
As their feet lead them on a journey... They happen upon the secret of how this world was destroyed.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
테샵 최고의 명작 중 하나 폰으로 하고 짤 얻으려고 샀음..
The Lament of a Lifeless Star, developed and published by TALESSHOP Co., Ltd. in partnership with Smilegate, is a post-apocalyptic visual novel that intertwines themes of loss, hope, and companionship within a hauntingly beautiful and desolate world. It tells the story of a ruined planet long after humanity’s downfall, where the remnants of civilization are reduced to decaying machines, empty cities, and echoes of forgotten lives. In the midst of this quiet devastation, three characters—Rami, a curious young girl confined to a mysterious facility; Art, a silent wanderer whose past is shrouded in ambiguity; and Mirona, a quirky robotic maid with an oddly endearing habit of saying “kyu”—embark on a journey that explores the fragile bonds between those left behind. It’s a tale that balances melancholy and warmth, painting a vision of the end of the world that feels both tragic and strangely comforting. From its first moments, The Lament of a Lifeless Star draws the player in with its atmosphere. The world is rendered in soft, melancholic tones, contrasting the lifeless ruins of civilization with the bright, anime-style character designs that hint at the possibility of renewal. TALESSHOP’s visual approach is carefully deliberate: the backgrounds depict frozen wastelands, empty laboratories, and derelict structures bathed in pale light, evoking a sense of isolation and quiet grief. The character art, meanwhile, stands out with expressive detail and fluid animations, lending warmth to a story steeped in cold emptiness. The result is a world that feels simultaneously decayed and alive—a place where memory lingers longer than life itself. The game’s sound design deepens that effect through a delicate and mournful soundtrack, full of ambient tones and soft piano motifs that reflect the fragile emotions of its protagonists. This combination of haunting visuals and evocative sound creates a world that feels immersive, intimate, and deeply sad, yet never hopeless. Narratively, the game takes its time building relationships between its characters. At first, much of the story unfolds through quiet exchanges and moments of humor that seem almost too light for such a bleak setting. Rami’s innocence clashes with Art’s stoicism, while Mirona’s eccentricities inject levity into an otherwise somber narrative. These tonal shifts can be jarring at times—moving from gentle comedy to existential reflection—but they serve a larger purpose. The juxtaposition of light and dark mirrors the emotional journey of the characters themselves: laughter and absurdity exist alongside despair, because even in the end times, people cling to what makes them human. The dialogue captures that complexity through natural rhythm and subtle nuance, blending moments of warmth with haunting reminders of mortality. As the story progresses and layers of the world’s history are revealed, the game’s tone gradually settles into something more consistent and profound, culminating in an ending that feels both heartbreaking and quietly redemptive. The storytelling structure of The Lament of a Lifeless Star follows the conventions of a branching visual novel. Players make key decisions that affect the course of the narrative, leading to multiple endings that offer different interpretations of the same core themes. While the interactivity is limited—typical of the genre—the game rewards attentiveness and emotional investment rather than mechanical skill. Each ending presents its own emotional resolution, some tender, others devastating, and all contributing to the sense that the story’s true meaning lies in perspective rather than outcome. The pacing, however, is uneven. The first half of the game takes its time establishing the world and characters, sometimes lingering too long on slice-of-life exchanges that slow the momentum. Yet once the mystery deepens and the stakes become clearer, the narrative tightens, leading to a series of revelations that reframe earlier events with emotional weight. It’s a story that demands patience, but those who give it their attention will find themselves rewarded with a layered and contemplative experience. One of the game’s most striking aspects is its thematic depth. At its heart, The Lament of a Lifeless Star is about the remnants of humanity—both literal and emotional. It questions what it means to live when life itself seems obsolete, and what defines “human” when machines are capable of emotion, love, and grief. The relationship between Art, Rami, and Mirona embodies these questions beautifully. Art, a man haunted by loss, struggles to find purpose; Rami, curious and naive, represents the possibility of rebirth; and Mirona, though mechanical, is driven by an instinctive compassion that feels profoundly human. Together, they form a makeshift family navigating the ruins of a dead civilization. Their journey becomes less about survival and more about finding meaning in connection—about carrying the light of empathy into a world that no longer needs it. The game’s writing never preaches; instead, it allows the emotions to emerge naturally through the characters’ growth, their silences, and their shared moments of vulnerability. Technically, the game is polished and thoughtfully presented. Its HD art and crisp interface make it one of TALESSHOP’s most visually impressive releases. The interface is intuitive, offering players access to a timeline of scenes, CG galleries, and extras that encourage exploration of different narrative branches. The translation is handled with care, maintaining the poetic undertones of the original Korean script while preserving emotional clarity. Still, some minor flaws remain—occasional tonal inconsistencies, a few underdeveloped side elements, and pacing issues that may test the patience of players expecting constant tension or fast progression. Yet even these imperfections contribute to the charm of the experience, grounding it as a deeply human story about imperfection itself. Ultimately, The Lament of a Lifeless Star is a poignant and introspective visual novel that thrives on emotional honesty and quiet reflection. It captures the contradictions of existence—how beauty can persist in decay, and how hope can bloom even in lifeless soil. Though uneven in pacing and tone, its sincerity and emotional resonance elevate it beyond its flaws. It is not a story about saving the world, but about remembering it, mourning it, and finding small fragments of meaning within its ashes. For players who appreciate narrative-driven experiences that emphasize atmosphere, character, and emotion over action, this game stands as a haunting and unforgettable journey—a lament not only for a dead planet, but for the lingering heart that refuses to stop beating within it. Rating: 8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
재미 있 읍니다.
라미가 귀엽다.
이거 원래 이렇게 오래 걸리는 게임이에요?
제 첫 비주얼 노벨 입문작인 죽별넋...이게 뭐랄까 참 다 보고난 뒤 여운이 깊게 남는 작품입니다 다른 것들은 해보질 않아서 비교는 하지 못하겠지만 포스트 아포칼립스물이란 세계관과 마치 캐릭터가 눈앞에 있는 것 처럼 느껴지는 성우분들의 몰입감 넘치는 연기력들은 정말이지 최고라고 밖엔 할 수 없었습니다 비주얼 노벨이란 이런거구나...라는 걸 느끼게 해준 작품이었습니다 최고!
The Lament of a Lifeless Star is a heart warming short novel about a buncha goofballs messing around and enjoying their lives at the end of the world. It may not be my favorite story, but I really enjoyed it any ways because the characters and their banter made it a joy to read. I really appreciate how many small seemingly insignificant details from the earlier parts of the novel all hold meaning throughout the story, and even get used as crucial plot points later on. The art style feels desolate yet vibrant which is a good parallel to the stories theme. I definitely loved the music in this novel as well especially the title screen track. The only issue I really have with this novel is that all the endings you can get through in game choices happen at the very end, which means that to even know which choices make a difference in what ending I was getting, I had to start from the first choice and skip through every time, rather than the more traditional style of the story changing based on what choices I made. That was not too big of a problem as the choices themselves felt like they had a clear difference in which character or such was being favored at least. Overall I really enjoyed this newest Taleshop novel and I am looking forward to more of their games/novels. Kyu
전제적으로 깊은 여운을 주는 스토리. 개인적으로 노래가 너무 좋아서 ost까지 구매했습니다^^ 신작 빨리 많이 냅시다
상쾌한 맛의 정신병이다
그녀의 세계를 너무 재미있게 플레이 해서 시작 두근 두근
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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