
It’s a regular Tuesday evening when you are pulled from the Earth and sent to a place where magic still exists. You are given a wizard's tower filled with arcane knowledge that you are expected to learn. Thrust into a war between two nations, it's up to you to save the kingdom where you now live.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Not as good as the Lost Heir series, but still decent.
This game is pretty fun, I love the storytelling and how it's basically just a choose-your-own-ending book. I also am a huge fan of magic, which this game is based around (I would hope so, it IS called "The Last Wizard" after all). I like that you can go down different paths, unlocking different things, and you can choose who to romance as well. It's kind of like the Witcher just as a book, and I mean that regarding gameplay, not so much for the story XD
There wasn't a huge amount of reviews, but if you love hosted games and choice of games products you'll LOVE this, well at least I did. I was enamored with the story and there are so many romantic options to choose from (granted my first pick and first playthrough I romanced Jasper because he's supposed to be the hottest, I know vain haha), but all in all solid game for the price!
Yet another game from Mike Walter. I really liked that one and mainly because I felt like some flaws from his previous titles were covered here. Character developement have deepened it seems even though some characters still seems a little bland. Mike Walter didn't lost himself in a statistical craze this time and trust me he usually does ! The title still retains a lot of freedom while being sufficiently linear. You can't do everything with anything and that was actually nicely managed. There's a few titles now that gives the possibility of choosing one branch of magic. One of them is Life of a wizard also by Mike Walter and another one would be Choice of magics by the same author than Choice of robots. They're all solid titles and this one does'nt make exception. I found the story classic but efficient and well-written. It does feel similar to Choice of magic in some way (little wizard studying and becoming overpowered while being involved in a war) but shorter and less ambitious. It's not bad because the overall feeling and subjects raised feels different. It is one of my favorite read of the wizard genre with Choice of magics and The Last Wizard is personally my favourite work of Mike Walter so far if you don't count The lost heir trilogy (being an epic trilogy).
El inicio me parece un poco rusheado y desearía que tu vida terrestre afectara en algo más a la historia, pero entiendo que este juego no intenta ser profundo. Quiere ser un power trip mágico y lo consigue, si es eso lo que buscas este juego te va a gustar.
What a snoozefest. Cliche plot and forgettable characters. Do better.
It's a fun little IF game. A bit shorter than I had hoped, but still really fun.
lots of fun
Short, not as much going on as the author's other work, nor as detailed. I think this is a really good first draft or beta version of the game, but it needed another pass to put meat on its bones. However, I think the ending synopsis is really well done, especially considering the game's limited length and scope. I don't really understand what the isekai angle adds, and some choices that seem like they should be substantial are ignored or don't have their impact communicated to the player. Certain story elements are introduced and immediately dropped afterwards (hello hivemind species that shows up for one scene!). The characters are neat (I enjoy them as is, and I REALLY want to like them even more!) and I think the game does a good job of balancing their screen time and reusing them throughout the story. The romance is meh but I feel this is an amazing start for a cast of characters. However, again, it feels like a first draft that needs to put more meat on their bones. While I liked all the references and call backs to the author's other work (DARIA, WOOO!), I kind of don't understand what the purpose of this game is? It's not as large in scope as Life of a Wizard, and it doesn't have the character customisation nor the focused story of The Lost Heir. I guess the spell system was meant to be the selling point, but right now, it just feels like a meeker class system from Lost Heir. Maybe the game has a lot more branching than first impressions suggest? That would be novel, if true, but I'm doubtful. I'm super nostalgic for the author's work, I am legitimately rabid to play their next game, and I would love to learn some context as to why the author wrote this. I'll play any game set in Fantasy!Daria, its so neat seeing all the Easter Eggs between games, but this one was underwhelming and I can't help but think it's kind of a step backwards.
"The Last Wizard" was pretty good. The story was fairly interesting, and I felt like my choices made a difference, but similar to some of the other works by the same creator, this game feels a bit rushed. Plot points that seem like they should be a big part of the story are often condensed down to a few minutes of reading. The same goes for the potential romances and many of the people you meet. You don’t have time to get to know them all that well, so I never felt particularly close to any of them. Even so, it’s a nice enough read. (6/10)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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