
You are subordinate to the deranged dictator and must plan his doomed invasion in this text-based RPG / Visual Novel. Navigate the shark-filled waters of the Great Leader's presidential cabinet, try to save your family, and survive the purges in a world of power-hungry leaders and nuclear warfare.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Political sims are rare and this is good as far as indie visual novel political sims go, especially free ones. My only quibble is that the art style is a bit ugly, but you'll be doing more reading than looking at the graphics anyways.
A War of a Madman's Making is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. Usually Steam e-books are a product of the high school anime club kicking a fan-fiction writer out, leaving them with no recourse but to publish their fan-fictions about their waifus on Steam. Today, I guess it was the student politics council kicking someone out? This is a pretend politics Choose Your Own Adventure e-book slapped together with the Ren'Py construction kit. But, the universe loves constants... the writing from this failed author is so bad it makes those anime fan-fictions look like New York Times bestsellers. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 11 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 11 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer complains that while this review closely addresses serious problems with this product, it resembles other reviews I have written for other products that share the exact same problems and deficiencies. There's over 120,000 games on Steam. Hundreds, in some cases thousands of these games share the same defects which gamers should know about before wasting any time on those products. However, the "developer" of this failed product arrogantly [b]DEMANDS[/b] that I find completely unique ways to describe [i]the exact same defects[/i]. What a completely ignorant, arrogant demand from a demonstrably failed developer. The developer demonstrates thier apalling attitude here. It's a sheer insult to gamers everywhere. If I used completely different language to describe the same defects, [i]this product would still suffer from the same defects[/i]. Changing the wording of my review would not make this product better. The developer deliberately and wilfully ignores the sections of my review that pertain to the specific defects in this garbage e-book, particularly the exceedingly awful high school dropout tier fan-fiction writing, complete garbage. Remember, this crap only ever had 11 concurrent readers who didn't even bother finishing the crap e-book, that's how bad this is. The developer tries desperately to fling shade at this review to do anything but avoid facing the cold, hard reality... he's a failed author, who couldn't get published, who dumped a fan-fiction on Steam as if it was a game, got ignored by everyone on Steam, and is now breaching Valve guidelines to whine that someone pointed the facts out. That certainly explains how such a garbage e-book got dumped on Steam as if it was a game, but it doesn't excuse it. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this badly written e-book to anyone.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak story and player character (as in your dialogue choices make sense), although there is missed potential in term of the valkyrie ending and the whole "Robin" situation near the end. Still its a hidden gem, highly recommend
After my first or second run, I came away impressed by the tone and world-building, yet felt ready to move on. But then I returned. I tried different options, made contrary choices to earlier runs, and then felt like I'd seen all there was to see. But then I noticed two particular achievements. Thanks to a note app, myriad saves, and a few peeks at a guide ("Oh, that's how you ____,") I nabbed those dangling carrots. But during those runs, I discovered you could... Looky here, pard, if my lengthy review for this free, political, choose-your-own-adventure hasn't made it clear, this game is a monumental achievement. Will the graphics and audio wow you? Unlikely. Are there a few missing BG's and errant lines of dialogue? Yes. These are nitpicks of an experience that is powerful and all too real -- or inevitable -- for many. I tip my imaginary cowboy hat to the developers, and will seek out their other projects.
免费 有成就 没中文
I thought it wouldn't be good at first and then it's was better than good, it was great. Good job, you created a great game
This game is amazing and is defiantly the best free game I know. I would 100% recommend this especially to hardened Suzerain veterans such as myself. My only issue is that it is impossible to win the war, and that is not me saying that it is hard or difficult it is strait up impossible I have tried every option it just cannot be done. The other way i know it is impossible is that there is no achievement for winning or loosing. Other than that it is a great game with almost no flaws all I would recommend is expand some endings like when you usurp the Great Leader and just die. oh and let me win the dam war!
It took me much longer than I wanted to explore paths... Game had started a bit meh. Especially encyclopedia with 50-ish description, where most of them do not really matter. However, what is charming in this game is... the balance. You need to try to keep balance between bad and worse choices. And it's very difficult to succeed. The graphics are not too bad, but they are not charming either. What is charming is actually the soundtrack - possibly best part of the game. It has nice plot and twists. Some choices are very meaningless and only fill the game... some feel meaningless, but they actually carry hidden stats with them Overall, this topic of nuclear warfare, dictator, all-choices-seem-bad is not very common and it was well executed. You may want to save yourself a time and actually play with guide to find endings... as it's time consuming to do alone and not very fun. There is some replayability for couple of tries, then not really.
The Regime knows best
Really excellent game and a bargin considering it is free. I'd gladly buy this game for what it is. Which is a visual novel style game similar in concept to the likes of Suzerain where you are placed in a position of power and must navigate being around power hungry and ruthless political leaders. There are many endings and each feels unique and hard fought, with each choice sending you down a route where you are forced to handle the consequences of your previous decisions. Considering it's free you have nothing to lose so go ahead and give this game a try it's definitely worth your time.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.