
The Goofy Giraffe Game is a 3D platformer in which you play Softy, a giraffe locked in a child's bedroom ruled by the terrifying Cube Rouge King. Find your spots and jump higher and higher, breaking your neck to escape from this room !
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About
The Goofy Giraffe Game is an 3D platform game where we embody... a giraffe. But not just a giraffe ! A giraffe with a broken neck.
The adventure comes in two parts:
Short Neck – dive into the story and discover the delightfully absurd rivalry between Softy and the Cube Rouge.
Long Neck – take on a loooooooong and perilous challenge as you climb a tower so tall that no one has ever seen its peak.
Softy might get a little sad if she found out you stopped at the Short Neck… you wouldn’t do that to her, right?
"This giraffe will never escape from this bedroom ! She is too weak to go far !
I just hope she won't find the spots, they could maybe help her to go higher..."
Embark on an adventure with Softy, who wants to free herself and all the toys in the room from the evil Cube Rouge, who plans to enslave all the toys under his control.
Softy is goofy : She has short legs and a floppy neck, so she has to break her neck to jump really high. Weird, right?
Create your own path : The evil Cube Rouge thief has stolen little Softy's spots. Don't you want to help her?
Softy is a big fan of carrots : Yum yum, Softy likes carrots. FIND THEM!
Original home-made sound effects : Enjoy sound effects made by the developers' mouths.
Rumor has it that once the adventure is over, Softy faces an even crazier challenge… “The Long Neck”!
An ENORMOUS, ridiculously difficult, and very, very tall ascent.
Climb endlessly, bounce off everything you can, and try to reach the top (if there even is one…).
Some say it goes higher than the moon… but hey, that’s probably just gossip, right?
Look how sad is Softy if you're not playing with her.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Great short game ! Definitely worth the price, it has a short chill main game mode and an only up challenge for the players looking for a harder and more punishing experience. Plus the giraffe kind of a cute lil fella, buy it for the giraffe or you hate animals you heartless mf
Un jeu indé fait par des crack et qui permet de se marrer autant que de rager sur chaque saut raté ! Une pépite et rejouable qui plus est ! A vos Speedruns !
A goofy, floppy, feel-good platformer: excellent level design, bright and funny style, and the whole game feels lovingly handcrafted. Fast, fun and definitely worth checking out. Thumbs up
On passe un bon moment de détente sur ce petit jeu à l'objectif simple mais pas ennuyant avec un leveldesign bien pensé. Le plateforming fonctionne bien et on s'étonne de la facilité avec laquelle on contrôle la girafe. Petit prix, petit plaisir, pourquoi se priver!
Super !!!!!!
Le jeu a du charme, surtout avec sa vibe plateforme PS1 et sa DA pixel un peu crade assumée. Les bruits de bouche en guise de sound effects m’ont bien fait rire, et les petits easter eggs planqués sont franchement cool. À part ça, les raccourcis sont bien pensés et le jeu se prend vite en main. Mon PB actuel : 00:07:23 GG la team 👏
자글거리는 그래픽이 매력있는 온리업과 같은 등반 게임입니다. 중간저장이 없다시피 하지만 공중에서 컨트롤로 회생이 가능해 난도는 높지 않은 편 같습니다(저는 중간에 포기했습니다) 그리고 보기와 다르게 매우 좋은 조작감을 가지고 있어서 재미있게 했습니다.
Fun little platformer. The any% speedrun is already down to under 2 minutes. Edit: I now have pushed the any% record down to 1:42 :D
Fun, short platforming game with a cool theme (I love the banjo kazooie-like dialogue for the NPCs)
When it comes to games where you play as a giraffe the options are few and far between, but it is in my opinion that this would rank as one of the best games within that category. The platforming is pretty fun, the visuals are quite pleasant, and the overall experience is one worth having. Something I enjoyed playing and can easily recommend to others.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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