
The King is Watching is a roguelite kingdom builder. Rule by the power of your royal gaze! Decide between producing resources, training armies, or balancing both, while adapting to unique events every run
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 14.2/day in the week after.
About
Ah, my glorious kingdom! A land where peasants toil, miners dig, and knights train... but only when I look at them! My gaze is law—progress thrives where I watch, but the moment I turn away? Laziness! Chaos! I must choose wisely: should I focus on the fields for food, the mines for riches, or the barracks for defense? With resources, I can even expand my all-seeing gaze, ensuring my kingdom flourishes… and that no one slacks off under my rule!
Water, wheat, stone, coal, silver—every resource fuels my empire! Farms feed my people, mines fund my ambitions, and workshops forge mighty defenses. Shall I invest in archers, reinforce the walls, or harness magic? Even my castle needs repairs when the enemy strikes! Every decision shapes my reign, and only a well-managed kingdom will survive the storm.
Rulership is no easy task! Each land presents new trials, from cursed cemeteries to infernal depths, forcing me to adapt. Yet every defeat is a lesson! As a true roguelite, my efforts grant permanent upgrades, unlocking new abilities, stronger defenses, and powerful strategies for my next reign. A true king doesn’t just rule—he evolves, forging an unstoppable legacy with each attempt!
Each battlefield hides unpredictable threats—enemies are led by unexpected Generals, demanding unique tactics to defeat. Want to conquer them all? You’ll need multiple runs! But fear not! My royal council aids me with cavalry masters, arcane sages, and cunning strategists. With their wisdom—and my unwavering gaze—victory is inevitable!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−35% | 10.5Kreviews | 89% | — | $3.6M |
| $14.99 | 166ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had fun.
este es un gran juego lleno refencias a los memes seguidamente de sus sinergias puedes combinar a todas las unidades de culaquier manera que wous si deja mucho a la imagiancion la neta muy bueno la verdad musica tambies GOD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Jul 30 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Russian, Simplified Chinese, French, Japanese, Korean, Polish, Portuguese - Brazil
| $14.99 |
| 47ratings |
| 94% |
| — |
| not modelled |
| $11.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EHH
A gameplay é muito bem pensada e divertida. Vale o valor cobrado. Muito gostosinho.
Easily my favorite game of the last few years. Charming, fun, & addictive, with tons of options for each run between the 7 playable kings (+3 more with dlc), dozens of counselors (essentially powerups/modifiers for your run), and the maps and their different difficulty levels. Love the devs of this game. They do an excellent job of fine-tuning the balance towards fun and optionality (in months past there were definitive 'best builds' to shoot for but over time it has become more flexible with more room for creative playstyles without reducing the game's difficulty - truly an impressive feat on the part of the devs). Major updates come out a few times per year, usually introducing a new map, new units & counselors, or new kings, all of which add jew content while refreshing the existing content, so I never put the game down for long, maybe a month or so at most. I am eagerly awaiting their next DLC to see where they take things next and I love how each map adds creative new mechanics, from the 'vanilla' village to the unique progression mechanics embedded in the graveyard and volcano maps to the player-controlled phasing-in/phasing-out of enemies of dark realm and the choose-your-own-adventure of the desert, I love it all. Cannot wait to see how future maps and kings change things further. Would love to see more fun units synergies and weird modifiers in the building upgrades, as these are the most fun part of the in-run progression for me. Would also love to see more unique/complex counselors that dramatically alter the texture of the run. Like Perhaps one that limits the ability to place duplicate buildings or encourages duplicate buildings in exchange for rewards. Favorite king: taizong Favorite map: volcano
This is my Balatro.
no
食之无味
good game, you know, its fun. depth without being tediously crunchy. runs fine on his 10 year old chromebook.
ммм, найс, купил улучшение на кол-во советников, перезашёл в игру, вместо доп слота дали кристал вознесения. Спасибо разработчик
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $37K | 101 | 61% | $12.99 | |
| $319 | 1 | 100% | $7.99 | |
| $1.8K | 8 | 62% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.7K | 90% | $7.99 | |
| $3.6M | 3.8K | 92% | $22.49 | |
| $3.6M | 8.6K | 91% | $14.99 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 4.3K | 68% | $29.99 |