
Eldyn is a dark, medieval hack and slash MMO where you conquer territory from other players to gain Valor, unlocking new abilities and powers along the way. Team up with friends for a massively coop experience or fight it out against other players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Too bad I refuse to put my steam login info into their in-game browser so I can buy coins. Not looking to have my account hijacked, sorry.
I'VE PUT MORE TIME INTO THE BROWSER GAME -- Here's a brief overview of what I discovered : https://youtu.be/m1BfBYSYq3o Game has a solid idea, will give you stuff to do, but there's no way it'll succeed with no population.
Oyun yok ki oynayalım. Kırmızı bir ekran var. Online dahil olmak gerekiyor ancak dahil olacak bir server veya herhangi bir şey yok. Sonuç olarak oyun çalışmıyor.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
If you like roaming pvp with mindless killing while slowly builiding up an army of soldiers as long as you don't die then buy this if you hate losing stuff when you die to pvp then this isn't for you, but its a retro pvp blast with territory and army control
There's a basic framework of quite an enjoyable PvP-centric action MORPG present here, but it appears to be plagued by launch issues including syncing issues between client and server (lots of unkillable enemy sprites that aren't actually there but show on your screen, lots of getting killed by invisible sprites, etc). Numerous ranks and unlockables with a progression system that's not too punitive. The $99.99 for 1,400 silver souverigns has me concerned, considering this is typically a sign of some sort of p2w element present in the game. However, I wasn't able to identify anything explicitly p2w in my short play time. The UI feels very much like a client-side implementation for a web-based game, and it appears this was originally a browser game. The art direction is consistent, albeit it is a bit aged-looking. It's definitely a throwback to mid-to-late 90s RPGs like Nox, Diablo, Revenant, etc. Not a negative in my opinion, but it's likely to turn off those seeking a more modern-looking title. I'm recommending this on the basis that the client-server issues are worked out. There's a lot of depth that's otherwise being obfuscated by desync issues. These desync issues were recreated on a total of 4 different systems and 3 different Internet connections, ranging from a business-class cable connection, a mobile hotspot, and a workplace DSL connection (all Midwest USA).
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I want to like this game but the upgrades aren't very interesting nor are they different per skill tree and they are worded strangely. It seems void of drops and equipment, everything you upgrade is through valor, once you reach a threshold you can spend a key to unlock a skill. Again, I really want to like it but it's dead and not really fun.
скилы не понятные - чтобы все попробывать нужно платить деньги за сброс или делать новые аккаунты в общем не советую тратить на это время и деньги
Что понравилось - управление WASD Что не понравилось: Модно перечислять на страницу-другую Одним словом - трата времени.
Nice game, needs more players
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.