
The Knight Witch is a metroidvania adventure game with fast-paced, shoot 'em up combat set in a beautifully hand-drawn world. Cast devastating card-based spells, forge close bonds, and make moral choices all in your quest to save your home and discover who's behind the War Golem invasion.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Encounter evil foes and choose whether you wield your magic or use your weapons and wits to take them down. With their flight capabilities, superior fighting strength and reality-bending magic, The Knight Witches absolutely control the battlefield!
Shooting or Spell Cards? Why not both? Customize your own unique playstyle, upgrading your Knight abilities for a more fast-paced shmup experience, or strengthen your Witch magic and explore tons of different deckbuilding strategies with over 30 unique spell cards to choose from.
As you journey across Dungeonidas, your heroic deeds and efforts will be seen and discussed by the citizenry. Knight Witches become stronger with gratitude and trust and they can earn it in many different ways, however, not all methods are sincere. Will you do anything to gain popularity, or will you try and stay honest? The choice is in your hands.
The Knight Witch has been lovingly designed as a Metroidvania without barriers; with an intuitive on/off 'auto-aim' system, world-altering 'cheats' and a focused main story navigation system - you will never get lost and you can tailor the game to your level of play.
The Knight Witch is brought to you by a veteran team of developers, with working experience on titles such as RiME, Moonlighter, and Plants VS Zombies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An incredibly fun game! Perfect mix between bullet hell and metroidvania. Movement takes a bit of getting used to and since you can fly there is no platforming. Combat is fluid with tons of different spells to use.
It has a strong start, beautiful art, and an amazing soundtrack. I also love the whole concept of leveling up by getting to know the NPCs. HOWEVER... the design has some strange decisions that hold the game back as it goes on. It's still good, overall, but... They have a section that puts you in a series of little submarines, and when you're in the submarine you can't aim in every direction (just left and right) or dodge. At the end of the day, it just requires you to play differently, but this is RIGHT after you get the dodge, so I was frustrated with it for a good while. Also: they made a whole spell system for the game, and the way it actually works is just really strange. Not so much that it's complicated... More that I spent a lot of the time going, "Why'd they make it work THAT way?" By far the biggest offender is the fact that you have to look at the bottom-right corner to see what spells you have, what button activates them, and how much time they have left if they're active. Also: you have to look at the top-left corner to see much time your weapon spells have left. So you have to constantly check at least THREE different places: your character, and two corners. Four if you're aiming at an enemy. It's somewhat saved by the fact that you have a lot more safety than in other shoot-'em-ups, for me at least. Another saving graces for the game, by the end, is this ridiculously over-powered weapon spell you can find by the end. It doesn't last nearly as long as the other weapon spells, but if you level up enough, that's not a problem, either. The feeling of absolute power is pretty fun after seriously testing yourself against every kind of bullet Hell challenge! So the end is as good as the start. It's the middle that's a problem. If you're able to slog through? There's a really great game, here.
初期需要多适应走位和魔法运用,玩到中后期习惯了弹幕以后各种轮椅也差不多开发出来了,无敌冲刺,各种消子弹魔法,超大范围穿墙追踪武器,,应对后期敌人绰绰有余,如果还是觉得不够轮椅。。甚至内置作弊系统你敢信?除非你是超级不喜欢弹幕射击游戏,不然真没有评论区说的那么不堪。。 唯一麻烦的是全成就。。地图跑好几遍还是没找齐。。网上攻略少的可怜,,国内那些只知道破解游戏赚脏钱的垃圾游戏网站 成天只会破坏国内游戏环境,发些高高在上的垃圾小作文,该干正经活出攻略时候都TM死绝了又
Good aesthetic and story. The mechanic to use magic as indirect attack is also interesting.
不算非常优秀的作品,但也没有什么细节问题。可以值得贡献一个好评,毕竟至少并不是不好玩的,只是存在一些问题。 先说优点: 音乐不错,地图非常多的细节,很有感觉,故事结局包饺子,但是之前的反派反有反的原因,最后女主也有要协助之前所谓的反派,来实现一些伟大的诉求,游戏玩法新颖,飞行射击类银还带卡牌技能辅助,代入感也很好。 相较于国内外一些地图像是高清版的马里奥之类的类银,这款地图做的已经非常细致了,只能说在知名主流的类银之下,比如奥日,空洞等。 而严格来说的话只有一个问题有待解决:作为类银河恶魔城,解锁的各种能力并没有真的让我变得更自由,而是仅仅为我提供了去收集一些隐藏要素的机会。我无法借助这些解锁的能力更自由容易的快速穿梭于各个图,亦或是将四个大图有机会能连接在一起感慨原来这些图是这么连起来的,提供一个这是一个完整的世界的感觉。 但这个问题其实也能理解,毕竟并不是一个非常大体量的作品,要和奥日和空洞来比地图大小终归有些强人所难,要像终焉系列那样的后期机动性和地图设计,恐怕玩的快的玩家10多个小时不到就能通关。
银河城竟然没有传送……光这一点就很难绷了
This, I got for Nintendo switch 2 with 9 other games, and the game included with the console. Could not play on my switch due to no place for weakness. The Nintendo console, Switch 2, does not exist in this world, and I was saddened to not be able to play. The Knight Witch ultimately came to steam with all the other games that could not exist on the weakness of Nintendo. I remember Skyrim, The Knight Witch, and a Zelda Breath of the Wild, Mage Arena, and a Picture Game and on the corner of my memory Animal Crossing are the games I bought on my Nintendo Switch 2 console only to find the switch 2 is a weakness you cannot carry. Well after playing on steam it did love this game, on my AC (wall socket , powerplant electric) windows computer. Well done, Super Mega Team.
作者显然是不会设计游戏的,刚拿到冲刺第三关就让你操控那逼潜艇,给你冲刺限制住。或者说作者就是故意让玩家玩的不爽,那就给你差评呗。
The games mix of bullet hell Metroidvania card game is a lovely idea for a gameplay loop! but the game is too small for such an idea to flourish, If you want a quick adventure where you quickly powerup and take on tougher and tougher fights then this game is pretty good but if you wanted something deeper like other Metroidvanias then you might want to look elsewhere. The story is good but it still suffers from being so compacted into a small game, though the writing is pretty witty at times. The artstyle is nice and i like how fluid the main character looks when moving but i wish there was a animation for aiming and shooting. PS please add a sprint button if you make a new game! it would make backtracking so much easier.
Really nice. Back tracking is a little bit tedious given that you have no teleport. The battles are intense and super fun tho.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| MotoGP™15 | $367.7K | 1K | 80% | $9.99 |
| Virgo Versus The Zodiac | $368K | 951 | 92% | $19.99 |
| DARK | $367.6K | 1.4K | 54% | $9.99 |
| Alpha Response | $367.6K | 849 | 79% | $19.99 |
| Let Them Trade | $367.5K | 1.1K | 86% | $8.99 |
| Tower Tactics: Liberation | $367.5K | 1.2K | 88% | $12.99 |
Related
| The Knight Witch | — | 26 | 76% | $3.99 |
| Hollow Knight: Silksong | $134.4M | 415.2K | 89% | $19.99 |
| Afterimage | $5M | 10.2K | 77% | $24.99 |
| Constance | $1.3M | 2.7K | 83% | $19.99 |
| 8Doors: Arum's Afterlife Adventure | $556.8K | 1.6K | 78% | $19.99 |
| The Big Con | $310.8K | 1.7K | 93% | $14.99 |