
Become an experiment and flee with friends from this chaotic and amazing place. And as the exploration deepens, the truth gradually emerges...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.6K | 227 | 86% | $1.99 | |
| approximately $0 | 2 | 100% | Free | |
| approximately $0 | 2.4K | 96% | Free | |
| approximately $0 | 17 | 76% | Free | |
| approximately $1.3M | 4.4K | 93% | $9.99 | |
| approximately $1.3M | 5.8K | 98% | $14.99 |