
The Last Disease Z is a harsh multiplayer survival experience where everything is against you. Abandoned cities, zombies and bandits, a struggle for resources and a place to live. Build, unite, and survive.
Modeled estimate, not a reported figure. How we estimate →
About
Overview
The Last Disease Z is a harsh open-world survival experience where every step can be your last. The abandoned island hides not only traces of civilization but also threats lurking in the shadows. Fight, build, and explore to survive amidst chaos, where the living can be just as dangerous as the dead.
The island looks peaceful only at first glance. An abandoned city, deserted villages, a ruined military base - all of it reminds you of a time when humans still controlled what was happening. Now chaos reigns: zombies roam the streets, mutants hide in the forests, and armed bandits set up ambushes at the most valuable points of interest.
You'll start from scratch: gather resources, craft tools, build a shelter, and defend it from raids by other players and hostile factions. Every trip beyond your base is a test. Every item you find is a chance to survive a little longer.
Develop your character's skills, explore the island, hunt, and fight - only the toughest will endure.
Key Features
Open island world with a city, villages, a military base, and diverse points of interest
Explore various locations - from abandoned city streets to quiet villages and a deserted military base, each offering unique loot and hidden dangers.
Sandbox with no story limitations
Play your way: survive alone, join factions, build fortresses, or hunt for loot - no scripted boundaries.
Crafting weapons, tools, medicine, and resources
Create everything you need to survive - from basic tools to firearms and medical supplies.
Base building and construction of your own stronghold
Build a house or a fortified base with multi-layered defenses - walls, traps, barricades, and smart layouts will help you stay alive.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
find three raw crabs.. no where to be found
Considering its early access its not bad and definitely has potential to be a good game, the one small thing i noticed for me was the UI being a little to clunky and a little cluttered (but i also play a lot of my games with minimal HUD and UI so yk its subjective), but apart from the UI i honestly don't think its a bad game at all despite what the reviews say.
Sehr geiles game, gespannd was noch so kommt macht weiter so
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Russian, French, German, Polish, Portuguese - Brazil, Spanish - Spain, Simplified Chinese, Japanese
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I didnt HATE it but save your $$ for now, the game is pretty buggy. The fun is there. I can see it being a pretty good game with time but the bugs are still in the game-breaking stages and can be pretty stressful. (EX; Pause menu may crash the game entirely/ Picking up the Forge INSIDE base with the hammer can result in total base deletion.. GONE. The whole thing./ One Zombie sees you they all see you/ ETC.) Will update my review in time should the issues stated be resolved.
es buen juego pero todavia le faltan bastantes acciones, como subir escaleras, buscar en las cajas , los vehiculos poder utilizarlos y mas ,pero espero que vayan actualizando eso porque es buen juego
Könnte ein gutes Game werden. Aber in den ersten Momenten noch sehr Steif das Gameplay viele Optionen fehlen wie z.B. Waffen entladen, aber ist ja noch am Anfang. kann wenn sich der Entwickler Gedanken macht gut werden daher nicht gleich nach 10 min ein Negatives Review geben und erst die Demo spielen.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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