
The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world and uncover the origins of a mysterious disease. You are humanity’s final hope in ending the Blight
Modeled estimate, not a reported figure. How we estimate →
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About
Endure an authentic survival experience unlike any other in The Last Plague: Blight. Carefully tend to your well-being, brave countless threats, and overcome daunting challenges within a disease-ridden procedurally generated open world. Delve into the heart of the Blight and bring it to an end.
An obscure disease known as the Blight has descended upon the land. Barely escaping its devastating effects, you find yourself exhausted, starved, and alone in the wilderness. But when an enigmatic figure emerges from the dark, a glimmer of hope presents itself off in the horizon. Are you willing to risk your life to see the Blight eradicated, or will you allow the disease to consume you?
Withstand a perilous open-world that strives on punishing realism, immersion, and depth. Whether you're cooking, crafting, or gathering materials, every single task eats up precious time. Water needs to be boiled to ensure its safe to drink, and raw materials require the proper treatment before creating the tools necessary for survival. Hunger, hydration, and energy must be consistently kept in check while resting at camp or exploring the wilds. Never let your guard down, as dangers take many forms. Wild beasts and harsh elements persistently threaten your well-being, so do what you must to survive a procedurally generated world that does not want you in it.
Key Features:
Authentic survival experience rooted in realism and immersion
Procedurally generated open world and inhabitants
Co-op multiplayer
Complex cooking, crafting, farming and building mechanics
Dynamic terraforming and shelter building system with walls, floors and roofs that are not locked to a grid
Spatial awareness through a refreshing top down perspective
Upcoming Features:
Continuation of the story and tying in an actual long-term goal to the game
Collaboration and trading with other NPC survivors to rebuild
Fishing
Character customization including gender
Injury and wound system
Controller support
Taming animals
More localized languages (Italian, Chinese, Japanese and possibly more)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dobrá hra
Sí.
super survival
tja das spiel ist gut und so gute ansätze aber es könnte noch ein paar veränderung vertragen wie ein besseres kampf system und wenigsten eine schlechte spitzhacke für den start weil im multiplayer sind absolut nicht genug recourcen vorhanden also wenn man die spieler verzweifeln lassen möchte Well, the game is good and has some great ideas, but it could use a few changes, like a better combat system and at least a crappy pickaxe to start with, because there are absolutely not enough resources in multiplayer—so if you want to drive the players to early game frustration
Spennende, og man er nødt til å tenke...
пока впечатления на высоте. хотелось бы поиграть с другом.
Komplex, ne Menge Grind und hart...mal sehen wo die EA Reise noch hingeht. Für nen 10er kann man da schon die Nase rein halten.
только спустя 8 часов игры появились первые толковые инструменты. абсолютно душниловка, ставлю лайк и буду следить за развитием. продолжайте, приятно-душно, пока балансирует!
Para um jogo de sobrevivência entrega mais do que foi esperado. Jogabilidade, recursos e uma sensação de não querer parar de jogar.
Matamata
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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