
A horror adventure game inspired by the art of Theodor Geisel and the works of HP Lovecraft, featuring a mixture of point and click and survival horror elements.
Modeled estimate, not a reported figure. How we estimate →
About

Greatmaw Island. A mysterious place miles off the shore of an old city, where new minds gather to aid Doctor Morose in his experiments for the good of mankind. Aspiring young scientists Howard and Philip were as close as friends could be...until the Doctor rejected Howard's application, and accepted Philip's. As the days without Philip go by, rumors circulate that something really bad is happening on Greatmaw Island, and that Doctor Morose is behind it. Desperate for answers and looking to reconcile with his former friend, Howard must go alone to the island of Doctor Morose in search of Philip, but is he ready for what he'll find there?
More importantly, will Howard be able to rescue his friend from the mad doctor's clutches before it's too late?

・Explore a fully hand drawn, 2D world, full of bizarre creatures and quirky characters, brought to life with rhyming text and animated using traditional techniques!
・Experience shifting perspectives as you play, with top down, side scrolling, and even some brief first person segments!
・Immerse yourself in a world where everything has a name, every task is accomplished with impossible machinery, and every new area feels unique!
・Brave terrors beyond human comprehension in a brand new world inspired by the literary works of HG Wells, HP Lovecraft, and by the artwork of Theodor Geisel!

・Run away or stay and fight in larger spaces filled with monsters using active WASD movement and mouse-based combat!
・ Carefully examine your surroundings in smaller, more detailed areas. Find clues to solve traditional point n' click puzzles as you try to keep safe from the horrors of Greatmaw Island!
・Pick your battles to stay alive. Stay undetected or fight in brutal struggles against horrors beyond comprehension! ...and crocodiles, which are also here!
・Keep a close eye on your inventory as you manage limited recourses like oil, rocks, Zazzmarink fuses, and...plants?
・Use your slingshot to aim for weak points, or think of less conventional methods of taking down your foes...
・Keep your sanity in check as you traverse dark labyrinths, searching desperately for a way to shine a light through the darkness.

・Tick, tock, tick, tock... Keep an eye on the clock and listen for the toll of the bell to ensure you make it to Philip before the Doctor's experiment can begin!
・Through repeated playthroughs, you'll uncover even deeper evils that go beyond Doctor Morose's human experiment!
・Will you mend Howard's broken friendship, or tear what remains of it to pieces?
・How many lives will be lost...or saved...because of your actions?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was gonna make this review long and in rhyme but honestly i dont have the time regardless of my quite lazy plea this game kicks ass, take it from me
Firstly I had little hope for Morose, the style was nice but I thought it was toast! But now I can be justified, This game is worth the $10 tithe! The lore is quite sweet, the story well written, and with all the rhyming I'll say I AM SMITTEN! Now that isn't to say that there's no flaws here, a few notes would be polish in a heaping large smear! Some lines are to thin and reflect rather poorly, my monitor shrinks them and reflects them quite sorely. One puzzle is vague with no hints or two, (and if the community sees, they'll know what's referred to) and lastly the final ending is a lessened by cracks, the style changes and fluxes and goes out of whacks! BUT DO NOT BE ALARMED! There passion I swear! I highly suggest that you take part and share! This team may be small but by god they are mighty! With rhyming and monsters that appear upmost frightly! Rough edges I see may not soon remain, as updates (i think) plan to add more to the game. So PLEASE GIVE IT A SHOT! And soon say this verbose "I survived the Island of Doctor Morose"
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
By chance I came upon this quaint little game, A frightening title that kindled a flame. So I called up my good friends Willow and Sky, And said, “My dear ladies, let’s give this a try!” As we entered The Island of Dr. Morose, We held eldritch horrors uncomfortably close. With each puzzle we pondered, With every terrible fate, We couldn’t stop playing; we could not abate. The tale that unfolded was winding and long, That of two friends, both right and both wrong. Though some sections were just a tad clunky, And the inventory system felt a bit funky, My good friends and I found this game rather spunky. So I’ll try not to get too overly verbose: You simply must play The Island of Dr. Morose!
This game is quite good, I'm happy to say! It's got a few foibles, but none that should stay your hand from your wallet; it's 10 bucks, why not? Just take a short moment to hear what it's got! There's art and there's story, there's prose and there's lore! There's concepts and tension that's never a bore! The jank may be frequent, there's bugs there and here, but not with the beauty does this interfere. If creative settings are what you're here for, the jam-packed drawn backgrounds will draw you in more than any old typo or hitbox can stop. There's really nought else quite like it in this shop! I will warn again, though, about some decisions that meet with some reasonably honest derision. You may have to look up a resource or two, if the few lunar logics are things you can't do. I'd hint you to trial with items and cursors (I doubt that the UI devs out-earned the versers.) If mirrors you find leave you missing a trick, ask yourself first, "just what can I click?" The spiders, I've heard, are a bit of a nuisance (and I will be honest - this I really do sense.) But simply be slow, and it isn't so bad. There's nothing else here that prompts feeling too mad. At end of the day, it's a solid fun time, with beauty and wonder (and at least one rhyme.) It needed more polish - I'll say it, "for shame!" but this game is a true masterpiece all the same!
A game that I wanted gifted by my friend. A game that I absolutely recommend! I rushed to download and play right away. And now I am saving for a rainy day. An island so full of mysteries its grandiose!
This game has infected my writing style. Coming up with rhymes can take a while. This review isn't as long as those, but you should definitely play The Island of Doctor Morose!
This quaint little game is personally recommended Fun connections to Wells, Suess, and Lovecraft intended A cosmic horror, art piece, and mystery in time This just to show: the game and reviews rhyme With all this in mind, be ready for reading Harder puzzles will come with deeper thought you'll be needing If you take my word you should buy it then All this to say I give it 7.5 / 10
Never before have I felt so targeted from any game in my life. To get into a specific Dr. Seuss style phase a few months ago, plus already loving Bloodborne and honestly all Fromsoft games in general, then hear about THIS GAME thanks to youtube?? If there's any specific target audience that the creators envisioned grabbing and playing this game, I'm DEFINITELY an example. Fell in love instantly. The blend of Seuss with the themes of all these legendary eldrich horror games is perfect to me. In awe through the entire thing! Hell, it was merely the intro alone that made me know that i NEEDED to get it. So yeah. I love it. It's a fun mix of two things I enjoy a great deal, and it scared me enough to make me yelp SO loud, which I haven't done in a good while. Enjoy that comment if you want! (note: I'm no professional reviewer or anything nor do I know what makes a game good or bad based only on gameplay and quality. I like it, I give a good review. This hit hard with me so I've been spreading word to my horror loving pals and leaving a review to hopefully get this game NOTICED MORE. It's only a matter of time, surely...>:) )
When i found this games trailer on the internet one day It had caught my eye with its colours and fuzz And so when i was gifted it I decided to play And glory! What a pleasure it was The drawings and designs so clearly inspired By the great works of dr Seuss And yet they used all of it to grow higher And not as some crutch for them to use In turn the monsters though they take parts of many of the doctors very own designs Have their own merit on which to rely on and work quite well to catch the players eye For this story was based on much more than one fable And so the designers knew just what to do They'd combine those words and bring their artistry to the table To construct something truly brand new And moving past the look of this world Filled with beauty both big and small We move to the sound the island hurled Both on the gramophone and in someones call Music, for horror games is not something that i usually need that much for But lo and behold at the end of this journey i was sitting there hungry for more From chase music to hammer home the danger you're in To atmospheric music to sink in the islands state Each note helps convey the researchers sins Without there being one song that i came to hate And further helping the music were the islands various sounds From machines to footsteps from things fast and slow They too work to guide you to run from these hounds As you'll find not one important sound here mono Now all of these things are all well and good as music and art style make up the show But what of the gameplay as it is the foundation on which the whole experience must grow? Well it is quite excellent with puzzles galore Though some with some tougher ones i at first had some doubt All of them in time i learned to adore As none required a guide to figure out As for the monsters they were excellently applied Not relying on chase sequences or scripted events Using low light and sound to hint they're nearby And letting natural panic decide how it all went With both tools and movement serving excellently to assist in ones escape This gameplay works well with not one suggestion or change that i'd make And last is the writing from setting to character I found myself loving every last bit From dialogue to observation to even narrator There was not one line that took me out of it As for the writing style until the credits rolled They ensured it would all be written in rhyme And if you look at the way this review has been told I believe it all shows i found it truly sublime Now the game was not perfect as there were bugs, though they were small in number and scale I believe it best to list them here now as someone might encounter them if future patches have failed First was an issue with the lack of writing On notes that were picked that were needed to tell the tale It required a quick reset and verifying Till the bug fixed itself though i'd have no clue what had failed Second was a crash when entering a room which I had entered before Though it caused some lost progress it has only happened once The game is not intesive so my computer was not hurt at its core And any lost progress came from me not saving making me quite the dunce last was a failure to properly reset events when starting the whole game anew it required reinstallation though the size of the game meant i in turn could quickly continue and while I did encounter these bugs three the rest of the experience remained bug free the only real issue here that I would truly wish to oppose is that not enough people have played the island of doctor morose
Honestly, I've never left a review for a game until now. This is genuinely one of the best games i've played this year so far. The atmosphere, level design, music, and characters are INCREDIBLE. It honestly really reminded me of the old point and click games i absolutely adored as a kid, right down to being just a little infuriating at times. It's far from impossible, but just hard enough to keep you on your toes. And i wouldn't call it outright terrifying either, more unsettlingly creepy with some REALLY good enemies and gore that makes you feel really bad for those unfortunate enough to pass away on the island (especially if they've met a fate worse than death). All in all, id recommend it to anyone who is a fan of old point and click games and is even moderately interested in the promise. It's a genuinely wonderful game that I felt obligated to 100%.
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