
A Retro RPG adventure with multiple endings. The Last Chronomancer guides six main heroes on a Quest to save Etheros!
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About
I set out to create an homage to the Classic RPGs of the 90's. Heavily inspired by the games that I still enjoy playing to this day such as Final Fantasy, ChronoTrigger, Lufia, and Suikoden, while combining them with elements of Game of Thrones, World of Warcraft, The Dark Crystal, and Dungeons and Dragons.
I also wanted to provide a touch of realism and subversion to the fantasy tropes of the classic games. The story will take many twists and turns, blurring the lines between "Good and Evil".
The Last Chronomancer travels through the River of Time. Recently she has discovered that a tragic event is coming that will destroy not just the planet, but Time itself. She seeks to aid Six Heroes in their Journey to stop the oncoming Great Evil.
The Heroes begin their Journey in the Mountain Town of Pentam, and have come together to participate in the annual Kobold Hunt. The event attracts visitors, warriors, and adventures from all over Etheros. However, this particular Kobold Hunt will have a very unusual outcome.
The Heroes will grow, develop, and change as the story progresses. Relationships will be formed, and blood will be spilled. Will you be able to lead the Heroes to their destiny? Will you be able to change fate itself?
The game's content will be unique depending on the Main Hero "Timestream" that you choose. Each of the 6 Hero's Paths contain unique content that is revealed as the story progresses.
Turn Based Combat
Multiple Playable Characters/Classes (14+)
Multiple Endings per Main Hero Path (3-4 per Hero)
NewGame+
On Map Encounters (Random Encounters only on World Map)
Battle Row Combat Strategy
Elemental Magic System
Area of Effect attacks
Row swapping
Party swapping
Weapon swapping
Multi Party Dungeons
Mini-Games
Timed Inputs (Optional)
Over 20hrs Gameplay
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Very good, highly recommend if you're itching for a classic turn based RPG! Lots of indie devs like to SAY they take influence from the greats like Final Fantasy 6 or Chrono Trigger, but it's usually a bunch of hooey and their games don't feel like they understood what made those games fun at all. But Guld actually gets it, and this feels like a 90s RPG of yore. FF6 especially.
Nice, classic jrpg. Great story, excellent gameplay. A lot of fun. Great job dev team.
This game is pretty. It's clear that every aspect has been carefully crafted and given deliberate attention by the developer. It feels human and not AI.
Very solid old school JRPG experience in the RPGMaker environment. Quick review SO FAR: Story 8/10 : Story evolves nicely as you progress and keeps you interested. There are some tropes but who doesn't like some of the classic tropes of the golden era. This game keep me coming back for its oh ♥♥♥♥ moments and overall pacing. I would bet money that the dev is an experienced Dungeon Master. Characters: 7/10 Characters feel alive and some have some amazing rapport! I wish there was a little more but I looked forward to all the interactions. Combat: 8/10 The combat and classes are pretty damn good! You get to use all the characters whether you want to or not and try varying styles of main parties. I love the replay ability this gives the game. I am in a constant struggle to decide who my "mains" are cause the choices are awesome!! The main style is classic turn based but there are some great additions that keep it from being your same old JRPG turn base experience. There are row switching mechanics as well as active inputs that keep it fun! World 7/10: The world is quite large and I have gotten to explore a surprising amount of different types of areas in the 10 or so hours Ive played. Quite impressed so far. Overall Id recommend giving this game a chance and you will be pleasantly surprised. The story is engaging and the combat is quite great. Yeah you can tell its an RPG Maker game but dont let that stop you. Support this awesome dev!
I've been following this game for nearly two years now, and I gotta say—even though I have zero clue how it's all gonna wrap up... I'm about to find out, from chimpan-A? to CHIMPANZEEEEE!!! Great work Guld, you rock and this game rocks!
I have a long way to go on this title before I've finished it, but four hours in I think I'm safe to vouch for its quality. This is a big game, daunting at times, but it presents a narrative that has been worth following and a battle system with quite a bit of depth without being overwhelming. The story feels very much like I'm following a tabletop roleplaying game, with both the strengths and weaknesses that come with that. Early on you're given a choice of a character to follow, who effectively becomes your player surrogate, and while you get to experience their introduction and get a better glimpse at the context of their story, the other characters join you with much less fanfare, leading to this sensation that they're sorta along for the ride, in the same way that the player characters in DnD get sorta thrust into a situation together before you can really get to know your fellow players. I found the introduction very clunky in this regard, but after the growing pains subside it becomes a smoother experience (although currently I don't think characters are the game's strong suit). The combat on the other hand is really interesting, using a row system where characters have limited range on their attacks based on the "distance" they are from enemies. This allows for some cool strategies like leaving a spear user in the back safe from enemy melee, but still able to strike close up enemies, or deciding to move that spear user towards the front so they can strike enemies in the back (but leaving themselves vulnerable to attack). The skill descriptions make good use of icons and shorthand to convey mechanics in a way that gives me all the information I need without bombarding me in too many mechanics. I have a big journey ahead of me, and I don't know how invested I'll be to replay the game for the additional content in New Game+, but it's clear to me that you'll get your money's worth with this title not just in quantity of content, but in its quality as well. It's a good time to be had!
With a well written cast, familiar rpg mechanics and beautiful hand-drawn characters. I say you'd be remiss to pass on this one.
I finally got to play this game from start to end since I played the demo several years ago. It's amazing to see so many beatiful scenarios made with RPG Maker default assets, and the story has been worth the wait. The game focuses on one character you choose out of six, but there's more that join you throughout the adventure. Each one has their unique battle style, which allows for a wide array of options to customize your party. The plot is really nice, following a classic JRPG story format during most of it, and it plays different scenes depending on which main character you chose, which is great for replayability. If you enjoy classic JRPG-style games but still want a little twist, give this one a try, because I had a lot of fun playing it.
Its a Classic type RPG, and the sole creator put a lot of work into the game. lots of details. Impressive work for one person.
Nice.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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