
<p>Battle of the civil war ironclads. Take part in battles from USS Monitor vs CSS Virginia before battles between armored squadrons of steamships and other vessels.</p> <p>The flow of time is organized into rounds.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yeah.... um, kinda boring spending half your time waiting for the little ships to chug chug chug around the screen. Add in wierd ships that suddently get three movement phases, really odd damage effects, and a REALLY irritating sound score and you're going to want to avoid this one.
Hello and welcome to my review of Ironclads: American Civil War. Where do I begin with this piece of crap. First things first, a key feature that is in every modern game is not there, an options menu. Without the ability to a just sound, resolution, and other normal options, this game is a pain as the music is way too loud. When you start a level, you have to click a button to begin loading, I sat there for 7 minutes thinking somthin was wrong with the game, I would understand if you had to begin the level, but to begin loading, and it doesnt help that the sound stops completely so you think the game is frozen. Then when you get into the level there is no tutorial what so ever, nothing that tells you what to do or how to do it. This wouldnt be a problem if there werent so many damn commads to give. All you d know is that there is enemy ships near by and you have to destroy them, thats it, thats all they tell you. The ships move in a stiff path that either curves way more than you wanted to or is to straight, attacks have bare minimum animation. Bottom line, this game sucks, and the only thing that keeps me from giving it a 1/10 is the fact that is the Civil War, and I got it for 90% off ($ .99). Ironclads: American Civil War gets a 2/10, dont buy this game, it has no redeeming qualities.
I don't recomend buying this game. Don't buy it unless it is below $2.00. It's pretty bad. The gaphics are horrible. The gameplay was evan worse. It wouldn't let me finish my turn every now and then. I had to re-load the game over and over. There ais no way to change the controls or sound level. On the first level it just threw you in the game. It took me 2 hours to complete the first level. The only reason i kept playing was because I was determined to beat the first level. I read the other reviews and ignored them and thought, it's the Civil War it can't be that bad. I love to study the Confedercy and I am a proud Alabama patriot. The game overall was horrible. Just because it was the Civil War I would have to give it a 2/10. The game producers could have made it a really good game. If they had just made the first level on 20 turns at the maximum ,tried to fix the mechanics, and added buildings or forts to the game. I see what they where going for but they failed. (Although I did enjoy watching and moving my little ironclad and gunboats for about 10-15 minutes. Than I realized this game would last for a long, long time.)
BOOOORING
This is just going to sit in the "Zero Playtime" section of my steam library, never to be installed.
Bad interface, bad graphics, bad gameplay. I though the next gen Ironclad games (Chincha Islands, High Seas, Schleswig War, Anglo-Russian War) would be better. Well, they're almost good ones, but NOT enough.
Ironclads American Civil War HD Edition Official Steam Patch. Originally developed and re-imagined in high definition by Totem Games. 1. download the self-extracting patch http://www.totemgames.ru/Totem_Games_IACW_HD.exe (created with 7zip, virus-free). 2. extract to "<Steam Installation Path>/SteamApps\common\Ironclads American Civil War", overwrite files where needed and you're done. 3. start game.
Yet another Russian shovelware. Released at the same exact day with [b]Ironclads: High Seas[/b] and using the same exact assets. Which means that it looks almost identical. Surprisingly, though, while [b]Ironclads: High Seas[/b] felt very scumish with lack of proper campaign and the most basic features, this one is more like an updated version of it. The real-time combat was replaced with the turn-based one (which, ironically, makes the game way, [i]way[/i] more faster, even though it's still slow as heck), there are two “proper” campaigns with a series of missions for both North and South (there are seven missions for each side, if I'm not mistaken), every mission is somewhat different, etc, Unfortunately, like I've said, it's still on shovelware level. And not only because [b]Totem Games[/b] blindly re-used the assets of their other cheap game. You can easily see that everything here was done with the only purpose – to create something that will count as a proper product and therefore won't be removed from [b]Steam[/b]. Nobody cared to actually make something good. Even though battles are technically different now and there are even islands with the guns on them now, all in all, it's the same exact thing again and again. “Survive and destroy the enemy”, repeat. Only the number of the enemies, their ships and their placement will change. No interesting goals, or conditions. The battle themselves still suck too. Almost exactly like they did in [b]High Seas[/b], only now you'll need to manually fire every single weapon. Which gives you more control (in [b]High Seas[/b] your only choices were to shoot, or not to shoot), but also feels pretty annoying. Just because there's no auto mode and you'll need to click on every single gun and then choose the target for it every single turn. Makes the game even slower. In other words, it's pretty much the same dull, empty and boring experience. [b]American Civil War[/b] feels like a finished version of [b]High Seas[/b], but that fact doesn't make it much better. Even though the game is heavily moddable (you can edit every single ship and every single gun in the game with just a basic notepad), it still doesn't worth it. Just because the gameplay itself feels like nobody ever expected you to actually play the game for more than five minutes. Wasting your time and money on something like this? Feels like a crime. Dixi.
"Ironclads: American Civil War" simuliert historische Schiffsschlachten. Der amerikanischen Bürgerkrieg wütete von 1861 bis 1865. Die Abspaltungsversuche der Südstaaten und ihr festhalten an der Sklaverei führten zum Sezessionskrieg, der auch zur See brutal geführt wurde. In diesem Spiel steuern wir Ironclads, also Panzerschiffe der Zeit und lassen sie dann auf der blauen See gegeneinander antreten. Und die Daten des Spiels wirken zunächst beeindrucken. 54 einzigartige Schiffstypen. 14 Missionen in zwei Kampagnen. 80 Stunden Spielzeit. Das klingt großartig. Wenn man genauer hinschaut relativieren sich allerdings einige dieser Daten. Die 80 Stunden Spielzeit ergeben sich zum Beispiel auch wegen des sehr behäbigen Spieltempos. Das Game spielt sich rundenweise, ein wenig wie ein Tabletop. Die Schiffe haben bestimmte Beschleunigungs- und Abbremskurven, so daß wir unsere Bewegungsbefehle vorausschauend geben sollten. Zentral ist, unsere Schiffe in eine gute Feuerposition zu bringen. Die Frage, ob ein Gegner getroffen wird, hängt mit Wahrscheinlichkeiten zusammen. So können wir direkt neben einem Gegner sein und eine volle Breitseite abfeuern und dennoch den Feind verfehlen. Treffer führen oft erstmal nur zu leichten Schäden. die dann potentiell zu Überflutungen einzelner Schiffsbereiche führen. Ein Versenken kann also lange dauern. Ein direkter Treffer, der sofort zum Sinken führt, ist äußerst selten. Das mag irgendwie realistisch sein, führt aber mit der umständlichen Bedienung und der oft schlechten Übersichtlichkeit zu anstrengend langwierigen Gefechten. Dabei agiert die KI des Gegners oft äußerst dämlich, fährt sich gegenseitig über den Haufen oder schippert direkt vor den Lauf unserer feuerbereiten Kanonen. Spannung kommt so nur sehr bedingt auf. Grafik und Sound sind deutlich unterdurchschnittlich. Das Wasser sieht selbst für einen Titel von 2009 schwach aus. Die Schiffsmodelle sind noch am gelungensten, lassen aber auch Details vermissen. Irgendwie fragt man sich die ganze Zeit während des Spielens, weshalb man diesen Titel eigentlich gerade zockt. Für das Spielerlebnis? Für die historische Simulation? Der amerikanische Bürgerkrieg ist eigentlich eine hochspannende Zeit, auch militärhistorisch gesehen. Leider wurde diese Spannung hier in eines der langweiligsten Wargames aller Zeiten gegossen. [h1]Wertung:[/h1] 3/10 Atmosphäre -/10 Story 5/10 Grafik 4/10 Sound 4/10 Spielmechanik 4/10 Balancing 4/10 Spielspass [h1]Fazit:[/h1] Problematische Pötte. [h1][b]4/10 Gesamtwertung
НЕ ПОКУПАЙТЕ ЕТУ ИГРУ ОНА СКУЧНАЯ ТУПАЯ НЕПОНЯТНАЯ И БЕЗ СЮЖЕТА Моя оценка - 1\100000000000
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