
The Islander is a fast building/farming game set somewhere in an exotic Polynesia. Plant crops, bushes and trees, build livestock pens, but don’t forget to make it look classy by adding various decorations.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
o jogo é muito legal, satisfatório e ajuda muito contra o estresse(pelo menos pra mim ajudou) recomendo demais
Booooring
tem que entender o conceito do jogo
verry short game but i m on my second playthrough soo i cant say its bad
摸鱼必备小游戏!挂机收益类型的!
➤GRÁFICOS 🔲 Free FIre 🔲 140p 🔲 Aceitável 🔲 Bom ✅ Ótimo 🔲 Gráfico Realista 🔲 Cada frame foi pintado por Da Vinci ( É muito bonito mesmo esse jogo ! ) ➤REQUISITOS 🔲 Qualquer coisa que conduza energia 🔲 Uma calculadora com 2 pilha 🔲 Roda em PC Humilde ✅ Um i5 com uma GTX 750TI 🔲 No minímo uma GTX 1660 🔲 Pc com I9 11900k e RTX 3090 TI 🔲 4xRTX3060TI ligadas numa hidroelétrica ➤HISTÓRIA 🔲 Não tem 🔲 Ruim 🔲 Média 🔲 Bom 🔲 Fantástico ✅ Faça sua própria história 🔲 Uma história bacana ✅ Uma história digna de prestar atenção ➤JOGABILIDADE 🔲 Precisa de dois dedos pra jogar 🔲 Aceitável ( 4 dedos pra ser específico ) ✅ Jogabilidade bacana 🔲 Jogabilidade excelente ➤COMPLEXIDADE 🔲 Jogo da velha é mais complexo 🔲 Fácil de entender 🔲 Fácil de aprender, difícil de dominar ✅ É daqueles jogos que as pessoas ficam estudando 🔲 Precisa de, no mínimo, 2 doutorados ➤DIFICULDADE 🔲 Você escolhe a dificuldade 🔲 Seu hamster zera 🔲 Da pra zerar com uma batata de controle 🔲 Fácil ✅ Normal ✅ Hardcore 🔲 Nivel Sekiro: Shadows Die Twice (Nem tem como zerar) 🔲 Peça a Deus por nome menos 10% da sua Onisciência , Onipresente , Onipotente. ➤TEMPO DE JOGO 🔲 Tempo suficiente para uma xícara de café 🔲 Curto 🔲 Média 🔲 Longo ✅ Para o infinito e além ➤Tempo de História 🔲 Você toma um refri e acabou 🔲 Pede um lanche no iFood, come e zera. 🔲 Curto (entre 3 ~ 7h) (campanha) 🔲 Normal (entre 8~12h) 🔲 24h ~ 48h 🔲 100h ~ 200h ✅ 400h+ (Você pode zerar em menos tempo a Historia principal, mas tem as sidequests e opções de diálogo que são basicamente mais 1 jogo inteiro) 🔲 Infinito ( dependendo de vc ) ➤TRILHA SONORA/ÁUDIO 🔲 Beep 🔲 É melhor jogar no mudo 🔲 Aceitável 🔲 Muito bom ✅ Perfeita 🔲 Mozart compôs junto com Beethoven ➤BUGS 🔲 Nunca vi nenhum ✅ Pequenos bugs 🔲 Pode ficar irritante 🔲 Pode estragar a gameplay 🔲 Parece até uma lâmpada acesa cheia de inseto 🔲 CyberBugs 2077 🔲 Mineirinho (Nem abre mais) ➤PÚBLICO 🔲 Crianças 🔲 Adolescentes 🔲 Adultos 🔲 Moradores do porão da mãe 🔲 Jogadores profissionais 🔲 Sem vida social. ✅ Tudo e todos ➤Compensa Comprar? 🔲 IT'S FREE ✅ Preço justo 🔲 Compre se tiver dinheiro sobrando 🔲 Espere uma promoção (Sempre tem) 🔲 Caro demais não recomendo 🔲 Mais fácil você queimar seu dinheiro ➤Vale a pena comprar/baixar? 🔲 N-Ã-O 🔲 Eeeh... mais ou menos 🔲 Compensa 🔲 Vale a pena sim 🔲 Vale MUITO a pena ✅ COMPRE IMEDIATAMENTE SEM ARREPENDIMENTO
Скучно
The Islander is a relaxing island-building and farming simulation developed and published by Boxhead Bros. that centers on creativity, simplicity, and unhurried progression. Rather than positioning itself as a complex management simulator filled with intricate systems, it embraces a more accessible, sandbox-oriented approach. The game invites players to cultivate a tropical island from scratch, gradually transforming a blank stretch of land into a flourishing agricultural and decorative paradise. Its appeal lies not in high-pressure objectives or competitive mechanics, but in the gentle satisfaction of watching a personal island vision come to life. At the core of The Islander is a straightforward gameplay loop built around planting crops, raising livestock, harvesting resources, and reinvesting earnings into further expansion. Players begin with limited options and slowly unlock additional plants, animals, and decorative items as they accumulate experience and income. This progression system provides a steady sense of advancement without overwhelming the player with complexity. The act of planting and harvesting becomes rhythmic and calming, creating a loop that feels almost meditative over time. Unlike more intricate farming simulators that emphasize seasonal systems, relationships, or dynamic markets, The Islander focuses primarily on placement and incremental growth. One of the defining features of the game is its emphasis on creative freedom. Players can either generate a randomized island layout or begin with a blank canvas, offering flexibility in how they approach design. Fields can be arranged symmetrically for efficiency or scattered organically to create a more natural aesthetic. Livestock pens, decorative bushes, trees, and pathways allow players to experiment with layout and visual style. The satisfaction often comes from stepping back and observing how small design decisions contribute to a cohesive island atmosphere. The sandbox structure encourages experimentation without penalty, reinforcing the laid-back tone. Visually, The Islander adopts a bright and colorful pixel-art aesthetic that complements its tropical theme. The art style is simple but charming, with vibrant greens, blues, and earthy tones giving the island a warm and inviting feel. While the graphics do not aim for high detail or realism, they effectively convey a lighthearted, approachable atmosphere. The animations are modest but clear, ensuring that harvesting and planting actions remain visually satisfying. Sound design follows a similarly understated philosophy, offering gentle ambient audio and soft musical accompaniment that enhance the relaxed pace without demanding attention. Progression in The Islander is steady but intentionally restrained. Unlockable crops and animals add variety to the farming loop, and experience-based advancement provides clear milestones. However, the absence of complex economic systems or dynamic environmental challenges means that the core gameplay remains consistent throughout. For players seeking deep strategic layers or evolving gameplay mechanics, this simplicity may feel limiting. The game prioritizes comfort and repetition over emergent complexity, which can be either a strength or a drawback depending on player expectations. The Islander’s pace is deliberately slow, allowing players to engage at their own rhythm. There are no time constraints, external threats, or pressing objectives beyond self-imposed goals. This makes it particularly suitable for casual play sessions or as a low-stress alternative to more demanding simulations. It functions almost as a digital gardening experience—one where the reward is aesthetic satisfaction and steady growth rather than narrative progression or competitive achievement. However, the same qualities that make the game accessible can also lead to repetition during extended play. Once a player has unlocked most available items and optimized their island layout, the motivation to continue may diminish without additional challenges or dynamic events. The absence of varied scenarios or changing environmental factors means that long-term engagement depends largely on the player’s enjoyment of decorating and incremental resource accumulation. Ultimately, The Islander succeeds as a tranquil sandbox farming experience that emphasizes creativity and relaxation over complexity. It offers a gentle progression curve, charming visuals, and a flexible building system that allows players to shape their own tropical haven. While it may not provide the depth or evolving systems found in larger farming simulations, it delivers a cohesive and soothing experience for those who value calm, repetitive gameplay and aesthetic experimentation. For players looking to unwind and build at their own pace, The Islander provides a simple yet satisfying island escape. Rating: 7/10
Ein nettes Aufbauspiel. Das Spiel kann man in 12 bis 15 Stunden zu 100 % mit allen Achievements abschließen.
[table] [tr] [th]Categoria[/th] [th]Pontuação[/th] [/tr] [tr] [td]🏆Avaliação Geral[/td] [td]★★★☆☆[/td] [/tr] [tr] [td]🎮Gameplay[/td] [td]★★☆☆☆[/td] [/tr] [tr] [td]🖼️Gráfico[/td] [td]★★★☆☆[/td] [/tr] [tr] [td]📖História[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td]🎶Trilha Sonora[/td] [td]★★☆☆☆[/td] [/tr] [tr] [td]🕹️Dificuldade[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td]↩️Rejogabilidade[/td] [td]★★☆☆☆[/td] [/tr] [tr] [td]💸Preço[/td] [td]★★★★★[/td] [/tr] [/table] Montador de ilha 👍
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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