
The Hive is a strategy game with RPG elements where you assume command as the insectoid hivemind. Build and expand your underground colony, harvest resources, and evolve your swarm using DNA. Will you survive in this hostile yet beautiful underworld?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Hive is a strategy game with RPG elements where you assume command as the insectoid hive mind. Set in a vast, ancient underworld filled with forgotten civilizations, colossal creatures, and untold mysteries, your journey is one of survival, evolution, and uncovering the secrets of a lost world.
As your colony grows, so does your understanding of the ruins scattered across New Eden, revealing a tragic history and a glimpse of what lies beyond. In this hostile yet beautiful landscape, danger and discovery go hand in hand, and every choice could shape the fate of your swarm.

Assume control as the insectoid hive mind and lead your swarm to survive and thrive in a vast, ruined underworld.
Build and expand your underground nest to create a thriving colony and powerful forces.
Harvest DNA from defeated enemies to unlock new units, abilities, and strategies.
Equip your creatures with powerful items scavenged from the remnants of lost civilizations.
Battle massive ancient creatures and adapt your strategy to overcome evolving challenges.
Experience an epic story that spans the hostile, yet captivating, underworld of New Eden.
Explore a beautiful yet dangerous world filled with ancient civilizations, mysterious ruins, and hostile creatures.
Discover diverse biomes, from serene blooming springs to fiery volcanic regions, each filled with unique beauty and peril.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 439reviews | 73% | — | $121.5K |
| $9.99−50% | 21ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7.13更新 这游戏已经加入中文,并且看得出来作者很听劝并且在尝试优化现有内容 虽然没有达到足够理想的结果但是在变好,游戏引导一下子豁然开朗了 这个值得好评 ------------------------------------------------------- 从结论来说,我很希望这是个rts,但恐怕它不是,至少并不传统。这是一个很有新意和想法的游戏,但截至目前仍存在大量基础交互问题并且需要进一步完善其内容。 本来没有写这个的打算,但是很意外作为一个2016年的老游戏,他居然还能在2025年底发布更新,开发者依然活跃并且查看评测内容并回复,值得肯定。很好奇我写的这个东西能不能被开发者看见并且回应 先说类型,这个游戏很明显借鉴了暴雪系的rts并且尝试融入一部分特征进去,但内核完全不属于即时战略的概念,更像是披着即时战略皮肤的剧情探索玩法的游戏,含有很多解密要素和剧情推进要素,并且和玩家同等的其他含有运营对抗的敌对方派系系统存在感非常低下,我很难形容他究竟应该算什么类型。 其次,这个游戏最大的问题在于他目前为止很多用户系统交互效率非常低下,UI不完善得像个半成品,用户小地图系统几乎没法正常使用,必须鼠标中键调整到垂直往上时才能勉强定位准确。单位交互选择兵种的过程非常卡手,并且缺乏大量必需的快捷键(F2在哪? 编队显示在哪?道具系统怎么打开?很多东西都没有找到途径),有些资源目前依然没搞清楚获取途径,含有基因图标的资源如何获取并未给出说明和指导,这使得很多生产建筑和单位的选项看上去像个摆设 从这一点来说,我更认为这个游戏像是Demo,而不应该是正式发售的游戏。 另一个问题是,商店标注了该游戏含有多语言支持,包括中文,但实际打开后并未提供中文(Chinese.)支持,设置页面也没语言选择选项。我不知道商店页面标注的支持中文语言是怎么回事。 由于语言不通并且我外语不是很好,剧情我没有仔细阅读,文案感觉有一点谜语人,此项不做深入评价。 在游戏体验中,单位的寻敌很奇怪,对农民攻击的优先级似乎高于正常兵种,前期单位质量偏低,实际中我会认为唯一好用的兵种是基础远程单位,因为能靠风筝死敌方单位,并且我发现最有效的打法其实是插防御塔,通过拉仇恨让敌方单位寻路过来然后无视防御塔被风筝磨死,这个过程非常无聊并且缺乏趣味。单位似乎具备等级升星系统但成长起来同样需要时间。大部分时候游戏过程其实是探索环境和试错过程,很漫长,如果非常无聊并且想要打发时间的话我觉得很适合你的需求。 总的来说,美术风格是我唯一感兴趣的部分,哪怕有些细节表现依然不尽人意。玩法和完成度都相当不尽人意,希望开发者有心的话能把游戏地基打好再往上构筑内容。
A very well made indie game, I love the idea of a insectoid hivemind in a fantasy setting instead of a sci-fi setting for once, using magic and artifacts while still being completely insectoid and swarm based. All around a very good game, though I think it would do well to add a skirmish against AI to help with the replayability aspect
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You get what you would expect from a small indie developer, I have just finished the game and so far what got my attention is: +Pro -Decent Base Building -Decent Voice Acting -Nice Artstyle -Decent Combat System What Need Improvement: -When you load a save file, your control group become a mess, and sometimes units are hurt or dead -The building system need to be more polished (Dead workers still finished building, Building can't be canceled, Worker can't be selected when building) -I have encountered a bug where my Legionnaires kept on reviving and dying when trying to replenish their squad near the hive -Story line need to be improved more It's a decent base building RTS game that need more polishing, so don't expect it to be as good as other AAA title or past giant game like C&C, warfcraft, etc.
Needs UI scaling options, pretty annoying on ultrawide
Decent 7/10 rts game.
more BUGS than i'm happy with :(
Game is good if you played Warcraft 3 or WC3-likes that focus more on Campaign. Is a single player game so expect unique enemies to fight through each mission. Decent story to follow through. Good enough for a sequel.
I hate to give this game a bad review because it is charmingly weird. Yes it's jank but it's engaging jank. My biggest problem with the game is how zoomed in the camera is even when it's zoomed out as far as it can go. It makes the game feel claustrophobic and not in a good way. It also makes selecting units from another location a slog. Yes you can click on the minimap, but I prefer to quickly move the camera to where the units are and the system they have in place just does not make that efficient. If the camera as I described it does not bother you there is a fun game to be found here. It's an indie game for sure. Don't expect anything mind blowing but it does play well and I can't fault it for not being original. Weird, but original. I hope they fix the camera, I really do.
Slow paced and boring.
怎么说呢,未来可期(
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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