
Recruit a party of unique heroes, fight deadly encounters, loot and craft powerful gear, discover and create thousands of synergetic builds! The Last Flame is an endless roguelike auto-battler in which you guide a righteous party of heroes through many challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 1/day in the week after.
About

The Last Flame is a roguelike auto-battler which focuses on build creation, strategy and decision making. Every run, you will create amazing builds to progress through the ascension difficulties or attempt to beat your high score in the endless mode! Recruit special heroes, fight deadly encounters, loot and craft powerful gear, discover and create unique synergetic builds!

The Last Flame offers an incredible amount of build diversity. With 65 heroes, 325 items, 150 relics and 60 origins, every run will be unique and challenging! Hero and team building have been designed with flexibility and freedom at their core which allows you to discover and create unique synergetic builds every single run!

In between the automated combats, you will have to cleverly guide your heroes through the adventure by making the smart decisions! Manage your resources, choose the optimal path in the map, make powerful builds, and strategically position and plan the combat phase!

Progress through 5 difficulties which will challenge your knowledge and strategy!
Push your builds to their limit in the endless mode, a mode where you try to reach the highest floor!
Experience the game in diverse and fun new ways with the 20 available challenges!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
成長極度有限,角色能運作的流派不多,非常依賴打造效果,比我上一個玩得戰棋遊戲還快厭倦,打個幾把就看完可能性了,連角色技能都差不多,打一圈範圍+電 / 流血 / 冰凍 / 燃燒,同技能就敷衍出了4個角色,只有流血流派的角色算用心,武器多種能用的沒幾個,像殺戮尖塔但底子不行也沒花心思在流派構築上。
Yeah...the reviews weren't joking. That's a game. Plenty of stuff to unlock, combat is nice, nice heroes, modes...pretty fun game. Like others mentioned, I don't like auto battler/chess (like TFT and some mobile games), but this game really surprised me. There is only one inconvenient for me: heroes don't have an exclusive Passive, instead they have (at level 1) a default Passive (which is one of the many ones every hero can randomly) and at level 2 and 4 you have 3 options (randomly selected from all those Passives) to choose one. I wish the heroes had a more exclusive and stronger (or better synergy) Passive, but it's not a big problem, at all. The biggest problem is the item panel, which can't be hidden, gets in front of some very important things (like heroes and recipes), which happens when you get too many heroes or recipes. In the latter one...when you want to dismantle items not only the item menu get in the way, but also the Dismantle menu doesn't have the ability to scroll down like the Forge menu, which is a huge mistake, so some items get out of the screen if you forge too many items. I hope these will get patched one day.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Spain
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sympas mais manque de difficultés
Really fun game with a lot of depth
nice game
오토체스보단 슬더슬에 가까운 빌드업 게임. 빌드업을 이리저리할만한게 많이 있지만.. 계속 도전해야만하는 이유가 없어진시점에서 마무리
yes
Good
10/10
Fun, rouge-lite auto battler
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $309.6K | 558 | 75% | $7.99 |
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| $1.7M | 2.3K | 74% | $25.99 | |
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| $1.7M | 6.4K | 93% | $9.99 | |
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