
Enter the surreal, disturbing, and ridiculous world of the Knobbly Crook in this old-school style point-and-click adventure. Completely free. No ads, no tricks.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BottomLine at the Top: I write notes when I play P&C games so I can reference them when I go to write a review. For this game, every few bullet points I just wrote "WTF". If that doesn’t sum up my experience with this game idk what does. Extremely strange and highly recommended! ------------------------------------- Pros ------------------------------------- -This is a high-quality P&C game for absolutely FREE. -Bizarre. Bizarre Art, bizarre story, bizarre characters...all in a good way though! -Very unique style of art. Can be overwhelming at times but overall just very impressive. -What might have impressed me the most though is the use of an entire fake language for all dialogue in this game. The only other time I have seen a fake language used to this degree would probably be Final Fantasy X. Note that although the FFX language was self-referencing and somewhat structured, this games’ fake language is more of just a series of fake words and noises that don’t stay consistent from line to line. Instead its used more as a comedic device to great effect, there were several times where I lol'd from what was said. -Which brings me to comedy, this game is pretty funny. The written dialogue is witty and well done. -The story is....unique...to say the least. The amount of creativity in this game is astounding to the point that I wonder how one would even begin to come up with something like this. This is the kind of story that could only ever be told thru the medium of gaming and it reminds me why I love this form of media in the first place. -Holds the record I think of most clicks on the same item to get a different final response (i.e. asking the bar musician different requests) ------------------------------------- Meh. ------------------------------------- -Has an exit highlight function in the in-game menu. Features like this are always appreciated. However the need for it is, I believe, due to the fact that some rooms are so visually cluttered you don’t always know where the exits are. (this is a light "meh" as it does have a work around by having this feature on) -No Steam achievments. I'm not a big achievement guy so its no biggie to me but for some it might be more of an issue. ------------------------------------- Cons ------------------------------------- -The biggest con of this game is that because it is so abstract, there are times where you have no idea what it is your supposed to do so you end up doing the ol' "click all items on everything" gig. -That con along with a few others which I will mention next contributed to a few points where I was just stuck and didn’t know where to proceed. Game flow interruptions in a P&C game is a pet peeve of mine. It’s a careful balancing act to make a P&C game challenging without being frustrating and this one did not always hit the mark. -Some degree of pixel hunting/ "didn’t know a background object was interactable". Ended up, for example, having a classic case of not knowing what I needed to do to proceed (in this case knocking down a sign I didn’t know I could knock down) -I wish the walk icon was different. It just looks like a regular cursor and I mixed it up with other icon commands. -With "use" and "take" being separate command icons it ended up being confusing at times or worse, a cause of game flow problems as I forgot they were separate and didn’t know I could take an item that I needed. Final Thoughts: As I played this game, I kept having this feeling that it reminded me of something I had played in the past. It finally hit me in a later scene: The Bizarre Adventures of Woodruff and the Schnibble! I think this game ties with that one for most unusual story in a P&C game that I have ever played. It’s been many years since I played Woodruff and the Schnibble, but I believe I had more fun with this game. Overall, I can't believe that this title was free and the quality of it really shows that it was a labor of love by the developer as it must have taken a lot of time and effort to pull this game off. The ending leaves open the possibility of a sequel which I would love to see and would absolutely pay for! Highly recommended to all P&C aficionados and lovers of weird games! [b][u][i]For more point & click goodness, check out our P&C fan Steam group, The Coalition of Point & Clickers!:[/i][/u][/b] [list][*] [url=https://steamcommunity.com/groups/CPANDC] Coalition of Point & Clickers Main Page [/url][*][url=https://store.steampowered.com/curator/34690626/] Coalition of Point & Clickers Curator [/url][/list] 👑 [b][u][i]Powered by HoI 4 Deu Curators group in German / English[/i][/u][/b] 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Knobbly Crook is a free to play indie adventure game in the vein of 'Monkey Island'. It will apparently be several episodes long, all of them 100% free Pros: has a good sense of humor a unique, pleasing art style good music, fits the atmosphere totally free https://www.youtube.com/watch?v=YCtyOvgNzK8 Cons: notable lack of options the sound effects of the characters speaking is a really unpleasant robotic screeching it may just be that i'm not great at this type of game, but it's REALLY difficult to tell what to do, right from the start It's totally free so there's no reason to not check it out. Especially if you're a fan of the genre. (edited for formatting and added video/fixed typo/wording)
Excellent point n click adventure game! I thouroughly enjoyed the story, the interactions, and that feeling of not knowing WTF I'm supposed to do the entire time until I just click stuff randomly and succeed. Can't wait for Chapter 2! The game isn't very difficult, I got "stuck" a few times for 10 minutes or so at a time but was able to figure out everything without the use of a guide.
This is a "must" for everyone who is into point-and-click quests, especially if you remember Sierra and Telltale. So start downloading while you read this. [h1]Pros:[/h1] [b]The art:[/b] love it. Everything is completely unique and author has done best to evade any overdone things. The details are clearly worked on, but do not give the "overly pulished round corner" feeling that the latest games of this genre do. [b]The Reality:[/b] nothing like it before. No fantasy, no sci-fi, nothing like that. It is all new and interesting. The best I could describe it is a world where metal and minerals substitute flesh, but can be harmed and is maintained by paper? Does that make sense? [spoiler]The whole game is on a big living, sailing mechanical horse.[/spoiler] There is one particular character I am even looking forward to seeing in next chapters, even though he is not a main one. [b]Language:[/b] While all the text on the screen and all the jokes are in English, developer decided on using a complete gibberish language on audio. For you it will sound exactly like that one language you have heard once but can't really recall. That is the one that is used. This gives the game an even more alien feel and completely saves you from any bad voice acting (if there was one). I would suggest playing this game just for a few minutes to hear it, even if you are not interested in anything else. [b]The price:[/b] While I admit that the price is the reason I even played this, I really do have to put this as the lowest priority. I'd buy it. [h1]Cons:[/h1] [b]Lenght:[/b] It is kind of short. Of course, this is just chapter one, but the shortness is stressed by the story. [spoiler]You get a lot of various items, only to be used as "throwaway", so to say. It introduces about 7 new items, all to be used in a single place. This gives the feeling of a lot of things happening while actually it is already at the end.[/spoiler] [b]Animation:[/b] Considering the amount of graphics done and the details on them, it is understandable that animating things is not an easy task. Sure, there are cutscenes, but those are done differently I guess. So whenever there will be a change in the scene, it will be offscreen. [b]Dialogues:[/b] It does bug me a little that dialogues sometimes do not advance. You do some things and those are not noticed by the people around. Even when they should be. It happens once or twice, but some places would be perfect to have another line about it. Maybe this is not a con, just an opportunity missed. [h1]Overall:[/h1] 8/10. Download it just to see the art and hear the language. Comeon, doesn't cost you anything and would probably have already downloaded while you were reading this.
⠀
Short (it's the first in an episodic adventure series) but extremely high quality game, The Knobbly Crook Chapter I is set in an extremely cool fantasy world. You get a strong sense that there's a massive backstory and a big world yet to explore, even though the game itself takes place in a single location. The puzzles are pretty straightforward, and I only had a little difficulty in one spot. The dialog is pretty funny in general, and the weird voices and characters are great. Anyone who enjoys point-and-click adventures will love this one. And since it's FREE, it's easy to recommend. There's abolutely no reason not to check it out. Do so, and you won't be disappointed.
Не поддерживается русский язык
Let the quest begin! That a game of this quality is free is amazing. It's a surreal kind of insane adventure at times, try it and see. It is old school point and click with campy entertaining dialog that is smart and sarcastic. The game mechanics are 90's style. The hand drawn graphics are crisp and eye catching, the game ran seamlessly with no problems.
A lavish point 'n' click of old-schoolish design that is [b]far too good to be free[/b]. Naturally, [i]I[/i] instantly fell in love with it because it is a work of fascinatingly grotesque, consistently clever, incredibly unique, [b]bitingly[/b] satirical, and [u]internally consistent[/u] high fantasy framed in one of my favorite genres of game -- but beyond this, I love it because it's an obvious [i]labor of love[/i], with the hallmarks of a work that has stewed in the brain of its creator for many years, gathering subtle flavors until a protracted shower of blood, sweat, 'n' tears made it a reality. Such things are the very opposite of creation-by-committee; they are [b]Great Totems[/b], much like those that protect the Knobbly Crook, and they deserve all the respect in the world. Apropos of "labor of love": Everybody in the Crook speaks a quasi-garbled language that always [i]very roughly[/i] approximates the (hilarious and well-written) English on-screen while somehow sounding like an alien tongue. No, they didn't just make a function to generate blips, bloops, and moans like in [i]Animal Crossing[/i] or [i]The Sims[/i], they voiced and recorded each and every line of dialog in the same meticulously off-kilter style -- and the actors and their intonations are always just [i]perfect[/i]. I'd have to hear it all again . . . but I think they even invented their own vocabulary for many things. [i]The Knobbly Crook[/i] is a pretty short game. The puzzles can be tough, but they're all based on the wacky internal logic of the Knobbly Crook, sometimes with funny (not "funny") or punny solutions. They're fair, and you'll eventually solve them without a walkthrough if you don't wimp out. Combined with its incredible art, febrile world-building, and jazzy music, this sets the game right up there with the best PnCs I've played. I might as well just say it's [i]one of the best adventures of all time[/i].
This game has a whole made up language, lore based on rock-paper-scissors, and a strange art style that reminds me of HR Giger and Heironimus Bosch while still being its own thing. The writing is fantastic too. And it completely nails the look and feel of a 90s point and click game. 10/10
Momentum
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