler]实际上是我想多了,不过游戏中还是有心理学啊箱庭啊这类名词这样的人或物的出现[/spoiler][*]哦对了,本人在中间看到了一个名词“篱笆密码法”,感觉有点陌生又有点熟悉,当然了本人不是密码人士,只是有所耳闻。[*]那么这是个什么密码法呢?[quote=百度百科:篱笆密码法]篱笆密码法是一种置换式密码,其名称来源于加密方法,属于密码学领域。加密时,明文按由上至下、再由下至上的顺序重复书写,完成后横向拼接字母。例如明文“WE ARE DISCOVERED. FLEE AT ONCE”用三条篱笆加密后形成序列“WECRL TEERD SOEEF EAOCA IVDEN”。该加密法强度较低,篱笆数量受明文字母数限制,实际应用中需进一步减少篱笆数,部分情况下可直接手动解密。[/quote] [/list][h3]作为一部作品的十多年后游玩的评论,自然要详细说说,当然也卡了好久的审核[/h3][h2]评价本作之前,本人先说说此游戏的特点[/h2][olist][*]本人玩完前作始终都不知道应该怎么称呼此社,玩了这部才知道这个社应该叫“猫兔社”,里面有猫兔社看板娘(虚拟形象)彩蛋以宣传此社。[*]本作有很多前作“翠之海”的彩蛋,可以先看看这部前作(只建议了你去先看一下知道一下而已)[*]中间穿插了“箱庭后院”环节确实是帮助了玩家去推剧情,十分大胆创新很有特色[strike],不过确实槽点很多就是了[/strike][*]女主设定还是很确切的,本人说本作的女主是Kilika没有质疑的吧[*]本作以个人支线女角色提供的钥匙作为此支线的HE结局标志和主线中一本不知道是谁小时候的日记段落作为穿插是非常具有独特创新色彩[*]有很多评论吐槽“剧情锁”设计,本人倒是觉得这一设计还是不错的,既创新又直接给玩家明确了推进路线。哦对了,[u]遇到获得钥匙的情况一定一定要点“继承情报开始游戏”然后立即手动存档[/u][*]游戏机制很有特点,有大佬发现了还发现了隐藏并发了出来[/olist][h2]槽点太多!壹壹细说!(打“一一”看的人还以为是破折号呢)[/h2][olist][*]看到评论中很多人都吐槽这个“剧情锁”,那本人就先说这玩意。[list][*]“剧情锁”的设定直接把玩家推剧情的方式定型了,玩家推剧情没有什么自由,硬生生地让玩家按照本作给的推进顺序推进,习惯这种遇到支线就先推支线的“推土机”玩家(就比如本人自己)那还好,不习惯的那肯定要叫苦啊([u]所以推荐攻略顺序的省省吧[/u])[*]“剧情锁”竟然不是永久开锁!也就是说你拿对应钥匙开了锁,下次回顾这里的时候还得重新开。那干脆就让玩家直接跳过那道门的上锁环节啊!去“剧情树”回顾个剧情卡在门那里真的是降低了玩家的体验。[*]“剧情锁”对应钥匙的计数始终是迷。[quote=https://steamcommunity.com/sharedfiles/filedetails/?id=2731958202]钥匙貌似会被消耗or只会记住最后一根钥匙,导致部分上锁剧情无法开启,只要再到剧情树里点一次对应角色ed即可再拿一次钥匙[/quote]看到这个,本人去试了试:“钥匙会被消耗”不能证明出来是对的;“只会记住最后一根钥匙”不能证明出来是对的;“钥匙可以再拿再开对应的锁”证明出来是对的。“钥匙”这个东西游戏是怎么计数的呢?令本人百思不得其解:[quote=https://steamcommunity.com/profiles/76561198282118711/recommended/943980/]貌似先看附加剧情会出现无法继承钥匙的bug,只能通过下存档解决[/quote][*]最后,“剧情锁”这东西最大的缺点被一个评论总结了[quote=https://steamcommunity.com/profiles/76561199478545462/recommended/943980/]因为寸止的剧情锁导致主线的体验割裂感严重[/quote]不止一篇评论这样评价“剧情锁”。[/list][*][quote=https://steamcommunity.com/profiles/76561198797651780/recommended/943980/]人物立绘插在背景里就算了,你好歹插好看一点啊,地板上有灯光的反射,瑚子简直就像是P上去一样的一点影子都没有。https://steamcommunity.com/sharedfiles/filedetails/?id=2100798205&insideModal=0[/quote]这种情况其实不少,人物立绘硬生生地就放在图片中了,这并不会体现人物融于景!当然了不是所有这种情况都是人物立绘硬生生地就放在图片中,可是出现好几次真的就不太好了。[*]字幕是BUG重灾区!(这边给汉化组一个赞)[list][*]字幕有简繁同现的现象,令玩家不得不怀疑字幕的来源[*]字幕有好几句位置不显示,成日语听力了。然后看一眼“剧情回顾”,好家伙!大片字幕不显示,半行半行的那种![*]你以为显示出来的字幕就没问题了吗?显示出的字幕有很多错别字[*]当然了错别字本人只看了中文版本的,但是前面出现的情况别的语言也有这种情况。[/list][*]重置设置有点恶心玩家了!只要到最前面的那个“箱庭后院”就给你把你的游戏设置重置为默认了(其实还有其他地方)。你说游戏默认设置合理那也行,可是你这游戏的默认设置真的是太折磨了,不得不大量地调。然后到特定地方你突然变成默认设置了,本人戴着耳机直接被突然被放大的背景声给整了。[*]音画质感觉是降低过的,音质和画质确实是太低了[*]美术上,嗯...有些人脸画的有点崩,[quote=https://steamcommunity.com/id/nightingcry/recommended/943980/]真正意义上的斜眼女角在这作出现了。没错,说的就是你萌美。除此之外,其余CG也有部分小崩,比如雾架第一个栏杆CG[/quote][*]有人说UI太简陋,声音忽大忽小,这点本人表示赞同:[quote=https://steamcommunity.com/profiles/76561198797651780/recommended/943980/]在翠之海的时候你们cabbit的UI就贼难用了,到了箱庭这一作变本加厉,每一章开头自带一个全屏变红,关闭对话框必须按Q键违反业界常规设置,CG鉴赏都不能关掉UI的我是头一次见。 像其他的,BGM其实还可以,但是有些BGM声音大有些BGM声音小是怎么回事啊喂[/quote](前面引用过这篇评论)[*]既然前面提到了前作“翠之海”,那本人也来吐槽一下了:本作继承了这一前作的所有缺点,注意是所有的![*][b]剧情要吐槽的那就更多了:[/b][list][*]支线上太草率[quote=https://steamcommunity.com/profiles/76561199166777354/recommended/943980/]至于感情线处理,就是对感情刻画得不明显,一进个人线就喜欢上了(两个人想表达的是:你喜欢我,我喜欢你(玩梗))除了瑚子线和雾架线其他线基本上都是这样。[/quote][*]开头的“人工建造的城市”令人诧异——这是翻译问题还是剧本问题?难道还有天然出现的城市吗?是末地城还是古城啊?[quote=https://steamcommunity.com/id/nightingcry/recommended/943980/]过剧情的时候也在吐槽:不能理解为什么要突出人工建成的都市这一点,不管是村子镇子城市不都是人工建的吗......不如直接说是用来实验的城市[/quote][*][i]剧情前面作谜语人,老是瞒着你不说实话,这可不是悬疑![/i]前面挖坑后面虽然填了,但是填得那是相当别扭。要说前面作谜语人,那后面就是感情培养好了,心智没培养好——看似说是成为探索事件真相的搭档甚至恋人,实际上鼓里蒙好了后面一股脑全交代了,做事没有什么直接商量直接去搞了,还差点丢掉性命。制作组是不是对“與美少女一起探索神秘的學園推理ADV作品。作為懸疑向作品,在推理解謎之外”有什么误解。不对,应该是有什么很深的误解![quote=https://steamcommunity.com/profiles/76561198163363570/recommended/943980/]剧情真就像白开水一样,我标题说推理不足可能都有些抬举它了,这游戏其实根本就没有推理的地方。游戏路线按照剧情分支加锁的方式进行,意思是要继续主线的剧情必须先探索完支线部分的剧情,每个支线对应着不同的配角,最开始我以为是在支线中找到谜底之后可以有啥时空穿梭、记忆恢复、灵感乍现之类的机制出现(又要拿《极限脱出》和《人狼村之谜》来对比了),然而剧情中根本没有我所想的东西,WDNMD,说好的推理呢?悬疑呢?解谜呢?就这???除开所谓的“推理”部分,游戏本身的故事内容也确实乏味,前期剧情太过冗长而且人物对话的废话也太多了,天数的切换过于频繁也让人摸不着头脑,虽然剧情一直都是以“发掘一个城市所隐藏的阴谋”为目的展开的,但在我看来无非就是几个没事干的高中生闲的蛋疼在玩什么侦探游戏罢了。[/quote][i]自始至终,玩家就是故意被周围人蒙鼓里的角色,蒙好了后面一股脑全交代了,这可不是推理解谜![/i][*]人物描写不突出,人物刻画缺失严重。不管是支线女角色,女主角还是其他角色,玩家实在是没有太看出来他们一个个都是怎样的人。很明显,作者直接就放弃对人物更多的刻画,故意向玩家隐瞒人物形象。有人说这作品靠边“废萌”,而本人认为[b]“废萌”的边都没沾上,因为它也没突出人物形象,而是十分生硬的害羞,笑容,哭泣,凶神恶煞。[/b][/list][h1]总结:本人看到了游戏价格不错,但是!搬运版本问题太多,剧情槽点太多,游戏本身问题体验降低的点太多,本人实在是给不了推荐。[/h1][h3]这是本人少有的长篇评论,编辑了很长时间,感谢你能看下来[/h3]
怎么没有我家超萌抖M学妹的徽章啊 还我入谷瑚子我入谷瑚子这么可爱凭什么没徽章w
The logic of the miniature garden is a narrative-driven visual novel developed by Cabbit and published by SakuraGame. Blending mystery, romance, supernatural themes, and investigative storytelling, the game invites players into a carefully constructed world where everyday student life gradually gives way to unsettling secrets and hidden truths. At first glance, the setting appears familiar, but the deeper players venture into the story, the more they uncover a web of mysteries surrounding disappearances, unexplained events, and the strange nature of the city itself. Players assume the role of Wakui Arata, an ordinary student who becomes involved in investigating a series of incidents occurring around his school. What begins as a seemingly straightforward inquiry quickly develops into a much larger mystery. The story excels at creating curiosity through gradual revelations rather than relying on constant shock value. Clues are scattered throughout conversations and events, encouraging players to pay attention to details as they piece together the truth behind the strange happenings. The writing successfully maintains an atmosphere of suspense while balancing lighter character interactions that make the cast feel more believable and relatable. A major strength of the game lies in its cast of characters. The narrative revolves heavily around Arata's interactions with several key heroines, each bringing a unique personality and perspective to the unfolding mystery. Their individual routes provide different viewpoints and reveal distinct pieces of information about the world. Choices made by the player influence relationships and story progression, resulting in multiple narrative paths and endings. This branching structure increases replay value and encourages players to revisit the story to discover content they may have missed during earlier playthroughs. Visually, the game delivers attractive anime-style artwork that effectively supports its storytelling. Character designs are expressive, helping emotional scenes carry greater impact, while event illustrations highlight important moments throughout the narrative. Background art contributes to the sense of immersion, particularly during scenes where the city’s hidden nature begins to emerge. Although the presentation follows familiar visual novel conventions, the overall art direction complements the game's themes of mystery and fantasy exceptionally well. The pacing is intentionally measured, focusing on character development and world-building before unveiling major plot twists. This approach allows the story's mysteries to develop naturally, though some players may find portions of the narrative slower than more action-oriented visual novels. Those who enjoy reading substantial amounts of dialogue and exploring detailed character relationships will likely appreciate the deliberate structure. The slower pace ultimately serves the story by giving emotional moments and revelations greater significance when they arrive. The game also benefits from its ability to blend several genres without losing focus. Romantic elements coexist with supernatural mysteries, while moments of humor and everyday school life provide contrast to darker developments. This balance prevents the narrative from becoming overly grim and helps maintain player engagement throughout its various routes. As secrets surrounding the city and its inhabitants gradually come to light, the story becomes increasingly compelling and rewards players who remain invested until the conclusion. While some mature themes and adult content are present, they are integrated into the broader narrative rather than serving as the sole attraction. The central appeal remains the mystery itself, along with the relationships that develop between the characters. Players looking for a story-rich experience filled with intrigue, emotional moments, and multiple endings will find plenty to enjoy. The logic of the miniature garden stands out as an engaging visual novel that combines strong storytelling, memorable characters, and an intriguing supernatural mystery. Its carefully paced narrative, branching routes, and atmospheric setting create an experience that rewards patience and attention to detail. Although it may not appeal to players seeking fast-paced gameplay, fans of narrative adventures and mystery-focused visual novels will likely find it to be a satisfying journey from beginning to end. Rating: 8/10
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