
You have exactly 5. Bread is 4, the bus fare to school is 3. What do you give up? In this short narrative experience, you play as 13-year-old Adam. Confront an interface that reacts to a painful reality, and discover that freedom of choice is sometimes nothing but a privilege.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 1.1K | 87% | Free | |
| approximately $0 | 43 | 95% | Free | |
| approximately $0 | 34 | 85% | Free | |
| approximately $0 | 118 | 97% | Free | |
| — | 0 | — | — | |
| approximately $0 | 58 | 84% | Free |