
A visual novel short story inspired by the gorgeous pixel art of PC-98 games and a melodramatic story full of betrayal and crescendo.
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Languages: English
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[h1]The Great Voyage——并不伟大的旅途[/h1] 不是特别推荐这个作品,我也只是被PC98的画面风格吸引到才入手的。 游戏流程参考我的时间,根据个人的英语水平,基本上是1~∞小时通关。 纯VN游戏,没有任何选项。OST挺不错的,这么一个短篇故事里整整塞了8个曲目。 [h1]随便索索[/h1] 偏执旳诗人、虚伪的大使、亡国的千金,各自在绝望与挣扎中找到了自己的救赎。 几段剧情也给人感觉比较割裂,人物的一些行为也有点让人摸不着头脑,但可能在那种绝望下,人是会陷入癫狂的。 之后故事一下子进入高潮,然后一下子结束了。玩家还没爽到,他自己先爽完了。 不评芬了。
This is one of those cases when a neutral vote would have been more suited to represent how I feel about a game. The Great Voyage is not a bad visual novel by any means, it's pretty good and well-written, there are some lines here and there that are actually quite brilliant, there's a cast of fairly good characters and the art style is very good. Sadly though, the plot feels like it's missing some turning points and, as a result, the whole package feels a little disjointed and the characters, good at first, end up being quite underdeveloped. However, it's very cheap, and cheaper when on sale, so I'd say it's worth a try if you're into visual novels. [url=store.steampowered.com/curator/31397169/]If you liked this review, please consider following the Indie Games Appreciation Society curator page for more.[/url]
A short, focused and well-told kinetic story with nostalgic art and appropriate music. The price asked for it is fair. My playtime's brief, but I'm a very fast reader; I expect most people will take an hour or so.
Full disclosure, the creator of this VN is a friend of mine, who asked me to go through this and I have not played many VN's in my life. Only few which have some sort of gameplay elements in them and this was a first VN for me which was solely text based with no gameplay at all. All this in mind take my opinion as you will. I enjoyed going through this little story. I was honestly expecting this to be a bit of a "dry" experience for me, but I was pleasantly surprised how the writing kept me going through this. This isn't a very long experience, only taking about an hour or two to read through, but while story progresses quite fast, I never felt that it hurt the pacing of it. The characters, while not the deepest, kept me interested in the story and made me care about their hardships. Regarding the presentation, even though it can be a bit rough, I ended up finding it quite charming. While I don't have much experience with VN's, so I can't really tell what a "quality VN" would look like or how this would compare to others, I myself would recommend this. It was a short and a pleasant read for me.
This is a very short kinetic novel (won't take you even an hour to finish if you're a fast reader and there are no choices or branching paths), about three refugees escaping for a city sacked by a rebel army. Among the fleet of ships carrying the last remnants of their kingdom, they have to cope with their desperate situation, the things they lost and the baggage of their pasts. The seriously well-written story content is accompanied by nicely-crafted pixelart visuals and properly eerie music. While talking too much about a game this tiny would be an overkill, I have to say I liked it a lot. Even though very brief, it does a pretty great job at building the main characters and above all make them believable - they're all deeply flawed individuals that can barely stand the pressures their borderline-hopeless situation puts on them. They're also not heroes by any means and play appropriate roles in the grand conflicts that play out around them. There was probably much more that could be done with them and the setting, but the story the game tells is satisfying simply through how genuine and fresh it feels, avoiding overused tropes or cheap plot developments. Although, calling The Great Voyage a "game" is a bit misleading. It is, even more than most visual novels, an illustrated short story and for those that are looking for a good, small piece of literature, it will definitely deliver. ------------- PS If you're interested in quality visual novels, check out [url=https://store.steampowered.com/curator/32980295/]my curator page[/url].
The retro style really makes this game work well. The story is simple, but it's an emotionally draining one, and the sparse colors and dark music really work well to help the increasingly dire plot move along. A short story, but certainly nice for $2. For some reason, the developers removed some of the normal visual novel accessibility options, which is the biggest shortcoming for me. No options for text speed, auto-scrolling, or a text log. I frequently clicked too quickly through the script and accidentally missed some lines--the lack of any way to go back was a little annoying. But for a story this short, that's all pretty minor. It's a rough gem I hope more players experience.
A dark kinetic novel about war and guilt in a fantasy world reminiscent of the French Revolution, with art reminding of VNs from the early 90's. Short but worth reading.
Cool "game" - I enjoyed it. Worth the price.
It's ok
Not nearly as good as their next game, Vengeful Heart (which is one of my favorite things I've played this year), but still a decent first attempt, and you can see how they got from here to there. The story and world and thematic elements and artwork are all pretty good here, but they built on and improved on them all significantly for their next attempt. I extremely highly recommend Vengeful Heart no matter what, and this mostly if you want to see how they got started before that. Still a reasonably enjoyable use of an hour of my day either way though.
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