
HG101: "Like the beloved games of bizarre gaming auteurs, you kind of have to meet it by its own standards and not your own, and even then you may not like it. But if you do end up liking it, you may end up liking it a lot."
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"The Last Dogma - Wilder Wein Edition" ist ein chaotisches First-Person-Etwas. Besonders wenig hilfreich ist da wohl der Untertitel: "Southland Tales meets South Park", denn mit beidem hat das Spielchen rein gar nichts zu tun. Eher will es ein bißchen was mit "Stanley Parable" zu tun haben. Es gibt auch einen Erzähler mit tief sarkastischer Stimme und eine Art Tutorial, das Mechaniken auszuhebeln gedenkt und dabei irgendwie witzig sein will. Leider scheitert das aber auf ganzer Linie. Denn witzig ist das Spielchen zu keinem Moment. Irgendwie sind wir sowas wie ein Agent. Wir hätten aber auch ein Grottenolm sein können. Das wäre genauso begründbar. Was macht man denn nun? Tja. Es gibt ein paar Level, die allesamt verdammt klein ausgefallen sind, dazwischen werden einem schlechtaufgelöste Comicbildchen offeriert, die so tun als würden sie die Geschichte weitererzählen. Die Level sind teils real, teils aber auch in diversen Paralleluniversen, höllenartigen Gebilden oder gleich im Weltall. Warum weiß keiner. In den Leveln müssen wir zum Beispiel einen sich nicht bewegenden Typen abschießen und zu einem Bus laufen. Level fertig. Oder auf einem Motorrad ein paar Hindernissen ausweichen. Level fertig. Dann sind wir wieder mit einem Katana unterwegs. Warum? Warum auch nicht. Irgendwie erinnert man sich an den Klassiker "Daikatana", merkt aber schnell, daß dieses Machwerk selbst neben dem schwachen Uraltspiel nur peinlich ist. Ist das Ganze vielleicht surreal? Kreativ? Vielleicht gar dekonstruktivistisch im derridaschen Sinne? Nein. Es ist viel einfacher. Es ist einfach nur talentfrei. Grafisch sind wir auf unterstem Unity-Niveau. Auch soundtechnisch fehlen einem, trotz ganz gutem Sprecher, eher die Worte. Experimente in allen Ehren. Was dieser Beliebigkeitsrotz nicht begreift ist, daß doch irgendeine Form von stringentem Konzept die notwendigen Strukturen ermöglicht, um Spielspaß zu erzeugen. Selbst die abgedrehtesten Spiele haben im Kern ein sauberes Konzept, auch wenn sie manchmal die Perspektive ändern. Das hier weiß nicht was es will, ist irgendwas irgendwie aneinandergereiht, meint witzig, absurd, überraschend, erschreckend zu sein und ist dann doch nur ein gelangweiltes Gefühl, das wir vom planlosen Durchzappen kennen. [h1]Wertung:[/h1] 3/10 Atmosphäre 1/10 Story 3/10 Grafik 4/10 Sound 2/10 Spielmechanik 2/10 Balancing 2/10 Spielspass [h1]Fazit:[/h1] Blub. [h1][b]2/10 Gesamtwertung
The Last Dogma runs in Linux as well as Windows. I was able to install it and run with Mint 17 64-bit on my GeForce 550 Ti using Nvidia 331 drivers. It ran perfectly with default video settings. If you try to increase the texture quality your system might have a low frame rate as a result. Otherwise it ran fine and I was able to explore the world and interact. Interesting surreal game
Je joue sur Linux. Version Linux : bien. [h1]Le jeu[/h1] Histoire sans queue ni tête, laid, mais heureusement, court. Seule la narration dans l'épisode "spécial" est assez amusante. Niveau technique, c'est vraiment pas terrible. C'est assez moche, et surtout, surtout, l'accélération de la souris est beaucoup trop sensible. On passe son temps à s'y reprendre pour tourner la caméra plus doucement. Autre gros reproche, pas possible de changer les contrôles, du coup il faut absolument passer en qwerty pour que ce soit jouable. Si on aime le format WASD, ce qui n'est pas mon cas... [h1]Rejouabilité, achievements[/h1] Aucun achievement, ouf. Car vraiment pas envie de passer plus de temps dessus que ça :). [h1]En bref[/h1] Fuyez. [h1]GNU/Linux[/h1] La version Linux est correcte. Il est juste nécessaire de le lancer avec un "LC_ALL=C %command%", sinon pas de narration, et il semble impossible de sortir de la première pièce. OS: Linux Mint 18.2 x64, MATE edition. Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram. Screens : Triplescreen, dont un vertical, un seul screen X.
This was a waste of time, It was cryptic for the sake of it. Honestly was so excited by some of the humour until 10 min later the game was over.
Joke review: This game is probably to complex for you, it will confuse you unless you have a 120+ IQ and are a experienced pro gamer that plays a lot of casual titles. "Serious" review: People give bad ratings to The Last Dogma but theyre totally missing it's point. This game is pure satire, making fun of the Walking Simulator genre with their unnecessarily complex stories and convoluted and yet predictable plot twists. Oh and the unnecessary use of "big words" just to seem smart and deep. I enjoyed The Last Dogma for what it is and it had me chuckle from time to time.
Going into this game knowing full well of what I was graphically delving into ... Bounces around .. known. Holds the point within the realm as far as fictitious bulls*** politics goes. Would be holding its own up to what I was expecting ... If it didn't take me ten minutes to figure how to get out of the comic strip portion. Sumbliminal.. subtle not by the least. Had fun listening to the Devs throw shade in their own right. Interesting if you're into this sort of thing. Seven dollars worth of sarcasm. All else .. you get what you pay for.
Why the hell do I have this ♥♥♥♥ game in my library?!
[h1]The Last Dogma est un jeu d’horreur non finalisé[/h1] Je vais être surement un peu dur pour The Last Dogma, mais je dois dire que j’ai été déçu. C’est son irrégularité qui me déçoit. Il y a des choses qui sont excellentes dedans mais il y en a d’autres qui demandent à être retravaillées ou approfondies. Il est facile comme beaucoup de mettre un pouce rouge, met c’est tout simplement injuste. Derrière ce jeu, il y a un homme qui a tout fait de A à Z. Qui suis-je pour dire que c’est nul ? Est-ce que j’ai déjà fait le moindre jeu ? NON ! Je passe mon temps à jouer et à écrire ensuite ce que je ressens. The Last Dogma est mauvais, c’est vrai. The Last Dogma 2 sera moyen, je n’en doute pas et The Last Dogma 3, lui, aura que des louanges de tout le monde. Les excellents éléments de The Last Dogma laisse présager d’excellentes choses de la part de ce développeur... il doit juste garder confiance en lui et en ce qu’il peut faire ! [url=www.graal.fr/2015/10/09/test-the-last-dogma-la-version-pour-steam/]Pour découvrir l’ensemble des mes impressions sur The Last Dogma.[/url]
Well. If someone tried, he could actually make a very good game out of this. But all the forced sarcasm (which is funny if not unnecesarily self-destructive), lack of story consistency, trying to be alternative at all costs and all the bugs and unfinished features in the game make it trash, sadly. The game wanted to be an alternative, independent satiric game made mostly by one person, who is clever enough to see many mistakes of the present world, focused on the apocalypticism that is not clear whether he criticize or is fascinated by. It is a satiric game targeting some cliche of game industry and lamenting about how humanity is screwed (it is, by the way, i just hope that people realizing this like the author of this game will not help to self-destroy it, unnecessarily - knowing the bad news and dangers does not mean one should jump into them and help the hell end it). The most annoying were the time-consuming elements like bugs that make you start again, scenes you cannot click through although you have watched them several times already, not working entering shortcut into the first chapter or missing menu and controls in many scenes (you learn how to go to menu later but when repeating the previous scenes you find the controls are not working in them). Also I was forced to play the alternative ending twice, although the game knew that I already went through it - for your knowledge, there is no way to skip it or exit it - that is how amateurish the game is. I spent three times more time on the game than was necessary, just because of its trashy bugs and unfinished stuff. Once I entered the game and wandered around, I started to fall out of map repeatedly and had to force quit the game from windows several times. Many things are not working how they should be, even in the tutorial scene. If you don't want to restart the game many times, better do not explore the edges too much. I had fun in the alternative ending until I had to repeat it several times. I also liked the castle scene, pretty moody and artistic, nicely done. Unfortunately, probably from my mistake, I couldn't find the entrance to castle, climbed through buggy rocks to the other side of prohibited area and walked around the castle, taking nice screenshots, found a stairway that was not possible to climb and found myself stuck again by the same invisible wall, just from the other side of it. I could talk longer about the funs and bugs I experienced, but time is precious so I finish now.
Comprenlo Por las Insignias,No lo juegen👍🏻
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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