
Build your magical academy, produce arcane tomes, merge them into stronger forms, train students, and expand your influence across the world. An idle management game where your spellcraft grows even while you're away.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Build your own magical academy and shape it into a growing arcane empire.
Start with simple production tables and create basic tomes. As you progress, merge your creations into stronger forms, unlock new knowledge, and expand your capabilities. Every decision pushes your academy further.
Train students, teach them powerful books, and send them out into the world. Scout new locations, gather resources, and take control of key regions to strengthen your influence.
Upgrade your academy, unlock new production lines, and optimize your workflow. Balance production, merging, and expansion to keep everything running smoothly.
The world doesn’t stop when you do. Your academy continues to produce, grow, and evolve even while you’re away.
Build and upgrade your magical academy
Produce and merge arcane tomes into stronger forms
Train students and assign them tasks
Explore, scout, and expand across the world map
Unlock new production tables and systems
Manage your economy and optimize your growth
Fully idle progression — your academy keeps working while you’re offline
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Portuguese - Portugal, Russian +1 more
Engagement
Reviews
slowed uncomfortable clicker
its been a fun game so far just wish the quests would tell you where you needed to go for some of them
Игра затянула, самое то было перед сном. Но после покупки доп. пака игра перестала нормально сохраняться. Так еще и не возвращают всех ресурсов потраченных на период последнего сохранения,
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
Вроде идлер, а на деле мусор И так у нас html страничка, под видом игры. Как я определил? Белый экран и страничка - аут оф мемори. И ну и весь прогресс сбросился. А так собирай предметы, комбинируй их в более крутые, чтобы... что? Не рекомендую. Ни в каком виде.
People are being too hard on this game. It isn't perfect but it is fun enough for me to stay interested. I am looking forward to where this game goes. It is an auto game, what do people expect? When you start adventure capitalist it takes time to get started. This game had too low of drop rate on the Manual of Autonomous Crafting for a bit where I only got the initial one then hundreds of thousands of drops over 10 hours I got two more. Now with the update I got 6 in an hour and I am fully auto on my production. There needs to be some automation on merging/crafting and some automation on the Academy to train mages, but honestly this feels really solid for a free game,
Le jeu est très cool, mais il y a plusieurs point surtout en late game qui posent problème : - On ne peut pas choisir la quantité de livre à craft sachant qu'on fait les combinaisons à l'aveugle c'est bien de pouvoir en crafter au moins une centaine plutôt que de faire 1 ou tout le stock - On ne voit pas la quantité de grimoire possédés quand on voit un résultat de craft ( directement dans l'interface de l'inventaire avant de valider le craft) histoire de pas refaire les mêmes livres en boucles - Au bout d'une certaine quantité de livre le jeu ne sauvegarde plus automatiquement du coup on perd toute sa progression depuis la dernière sauvegarde.... (j'ai passé une journée à refaire la même progression donc j'en ai eue marre) -On peut pas faire clairement des equipes de mages pour la phase de conquête c'est dommage. - on peut pas stopper les productions automatiques pour les tiers inférieurs qui servent plus à grand chose par la suite ( ce serait bien de pouvoir activer ou désactiver l'autogénération sur les table où on a utilisé le manuel)
game isnt finished sometimes game doesnt save lots of bugs
屎
ゲームテンポが悪すぎ、且つ説明不足なクリック+放置ゲー 説明文は存在するがウィンドウから文字がはみ出てる為まともに読めない ワークショップタブをポチポチして本と魔法を生成、合成する事で魔法書と印章が得られ、印章を使って学院タブから仲間をアンロック→遠征が基本的な流れになるのだが 1体目の仲間を得るだけで必要なクリック数が多く、且つ仲間を呼び出すのに最低でも25分待たされ、その仲間を遠征するのに数十分~一時間以上待たされる これが中~後半の内容ならともかく、最序盤からこんな感じなので遊ぶ意欲が削がれる もっと進めば面白みが分かってくるのかもしれないが現状はそもそもゲームを遊ばせてもらえない
With all the flaws and random differences to other games this feels a lot like something an AI would spit out, without someone to look over it to iron out hte pecularities. Probably an AI or Model not commonly used for other games.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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