
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting game, but replayability is just to low
unbalanced DONT BUY IT AT FULL PRICE!!!!!!!!!!
Jeux difficile a comprendre et prendre en main au début mais très très bon jeux qui manque surtout de missions pré- définies. Aucune place a l erreur lors des batailles Je le recommande aux amateurs de ww1.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра определенно не для всех, но лично меня она зацепила. [h1] Плюсы [/h1] -) Игра цепляет своей атмосферой первой мировой войны, где ты смотришь на достижение цели без учета потерь, а потерянные жизни солдат легко компенсируются золотом и становятся просто циферкой отчета. Отсюда и появляется то самое ощущение позиционной и изнуряющей войны, где победу приносит не тактический гений, а золотой запас и количество ресурсов. -) Визуальный стиль достаточно необычен, но сделан определенно со вкусом. Что-то очень знакомое, но при этом самобытное и приятное глазу -) Бои это отдельная тема. Конечно под конец игры борьба за одни и те же позиции по кругу утомляет, но это не отменяет следующего важного плюса, который компенсирует для меня все. Можно только похвалить интересную систему траншей и изменения поля боя. Воронки от снарядов, сгоревшие танки и горы тел оставшиеся с прошлой попытки штурма добавляют атмосферы. -) Самое вкусное: [u] Ощущение переломного момента [/u] Первая мировая это интересный отрезок истории во многом потому, что за 4 года тактика и подход ведения войны и боя претерпели такие изменения, которые до сих пор сложно осмыслить. И именно эти изменения можно прочувствовать в этой игре. Ты постоянно адаптируешься. Если в начале игры пулемет это оружие массового уничтожения, то с появлением бомбардировщиков они становятся просто легкой мишенью. В конце игры инструментов становится настолько много, что битвы превращаются в сущий кошмар, где одновременно летают самолеты, бомбардировщики, едут танки, взрываются снаряды с газом, идет обстрел осадной артилерии и застревая в километрах колючей проволки маленькие солдатики пытаются взять один окоп. Это необычный и крайне интересный опыт прочувствовать эволюцию и масштаб войны. [h1] Минусы [/h1] -) Репетативность: Бои ведутся по несколько раз в одних и тех же локациях и за одни и те же окопы. Это просто утомляет, хоть и дает почувствовать атмосферу войны. -) ИИ оставляет желать лучшего. Порой ИИ делает максимально самоубийственные маневры лишенные смысла, что очень сильно выбивает из погружения. -) Баги баги и еще раз БАГИ: Их в игре к сожалению достаточно. То солдаты упорно не хотят идти в траншею и дохнут от пулеметов. То бомбардировщики тратят свое топливо впустую и не хотят скидывать бомбы на вражеские позиции. Это к сожалению самый большой минус данной игры, с которым ничего не поделаешь... [h1] Заключение [/h1] В целом игра хорошая. Есть множество умельцев, которые заканчивают игру уже в 1915 году, захватив столицу, но игра не про это. Это возможность ощутить изменения войны и почувствовать атмосферу ужаса позиционной войны. Игра не для всех, но любителям истории и стратегий точно зайдет. 8/10
Not as good as it seems and no multiplayer aswell, no servers.
The tutorial makes the game crash. That's a very basic lvl that the devs failed at. Don't get this game, it's not worth it when it can't even work.
Me suis endormie pendant le tutoriel, il peut toujours l'attendre sa tranchée le Garnier ZZZzzzz
Terk edilmiş ve bitmemiş bir oyun
I really want to like this game. Mechanically I think it nails the setting. It does a great job of capturing how positional and back and forth World War One is, the importance of artillery, how technology allowed from incremental advantages (until the gap was plugged by the other side). The problem is the game feels very.... stagnant. I get its World War One, and on the strategic map its exciting to gain that one more hex youve ground against for so long. But on the tactical map? Battlefields are supposed to reflect each successive battle, so destroying a forest today leaves it snapped and burnt tomorrow. But its very thin, doesn't give you any new gameplay choices, and really is very limited to just one or two cosmetic changes and some leftover trenches and craters IF! you bring super heavy arty (but not if you take the lighter stuff). And the battles themselves often play out the same. You plop down your trench line, infantry, and supporting weapons. Launch the battle. The enemy AI rushes you. You absorb their attack, trying to take as few losses of your own as possible. Then you get out of your trench and throw a massive doompile of infantry against a very narrow section of their positions. Becuase you have recon aircraft you know where their support assets are, what the trench layout is, and how best to approach. If you succed you take basically zero casualties. If you fail, your units melt immediately. Once you get their layout figure out, you suppress, assault, cleanup, repeat till either you run out of reinforcements or they do. At first, again, very fun. But the fifth time you do it with almost no change? Very boring. Battles turn into a numbers game, do you have enough arty & infantry to choke the allies before they choke you? If so, win. If not, lose. No counter play, no tactics. Ultimately this is a great game to get on sale, and if it ever got a DLC (unlikely, now) it would probably be bomb. This game needs some love, and someone to make good on its promise. Few games get trench warfare right, and this game does. It just needs more. What I would love to see, and it wouldn't even really need more maps, is for your actions & repeated battles to open up new tactical possibilities during a fight. Give the AI a better sense of offensive vs. defensive and make it fight a little more accurately, rather than hunkering down in four or five scratch positions you can just outflank. This is a clear 7/10 game that could be 9/10 if it had gotten some more love. But alas, this seems doomed to a disappointing death.
BU oyun yerine total war'dan rastgele bir oyun alın daha iyi. Total war oynayan birisi olarak adamların total war'a özendiğini söyleyebilirim. Bari 3D modellerini iyi yapsalarmış.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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