
A short and wholesome incremental journey about exploring and reawakening a forgotten world. Wash away the ashes to discover the secrets hidden beneath, upgrade your versatile watering abilities, and grow your own cozy space garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short and wholesome incremental journey about exploring and reawakening a forgotten world. Wash away the ashes to discover the secrets hidden beneath, upgrade your versatile watering abilities, and grow your own cozy space garden.
Drop water on the ash-covered planetary surface to explore and restore it.
Use gathered resources to expand your many abilities and grow ever more powerful.
Grow your own cozy little garden ... on a spaceship!
Will you be able to bring about "The Greenening"?
Features
Relaxing and satisfying gameplay
Both active and idle progression mechanics
Tons of upgrades
Many areas to explore and things to discover
Playtime of around 3h
Chill lofi soundtrack
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 500reviews | 96% | — | $90.9K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short, fun incremental game, in the same general category of Nodebuster and its like. Same loop as those games - an active stage, then a sprawling upgrade tree with multiple currencies, then back to the active stage. It's not an idle game at all, despite the tag (many devs lump idle and incremental together, and while many are both, some games are only one or the other), but that's my only complaint, the mistagging. Otherwise, it's a short game that doesn't overstay its welcome, only has a small amount of grinding or waiting, and was enjoyable to complete. It's not complex - don't go into this game looking for puzzles or figuring out the most efficient path - just get it if you want something entertaining for a few hours.
I had a lot of fun with this game defiantly worth it for a night of fun while watching some tv or a movie. I liked that there was multiple ways to upgrade the tech tree.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Portuguese - Portugal, Traditional Chinese, Polish +3 more
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шедевр.
very chill, not too bite-sized but not too long. hover collection mechanic with optional clicking to increase speed/power. no full automation to complete but does not feel necessary. thank you for the hard work on the game, it was very enjoyed.
Such an awesome little game! Really great that part profits are donated to charity. Really well done on the majority of the game. Some minor quirks like objects near the top of the screen being a bit odd to interact with but otherwise amazing! Good polish on the game and shows some impresive ingenuity. Very well suited to younger gamers too.
This is a very cute and wholesome cleaning game. I love the style and it's very satisfying to play. Each level felt like it had an appropriate challenge and it was cool seeing all the powerups you can get. Also there's a zen mode eventually and that is so satisfying. Had a really fun time, great soup!
I love this game, and i cannot fathom that 1 dev made this game. Great work and great game.
I came across a video on Instagram by the developer talking about this game, and as a fan of indie game and suppporting budding developers I decided to give this a go. This is one of those games who got the combination of zen and engaging right. You aren't inundated with upgrades and everything you unlocked in the tree was logical and you could follow what incremental changes you were making and how it would affect the game play. The difficulty is only limited by time. Eventually you will get enough materials to progress, and it's just understanding the mechanics of the level for the later stages. I liked that you didn't really have to use your brain too much and could just focus on the enjoyment of revealing shadowed objects and seeing how insane your cloud can get. I didn't have any expectations and I ended up just losing myself for a couple of hours until I finished the game in it's entirety, got the achievements, and then had a few zen bonus rounds for the road. I look forward to what this team does in the future, as this concept can easily be expanded upon or even explore the setting they've created for this game. If the dev does read this, the only critical feedback I can offer is the little blue circle cursor can sometimes get lost in the sauce and for a few levels I actually forgot it was there. If there is a way to make it more prominent once it gets a bit hectic or a way to change it's colour to stand out in contrast would be a nice QoL option. It's obvious how much care and passion went into this game, and it's projects like these that need to be supported in the era of low-level asset flips and AI slop. Keep creating and look forward to what you bring out next!
极具创意的增量游戏。很好玩,推荐。
A very wonderful simple progression game. The balance between passive resource gathering you upgrade and active gameplay was good, I never felt too far from finishing the next goal while at the same time not feeling like I was flying through the game. The art and environmental message is great and I look forward to the next game from this developer
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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