
THE LIGHT KEEPS US SAFE is a procedurally-generated apocalypse in which only The Light can save us. Use stealth and evasion to avoid terrifying machines that patrol the desolate world, and employ the powers of Light to unpick their deadly traps.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра варта своїх грошей. Виживалка від першої особи. Прикольні, місцями стрьомноваті звуки. Спочатку було трохи страшнувато, постійно шугався різних звуків. Але потім звик, навчився ховатись/відключати/втікати і стало не страшно. Хоча пару моментів, що очко стальний дріт могло перекусити, все ж таки було. Цікава задумка зі світлом. Ворогів вбити не можна. Можна відволікти, осліпити, відключити або ж тільки втікти. Збереження тільки тоді, коли заряджаєш акумулятор ліхтаря, він тут як "зброя". Зарядка, правда, тільки біля бази або ж в ній. Тому бігати туди доведеться часто. Мінус! - буває чіпляється за текстури! Хочеш тихенько втікти, а тут лажа - застряв. Вистрибуєш, тебе почули/побачили, приходиться тратити заряд ліхтаря. Якщо не володієте, або погано володієте англійською мовою - не біда. В цю гру можна і без неї. Сюжет є, але він не складний і ви його й так зрозумієте. Зі знижкою точно рекомендую брати.
Симулятор бомжа в вселенной киберпанка. Мне нравится доделайте игру додики. 10 бутылок из 10 контейнеров
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is not perfect, it has a few bugs however they were on to something with this game. I enjoyed it.
A buggy mess of what could have been a good game. It's 'SIR, You are Being Hunted' with a Stalker paint job and a ton of game-breaking bugs.
Creo que a este juego le hace falta un buen pulido para ser realmente entretenido y no me refiero tan solo a arreglar ciertos bugs que me he encontrado por ahí. Para empezar, ni la historia ni el objetivo del juego están bien definidos, ya que no te explican prácticamente nada: te dicen que tienes que recoger piezas para mejorar tu linterna, pero poco más. Luego están los escenarios y los enemigos en sí, que no solo no dan miedo (aunque el juego tenga la etiqueta de Terror), sino que se acaban haciendo repetitivos y aburridos. Aun así, creo que este juego podría cambiar para bien si le pusiesen la opción de jugar en cooperativo, además de añadir otro tipo de desafíos a cada escenario que hagan las partidas más interesantes.
約2時間プレイして、クリアできずに挫折 [olist] [*]一応、ジャンルとしてはステルスFPSにはなる。 [*]大した作りじゃないのにやけに重い。死んでからのローディングに1分近くかかる。 [*]説明がなさすぎて、次に何をしたらいいか分からん [*]現状分かったことで言うと、マップは入退室毎に再生成されるっぽい。 赤く光る電柱は、空き瓶で注意を逸らしつつ、電柱の電源をOffにすればOK。 で、青白く光る金庫から武器を強化する素材を一定数入手→アジト(?)に戻って武器強化→再度出発って感じ。 [/olist] 総評 薄っぺらいゲームのくせに、やけに重い。ステルスゲーとしてもペラッペラ。 100円でも要らん。
Didn't find this game engaging, sadly. The stealth mechanics were a bit aimless and clunky, and I wasn't quite sure what the "point" was? Of the story? Naturally there doesn't HAVE to be a point to art, but it seemed like the devs were trying to say something.
I only played for 18 minutes but I can already see where this is going. It's a boring game, no point in continuing.
I'm very confused and it just isn't grabbing my attention
Unfortunately, it's not easy to make an intuitive user-friendly interface, a bug free experience where you can't get stuck between two rocks, … And unfortunately, we got used to those 'qualities' which may be hard to overcome for some of us now. This, topped with un-ideal accessibility option (no subtitles, I can't hear the voice over) make it so I ended up uninstalling the game. Game looks neat and the points I listed may not bother everyone and may be overcome-able and tolerable for some but just not me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.2M | 13.8K | 77% | $59.99 | |
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| $81.9K | 137 | 65% | $29.99 | |
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| $81.9K | 82 | 84% | $29.99 |