
One night The Grandfather went to give his wife a good night kiss, she ignored him as usual, this broke his heart every night. He went to sleep in his own bed, full of misery as usual, but this night would turn out to be different than the others.
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Languages: English**languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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While the idea is somehow original and has unique artstyle, i do not enjoy this game at all due to (1) lack of subtitle, (2) certain voice line being repeated many times, (3) nonsensical puzzle, (4) walking on same tunnel many time and (5) shallow story. This review seems to be harsh, but i obtained this game when it has 2 USD base price on 2017.
Cool game, but the narrator is really hard to hear.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was not a fan of this game. I didn’t like the art style itself, the puzzles made no sense what so ever and it actually made me nauseous - and it wasn’t because of the gore or anything like that. It is something with the movement, but not quite sure exactly what.
Ну что за долбаный артхаус? Его я посылаю в анус. Не запускай сию xepню, Коль хочешь вкусное меню!
[h1] Вы собрали деда.[/h1]
Bir gece dede karısına iyi geceler öpücüğü vermeye gitti, karısı her zamanki gibi onu görmezden geldi, bu her gece onun kalbini kırdı. Her zamanki gibi sefaletle dolu bir halde kendi yatağına yattı ama bu gecenin diğerlerinden farklı olacağı ortaya çıkacaktı. Dedeye sahip çıkalım.
Creí que iba a enfrentarme a un viaje de misterio y terror psicológico. Lo que encontré fue una batalla mucho más cruel: luchar contra el propio juego. Cada paso parecía un combate contra controles toscos, decisiones de diseño cuestionables y una experiencia que se desmorona más rápido que un castillo de naipes en medio de un huracán. La atmósfera intenta levantar un imperio, pero la ejecución lo reduce a un montón de ruinas. Los sustos no llegan por el terror, sino por el miedo a que vuelva a aparecer otro fallo, otra mecánica frustrante o un momento que rompe por completo la inmersión. En lugar de sentirme perseguido por el antagonista, me sentí perseguido por el potencial desperdiciado. He derrotado jefes imposibles, sobrevivido a mundos hostiles y soportado juegos difíciles. Pero aquí el verdadero enemigo fue la paciencia... y esa batalla la perdí. Si este juego fuera una leyenda, sería la del reino que prometía grandeza y terminó conquistado por sus propios errores. Veredicto: No lo recomendaría. Hay demasiados títulos que entienden mucho mejor cómo crear tensión, contar una historia y respetar el tiempo del jugador.
A short point-and-click surreal horror game about an abused old man coming to terms with the source of trauma in his life. I don't want to spoil anything, but I will say that once you realize that all/most of the puzzles are centered around turning out sources of light, the puzzles seem less obtuse and more manageable considering the limited number of things to click on; some puzzles you need to be patient for, so there's that too. An interesting, sad, and dark narrative.
JUEGAZO 😎👍💛🌟
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.