
Dive into the latest evolution of The Last Faith: a dark and gothic fusion of metroidvania and soulslike. Engage in merciless and precise combat with a huge range of weapons, firearms, and custom executions. Let nothing stand in the way of your journey to salvation.
Modeled estimate, not a reported figure. How we estimate →
About
The wicked and the blessed will be judged the same - let nothing stand in your way.
Experience the latest evolution of The Last Faith with the free Awakened Ancients DLC and latest patch update, featuring long-awaited content, quality of life updates, and deeper challenges with the most polished version of the game to date.
Step into The Last Faith’s ravaged world as Eryk, who awakens with no recollection of his immediate past. Soon he will discover he is in a race against time as his mind and conscience begins to deteriorate. His desire for salvation from this affliction sets him on a cursed mission that crosses paths with ancient religions and divinities.
Often brutal, always empowering, The Last Faith is an unholy alliance of metroidvania and soulslike. Gain new skills, items, weapons and spells that improve combat and also unlock previously impassable areas. Nonlinear exploration is at the core of The Last Faith.
The Last Faith thrives on merciless and precise combat, with a huge range of custom executions to perform. Challenging yet fair, experiment and master the skills needed to advance and conquer brutal enemies and bosses.
Discover a formidable arsenal of melee weapons, arcane spells, and long-range firearms, allowing you to carve a path your own way.
Gorgeous pixel art depicts an imposing gothic landscape accompanied by an immersive soundtrack that elevates the gameplay experience to new heights. Journey along snow-dusted mountains and castles bathed in moonlight in a tale only the faithful can survive.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Spanish - Latin America, Traditional Chinese +1 more
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术挺好 但是游戏是又臭又长 各种锁门 策划他家马桶肯定也是都是锁
The good: Cool gothic theme Different builds and weapon variety Exploration is rewarded The bad: Game feels a bit stiff control-wise, some finesse needed to avoid inputs getting eaten Map isn't as helpful as it could be at times when trying to backtrack or find doors Easy to get stuck in animations since they take a while and there's no cancel Overall: I liked this more and more as I played it. It's not incredibly difficult compared to other games in the genre although the last couple of optional bosses were challenging. I didn't bother parrying in this game because the parry felt a little weird and I don't find that parries work well in this genre since you're often swarmed. It took me about 10 hours to get to the end and another 5 to get all the things and get the best ending. Would be interesting to try this game out with a different class to see how much different it feels. 8/10
Otimo jogo! Boa historia! O jogo é um pouco bugado ao abrir o jogo subiu 12 conquistas do nada, a conquista "mestre da esquiva" ta com tradução errada, não é esquivar 50 vezes é dar parry, pra quem não sabe vc precisar apertar a defesa no momento que o atk te acertar. Eu só complete olhando um video na internet num canal "A Colmeia" (não sei se verá mas obrigado). Sobre o jogo em si agora, tá pra jogar com várias classes e estilos entao estimula o replay, baixando a dlc ainda pega 3 "personagens" novos embora pareçam mais skins que personagens (eles nao tem nada que o prota nao tenha), mas vale a pena. Eu me diverti tacando bomba, magia e muita espada. O verdadeiro boss final quase me deixou pobre de tanto recurso que eu usei kkk. O unico vacilo que me incomodou é que nao tem golpe abaixado kkk
Muy buen juego, me gustan las historias que hable de temas de dioses, la superación personal y de las dificultades y este cumple con eso recomendado.
难度不高,也没有特别烦人的跳跳乐,除了没有指引,容易找不到主线,总的来说值得游玩。
A Dark, Brutal Masterpiece Every Metroidvania Fan Should Experience If you're a fan of dark fantasy Metroidvanias like Blasphemous, then The Last Faith deserves a place in your library. After completing the entire game, I can confidently say it delivers a satisfying blend of challenging combat, rewarding exploration, and an unforgettable gothic atmosphere. The world of The Last Faith is hauntingly beautiful, filled with cursed cities, forgotten cathedrals, eerie forests, and terrifying creatures that constantly keep you on edge. Every new area feels handcrafted with incredible attention to detail, encouraging exploration while rewarding curiosity with hidden weapons, upgrades, and secrets. The story is mysterious from beginning to end, gradually revealing its lore instead of handing everything to you. As you progress, you'll meet a variety of memorable NPCs, each carrying their own tragic stories and personal struggles. Their dialogue adds emotional weight to the world and makes the journey feel far more meaningful than simply defeating bosses. I found myself looking forward to every encounter just to learn more about the world's dark history. The gameplay is where The Last Faith truly shines. Combat feels responsive, satisfying, and rewarding. There is a great selection of melee weapons, from swift blades to massive heavy weapons, each offering a unique fighting style. Whether you prefer speed, strength, or elemental attacks, there's plenty of freedom to build your character the way you want. One feature I absolutely loved is the addition of sidearms. Instead of relying solely on melee combat, you also have access to pistols, muskets, and other firearms that fit naturally into the combat system. They're not just gimmicks—they become an important part of battles by allowing you to pressure enemies from a distance, finish weakened foes, or create openings during difficult encounters. It adds another strategic layer that makes combat feel fresh throughout the game. The boss fights are another major highlight. They are challenging without feeling unfair, requiring patience, timing, and learning attack patterns. Defeating each boss feels genuinely rewarding, especially after several close attempts. Visually, the pixel art is absolutely stunning. The gothic environments, fluid animations, detailed enemy designs, and atmospheric lighting create one of the most beautiful worlds I've seen in a modern Metroidvania. Combined with its haunting soundtrack and excellent sound design, the game constantly pulls you deeper into its dark universe. Overall, The Last Faith successfully combines the exploration of classic Metroidvanias with Soulslike combat while adding enough of its own ideas to stand apart. It's challenging, rewarding, visually gorgeous, and packed with satisfying progression. If you enjoyed Blasphemous, Castlevania, or other dark action-platformers, I highly recommend giving The Last Faith a chance. It exceeded my expectations from start to finish, and it's easily one of the best Metroidvanias I've played in recent years. Rating: 9.5/10 Highly recommended for anyone who loves challenging combat, deep exploration, rich gothic storytelling, and beautifully crafted pixel art.
感觉像制作者想搞点大的但却没做完的样子 看其他评论说像魂或恶魔城什么的、、、我个人品尝后感觉都差那么一点点、、、、反正就是像没做完的样子
es bastante dificil y al morir pierdes objetos que usaste lo que lo vuelve mas complicado
Al principio no dejaba de pensar lo mucho que se parecía al Blasphemous y lo miraba por encima del hombro por ello, pero a final me cautivó con su propia aura y debo admitir que es muy buen metroidvania y muy buen juego. Mis dieses.
boss套皮严重,尤其是最后几个设计的还烂,这么喜欢闪来闪去打回合制,被恶心完在看5分钟的作者小名单,我第一次见剧情cg能跳结尾不能的,是不是还要夸你设计大分恶心我,音乐美术都一般,地图设计更是s,谁懂拿完2段跳满图找蚊子腿s里淘金了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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