
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1734 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Определенно рекомендую Это линейная бродилка где нельзя умереть, иногда бывают влияющие только на диалоги развилки в пути, имеется только повествование и коротенькие скриптовые сцены, взаимодействия с окружением мало, это НЕ АМНЕЗИЯ, действий минимальное количество и только с сюжетными предметами, в игре несколько концовок... Но увы, меня не впечатлили Нереально красивый антураж и локации, планета выполнена великолепно, я большую часть времени разглядывал небо, окружение и вообще всё что можно Сюжетно вроде и интересно становилось с каждой главой, но увы, супер мега сюжетного твиста не случилось, ну и катастрофически мало лора, очень мало записок и критические баги, которые софтлок вешают и решается перезапуском чекпоинта, а это долгое занятие.... Но тем не менее это было действительно круто проходить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 623ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Скрежет песка на зубах [/h1] Если говорить в общем - игра достойная, хотя у меня почему-то были о ней совершенно другие представления, но это не важно. Я даже люблю, когда мои представления ломаются, главное чтобы это было в лучшую сторону. Примерное всю 1/4 игры я кайфовала. Как-то так мне повезло за лето пройти уже вторую игру про космос, и я была открыта для подобного опыта. И игра заставила меня составлять теории, вдумываться, рассуждать (всегда люблю, когда меня заставляют рассуждать), и было это потрясающее чувство чего-то ужасающего. Чего-то масштабного, чего-то... знаете, я бы сказала божественного, в плане того, что рядом с таким ты просто ничтожен. Иии.... Все это пропало после 1/4 игры... Вот тут как раз-таки уже мои новые ожидания, успевшие сложиться за те несколько часов, сыграли со мной злую шутку. Я люблю мистики, я люблю, когда мистику объясняют чем-то реальным - это всегда интересно. И как по мне тут было сделано как-то... Просто, минимально, легко, какие синонимы еще подобрать? В общем, весь тот масштаб, который наваливается на тебя, просто сдувается и сводиться к одному. Отчего лично мне стало очень грустно в конце, и я даже не ощутила... Ну знаете, когда пройдете игры, не чувство завершенности (оно-то есть), а того, что структура произведения исполнена верно. В конце был не накал, а... сами в рифму ответите) Короче говоря, лично для меня, если оценивать чисто сюжет (а это все же сюжетная игра, так что...), нуууу 5, мааааксимум 6 из 10. Если говорить в целом, то игрушка приятная, так на вечерок, на два залипнуть можно, но... хотелось бы большего, может все же меня так возвысил Prey?..
Slow, not a super engaging narrative but it pretends to be. Some things you actually can change, but nothing central to the story; That being the idea of robotic life, and it is kind of bland and boring. I can't say I feel satisfied. 4/10 Game is decently made and I'm sure its engaging for someone who read the comics, but I can't say I enjoyed it a lot as it's own creation.
затянутое не оптимизированное г0вн0
It's a very slow game, which isn't necessarily a bad thing. Maybe because I'm playing on PC, I had trouble operating the probes remotely. That changed the outcome I think. I had to choose NOT to fight the Cloud in order to progress. Also, the end, with just the Invincible coming down and nothing further, was unsatisfactory. I hear there are other endings, but I likely won't bother playing again. Considering I got this at 90% off, I have no complaints.
Ну вот если вы играли в Firewatch, то это вот идейный наследник, только более долгий и возможно даже более интересный. А поскольку Firewatch - это хорошо, то и этой игре тоже ставим лайкос
Insufferable DEI slop dialogs from the start to finish. Rights, Apologetic tones, It's not your/my fault blah blah. Draining to listen to. And why is the astronaut who just woke up on a random ass planet with lost memory starts humming 30 seconds in? WTF Retarded writers. Fail art project. The views are nice though.
Fazia tempo que eu não jogava um jogo imersivo como [b]The Invincible[/b], um walking simulator em primeira pessoa com foco narrativo com uma história de ficção científica bem interessante que te engaja logo de início. Você controla a Dra. Yasna, uma bióloga que faz parte de uma expedição de pesquisadores planetários em uma pequena nave chamada Dragonfly. Durante o sono criogênico, a nave é desviada de sua volta para casa para um misterioso planeta chamado Regis III, e a tripulação se vê na necessidade de analisar esse peculiar planeta. Após alguns acontecimentos, a Dra. Yasna desperta no meio de um dos desertos do planeta, sem se lembrar do que aconteceu. A jogabilidade do jogo se assemelha em muito com [i]Firewatch[/i]. É praticamente um “Firewatch no Espaço”, exceto que em The Invincible a narrativa te deixa um pouco mais “agoniado”, porque uma coisa é ficar sozinho monitorando incêndios florestais, outra é ficar sozinho com amnésia em um planeta desconhecido. E aqui temos todo o mérito do jogo, pois embora sua jogabilidade seja bem simples – consistindo apenas em explorar pequenas regiões e interagir com objetos – a narrativa é conduzida com proeza e sua ambientação é incrível. Acrescente a trilha sonora sci-fi discreta que surge nos momentos certos e o resultado é uma imersão única: você realmente sente-se alí, sozinho, abandonado com seus pensamentos, passando por diversas adversidades para encontrar o resto da tripulação e tentar sobreviver. Os gráficos são bem bonitos e contribuem para isso. Achei bem legal toda a tecnologia representada no estilo [i]atompunk[/i], que seria imaginar o maquinário das décadas de 1940-60 de maneira “futurista”. Em muitos momentos você vai experimentar um [i]terror espacial[/i], embora não seja do gênero. Não posso deixar de mencionar a história – baseada no livro homônimo de Stanisław Lem – que entrega uma narrativa bem intrigante, com reviravoltas que deixam o jogador bastante reflexivo. Confesso que eu desconhecia esse autor, mas esta obra já foi suficiente para mostrar sua criatividade, lembrando [i]Isaac Asimov[/i], embora com uma abordagem epistemologicamente cética. Se você é fã do gênero e especialmente se você já jogou e gostou de [i]Firewatch[/i], eu recomendo muito passar pela experiência narrativa deste jogo. Contudo eu acho R$ 100 caro para este estilo de jogo. Portanto espere por uma promoção.
Просто неймовірна фантастика! У мене перехоплювало подих від краєвидів, небосхилу та кольорової гами залитої сонцем планети Regis ІІІ. І все це в поєднанні з чудовим музичним ембієнтом, чудернацькими приладами, роботами, літаючими тарілками та епічними машинами з епохи атомпанку. Все зроблено дуже детально та якісно, імерсивність - 100%. З перших кроків занурюєшся у захопливу космічну пригоду з філософським підтекстом, можливістю вибору, цікавим сюжетом та варіативним фіналом. А для кращого розуміння лору гри рекомендується прочитати книгу, адже сама гра є лише приквелом. За вайбом вона нагадала мені такі ігри, як Alien: Isolation та Dead Space - звісно, це різні жанри, але я маю на увазі саме деталізацію оточення та почуття іншопланетності. А ще я знаходила схожі на Regis ІІІ планети із загадковими металевими утвореннями у No Man's Sky. Тож щиро рекомендую цю гру всім фанатам фантастики. 8/10
A fascinating walking simulator with a great story and atmosphere. [h2] Pros [/h2] [b] Story [/b] The story captivates right from the start, even though it's slow-paced throughout the game. Exploration and dialogue keep you engaged in the narrative. [b] Setting and atmosphere [/b] The world-building is done really well, and the environmental storytelling is amazing. It feels intriguing to roam around this barren planet in an unknown universe, trying to figure out what happened. [h2] Cons [/h2] [b] Lack of challenge [/b] A minor downside, but expected from a game like this. Some may find the absence of combat and puzzles boring, but I'd say it's for the best because the game feels like an immersive movie. [h1] Verdict [/h1] An excellent choice for those looking for a walking sim with a great story and beautiful atmosphere. The two complement each other perfectly, creating a harmony that makes this game stand out. Definitely looking forward to a second playthrough in the future.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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