
The Inner Sea is a sandbox like game with RPG elements set in the XVII century in a mysterious archipelago. You’ll build up your fleet from a single ship, hire crew, engage in naval battles, embark on missions and trade your heart's content away!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Les points positifs : - Des développeurs qui vous répondent :) - L'esthétisme du jeu :) - Une future version francophone ;) - L'ambiance du jeu :) - Un prix très raisonnable - Un gros potentiel - Tourne parfaitement sur ma config Les points négatifs : - Les touches pas configurables - Manque le brouillard de guerre (la carte s'affiche au fur et à mesure de l'exploration mais on ne sait pas ce qui a déjà été parcouru) - Manque de contenu pour le moment. - La caméra fixe ce qui est un peu dommage En bref : nous sommes au tout début de l'Early Access donc réservé à celles et ceux qui comme moi veulent un petit jeu avec une belle marge de progression. Un pari sur l'avenir ... en tout cas les débuts sont très prometteurs.
まったり箱庭ゲー。 若干ネオアトラスを彷彿させるようなグラフィックだがゲーム内容はもっと単純です。それぞれの島でミッションを請負ったり交易品の売買をして船のレベルをあげたり自分の能力をあげて船団を持てるようにしたりという感じです。あまり深みはないけど、世界観やグラフィックが好きならまったりゲームに没頭できるかも。アップデートがもっと増えて色々とできる事が多くなっていくといいなぁ。 Really like this game. Love the graphics and feelings of it. Wish you guys update more and add depth to this game. Trading is not so fun should add some more to it. Would like to see more stories and discoveries of treasures...
This game had great potential, but the devs seem to have abandoned this game. The last update made the game feel inbetween solid updates. In other words, the game play is awkward now and will never be updated again which is sad. DO NOT BUY.
Ahoy! Tiene muchisimo potencial! Me parece genial la idea de un juego de exploración y barcos con todo un oceano de posibilidades. Me gusta el estilo gráfico, me parece muy autentico. El modo de juego es divertido y puede dar muchisimo de sí. Tengo mucha curiosidad por futuros updates!
Wonky camera, slow development, no documentation - wish it was otherwise, but can't recommend at this point.
как только приплываю в порт игра зависает и продолжить играть дальше уже нельзя, после перезапуска тоже самое
期待 更多的派系和玩法
crashed on me 3 times in first hour, that was enough for a refund ticket seemed a simple fun game ala port royale but 2 yrs + on the market and still looks a like a alpha is offputting
It's not bad. At the current build it is basically sandbox and not much else, so once you have started to max out your fleet and built up your own islands there is not a lot more to do. On the plus side getting to that stage of the game is very relaxing with just the right about of 'One more turn' (or whatever that term is in real time games) that saw me blow an entire afternoon on this. The current down side quirks? - the market/trading system is oversimplified. Costs seem fixed with no supply and demand mechanics. Ports with high buy/sell prices for a product can end up with massive stockpiles of goods, all still at the fixed high price. Supply and demand kiddies. - Buying and selling needs a few UI tweaks. You can currently sell your entire cargo of everything, or one piece at a time. Early game that is fine, but later you have the ability to carry 100s of units and selling 150 units of fish one click at a time is annoying. - Once you get a fleet you steer like a brick. You control your flagship and your other ships form on you. The problem is that the collision mechanics seem to mean that your own 'wingman' ships prevent your lead from turning quickly. Fair enough if you are trying to do sharp turns, but even minor changes in direction when moving between islands can be annoying. - XP stealing. You get XP only for sinking ships (strangely any ship, knock out your own ship by friendly fire and get an XP dump for it). So if you don't get the killing blow - say by a third party NPC ship finishing the target off - you get ZERO. Probably not really that bad, kills are the ONLY way to get XP and in the early game with your beginner ships leveling up is tricky. Getting a small amount of XP from the missions might be nice. - 'loot' spawning on islands that you can't reach. Annoying. Not a game breaker as loot spawns are common, but seeing one on the beach of an island you are circling is annoying. - A few weird combat quirks. The game occasionally spawns in giant whales as a result of searching special locations. Problem was when a group of roving pirates entered combat with me while I was still doing the search. The whalemonster spawned and then sat there without moving. It still took damage but then contined to sit there doing nothing after I killed it. Weird. On the plus side none of these are deal breakers and are listed here more in the hope the Devs will read this and take note. The game is not finished and lacks a bit of focus later in the game but in its current state is completely playable and enjoyable. Hopefully the small (one person?) Dev Team will continue to work on this.
Seems dead and buried. Couldn't even update on the discussion thread.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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