
Traverse the dungeon in this awesome action / bullet-hell roguelite where every choice could make or break your run. Stack over 130 different items and create powerful synergies to become truly overpowered with 13 unique characters!
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About

Balance risk and reward as your make your choices! Push your luck to grow your build, but don't overestimate your abilities, or your run could end on the spot. Navigate the dungeon wisely and reap the rewards to optimize your build to crush the dungeon with 13 unique characters!

Over 130 unique items can be mixed and matched to create a devastating build, laying waste to every enemy in sight! Be careful not to hurt yourself with an item that doesn't fit, and experiment with synergies to become an overpowered behemoth!

Uncover the secrets of the dungeon on your quest to slay the Villain to unlock hidden paths, uncover new items, and grow your band of adventurers! And for those who crave a challenge, the greatest rewards are locked behind the greatest trials!

Play solo or with friends in local co-op, with up to 4 people! Combine character abilities to improve your odds, or do a mild amount of trolling, the choice is yours!
Please note that extra controllers are required to play with others.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра затягивает советую играть с друзьями если они у вас есть
I'm only about 47% through unlocking secrets, so still pretty early, but I'm loving this game so far. if you like Binding of Isaac, you'll LOVE this game. I do wish the option to rebind keys was available though, because on keyboard/mouse the interact key is "Enter" and that just completely disrupts the flow of play having to take my hand off the mouse. The other issue is the sound is weird, volume sliders seem to be binary of either on or off despite sliding. To me, if those two things are fixed this will be a pretty perfect game. But even with those issues it's still worth the price of admission.
iz gud
solid game. played with friends for a few hours. game needs a bit of adjustment like adding an easier way to see your character but other than that its fun enough
What a beautiful little game this is, a wonderful mashup of Tiny Rogues and id say binding of Issaac! if youre interested in either of those games, this is a Gem for you!
Excellent coop roguelite, item synergies are fantastic (maybe as good as binding of Isaac), the gameplay and the difficulty are on point, it just lacks more content (levels and maybe more items variety) but for the price, it's an excellent game. We did all the challenges except all the characters killing all the boss in the highest difficulty, that's a bit too grindy for us. I still don't know what's the use of the king armor though :D
Very solid game BUT sadly sometimes the dashes dont get recognized which results in the player getting free damage. Some bosses who require dashing to dodge undodgeable attacks dont make sense this way since its coinflip if youre able to avoid damage or not. Ive tested multiple controllers which work perfectly fine in every other game and in controller tests so its not the controllers... Would be cool if this issue gets fixed otherwise its quite unplayable and unrewarding. Id recommend the game to anyone who enjoys games like "the binding of isaac" as soon as this issue gets take care of.
This clean looking game that largely controls cleanly other than combining face buttons with dual stick. But that's where the positives end. The game is dry, though, at least as a single player experience. Initial runs feature basic shooting with no attack power-ups, one bomb inventory, and dashing with no incremental meta-progression. Not all games should be a wild Vampire Survivors experience, but this game give me little to get excited about. The best roguelikes know to pay off the player immediately. This game wants me to earn the fun. Until then I am performing actions that aren't that far off of a game as old as Asteroids. Compare this to a game like Hades which has more weapons when I start the first run and give me a new power as soon as I finish the first easy room. All I could earn was hearts, shields, bomb refills and a few things which I had to pay for in blood (a terrible developer choice for a game like this). If this game has much more, I must take it on faith and I must pay for it in my own time. I should never have to eat my vegetables to get my dessert when playing video games. I don't believe the developer intends to punish the player; I think it's a misunderstanding of what's challenge in a game and what's deflating. So this is not the last game, and I can find another which doesn't make me wait for fun.
발사체를 상당히 재활용하여 이펙트 부분에서는 좀 아쉬운데 재미있긴함. 모든 캐릭터로 하드모드를 달성해야되서 완벽 도전과제가 좀 어려웠음.
This is a great little indie gem by a very passionate dev. It is what I loved about Tiny Rogues before it got too big for my taste: a compact little roguelike with great variety and good decision making, there are a lot of bosses and different builds and challenges to try so I really cannot complain. Keep it up dev!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Spanish - Spain, Italian, German, Simplified Chinese, Korean, Japanese, Portuguese - Portugal, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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