
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.3Kreviews | 91% | — | $8.8M |
| $7.49−70% | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
70点 良くも悪くも大味 押し寄せる大量の敵をガンガン倒せる爽快感は素晴らしい 他のタワーディフェンスでは見ないほどの、文字通り「大量」の敵が押し寄せる為、スリリングさが半端じゃない ボス戦では街が簡単に火の海になる 中央の魔法陣を破壊されると失敗だが、敵は基本的に魔法陣へとまっすぐと進み、途中に障害物があるとそれを優先的に破壊する この敵の行動が秀逸で、これによって味方キャラが死ににくくなり、かつ魔法陣にたどり着くまでそれなりに時間がかかるので、少人数で大量の敵を相手にするという状態が成り立っている ただ、街も味方も使い捨てなので愛着がまったく沸かない 1ゲームが長く作業感が強いのだが、街とキャラへの愛着の低さがますます作業感を増加させる ボス戦はボスを倒しさえすれば終わるのだが、終了後に街報酬もない為、街も英雄も使い捨てでいいので難易度が下がる また、味方の数が少ないのに(上限4人)最大4方向から攻められるため、常に人手が足らない そのため、圧倒的に遠距離のほうが強い 一度戦闘が始まるととにかくいかに敵を倒すかだけなので、戦略性は低い そしてこれが一番の問題だが、エッセンスというパワーアップ要素が、基本的に周回前提 この長いゲームを何度もリプレイする人がどれだけいるだろうか? 少なくとも俺は、疲れてもういいやとなってしまった ただ、それでも何十時間も遊べたので充分楽しめた 最初にも書いたが、本当に色々な部分が大味 細部をもっとしっかり詰めてくれていれば、神ゲーになれただろうなと思う
Fun game and great music!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
호흡이 길어서 좀 고된 감이 있기도 하지만 재미는 있다. 잘 키운 캐릭들로 몹들 쓸어버리거나 정예몹/보스 피 삭제하는 맛도 있고, 잡몹 무리와 정예 중 어딜 먼저 제거해야 할지 고민하는 맛도 있음.
Really cool game, but bugs with controls and clunky controller support ruined it for me. Orobably fine on m/k, but such game is reserved for my SD, and since it failed to deliever, I had to refund. So why recommend? I mean even with my few minut in the game, I can see the vision and feel a solid game beneath the controller frustration. Get it for m/k, not the SD.
후회하지 않는 할인가격이면 50시간 순삭
i really enjoyed this game, love it
Ahh este juego está super bien hecho! Si te gusta la estrategia, pero te gusta un poco la complejidad pero no quieres meterte al microdetalle de mecánicas nuevas, este juego es la opcion! Las mecánicas son complejas pero no demasiado, dinamico y todo el arte es una joya! En especial la musica que si rockea MUY duro!! La historia es sencilla pero bien armada. Eso si, no suaviza los golpes, e incrementa de dificultad MUY rapido! Si te descuidas una campaña de varias horas se va al cuerno (y eso puede desmotivar a muchos). Aunque obtienes habilidades que se mantienen y te facilitan volver a intentar, pero si tienes que lidiar bastante con el RNG en cuanto a los golpes que das y las habilidades de tus heroes.
It's an interesting take on tower defense but has too many flaws to be enjoyable. Target selection is a nightmare, and tooltips are poorly explained.
très frustrant les run sont beaucoup trop longue et le dernier boss donne envie de se défenestrer...
好玩,但是很多副本都是机制杀,你要是不查攻略提前落位肯定打不过,有些关卡动不动就套无敌让你往返跑,真的很没意思,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8.8M | 13.2K | 82% | $19.99 | |
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