
In a creaky old tavern, in a forgotten corner of the video-game universe, a storm is raging. An anonymous caller suggests that there is a murder plot. Six video game protagonists are the only plausible suspects...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Turkish, Italian, German, Russian, Polish, Portuguese - Brazil, Dutch, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
C'est original, mais alors qu'est-ce que c'est lent: les déplacements, les dialogues, le(s) gameplays. Je me suis forcé pendant 3h, mais j'arrête, je n'ai aucune envie de continuer. C'est comme une suite de mauvais jeux, avec des gameplays simplistes et des petites histoires inintéressantes. J'ai aimé Pony Island, j'ai adoré Inscryption, mais là je ne comprends absolument pas l'excellente note de ce jeu.
It is 3:10 AM. I started The HEX yesterday for the first time and played for 6 hours straight. When I think I wanted to give up after the first "jumping" level...
。。。神作
7.1 This is quite a weird one to formulate my thoughts to. The core game of The Hex is a pretty interesting narrative experience across many different game genres. It's one that I would suggest you jump into and just play it through. Without going too far into things, parts of it were a little slower and tedious and some parts were a lot more interesting. It was just missing 'something' to me, maybe an expansion on some of the setups. I still do very much recommend a visit. More over the background narrative is what has raised this a few more points to me. I won't spoil anything but evolving an outer narrative with continuation from prior and to the future also is an interesting concept and has me even more intrigued for future Mullins games. Albeit very smartly done in that only a small portion of things is initially shown to the player. All of the rest is ARG which is a bit of a mixed bag, intriguing and smart when it's come together after the fact. But I cannot imagine the frustration and emptiness as it was ongoing.
ta buena la historia
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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