
Finally the day came when we found our GOD.Human Beings are an experiment done by them.The human beings are evolving and have become one of the greatest powers in the universe which is becoming a great problem for other colonies in the universe.So our god decides to end the experiment but now human beings will fight for their existence.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
劣质游戏配合垃圾配音反倒有种喜感,气笑了
10/10 ♥♥♥♥ game. Can;t wait for gods chain 2 to come out.
Developed by CRASS Studios and published by CRASS Infotech, The God's Chain is an independent science fiction shooter that attempts to merge cinematic storytelling with fast-paced combat across both single-player and multiplayer experiences. Its narrative imagines a distant future in which humanity finally uncovers the truth behind its existence, only to discover that mankind was created as part of an enormous experiment conducted by powerful extraterrestrial beings. After witnessing humanity's rapid technological and military evolution, these creators determine that their experiment has become too dangerous and decide to eliminate their own creation. This premise establishes a conflict driven by survival, revenge, and the question of whether humanity deserves to carve out its own destiny or be erased before it can dominate the galaxy. The campaign revolves around large-scale battles fought across futuristic settings where players engage hostile alien forces while uncovering more about the war threatening civilization. One of the game's defining features is its ability to switch freely between first-person and third-person perspectives, allowing players to choose the viewpoint that best suits their preferred style of play. The first-person mode emphasizes precision and immersion during firefights, while the third-person camera offers a broader tactical view of the battlefield and greater awareness of enemy positions. This flexibility keeps combat from feeling restrictive and adds welcome variety throughout the adventure without complicating the core mechanics. Gunplay focuses on accessibility rather than deep tactical simulation, making it easy to jump directly into the action. Weapons are designed around traditional science fiction combat, encouraging aggressive encounters against waves of enemies in futuristic environments filled with advanced technology and military installations. The gameplay favors momentum over complexity, delivering continuous firefights that maintain a steady pace from one encounter to the next. While experienced shooter fans may recognize familiar mechanics rather than groundbreaking innovations, the straightforward design helps create an experience that remains enjoyable without requiring a steep learning curve. Outside the story campaign, The God's Chain expands its content with several multiplayer modes that include War, Death Match, Team Death Match, and Multi Team Death Match. These modes support both competitive and cooperative play, giving players multiple ways to engage beyond the single-player narrative. Cross-platform multiplayer broadens the potential community, while online cooperative gameplay offers opportunities for friends to experience the game's combat together. The selection of multiplayer options demonstrates the developer's ambition to create a complete package instead of focusing solely on a narrative campaign. However, as with many online-focused independent titles, the long-term appeal of these modes depends heavily on the availability of an active player base. From a presentation standpoint, the game delivers an atmosphere that effectively communicates its futuristic setting despite operating within the limitations of an independent production. Alien worlds, advanced weaponry, armored soldiers, and science fiction architecture combine to create environments appropriate for an intergalactic conflict. Character models and visual effects may not rival those found in blockbuster releases, but they consistently support the game's themes without distracting from the action. Audio design complements the experience through energetic weapon effects and environmental sounds that reinforce the scale of each battle while helping immerse players in humanity's desperate fight for survival. The God's Chain succeeds most when viewed as an ambitious independent shooter built around an engaging concept rather than cutting-edge production values. Its blend of first-person and third-person gameplay, science fiction narrative, campaign content, and multiple online modes provides a surprising amount of variety for players looking for an accessible futuristic action game. Although the combat systems remain fairly traditional and the presentation occasionally reveals its modest budget, the overall package offers enough entertainment to satisfy fans of arcade-style shooters who appreciate flexible gameplay options and an imaginative setting. The story's central conflict between humanity and its creators gives the experience a memorable identity, making it more than just another generic science fiction shooter. Rating: 5/10
The God’s Chain (2016, разработчик — CRASS Studios, издатель — CRASS Infotech) — экшен‑шутер в научно‑фантастическом сеттинге. Суть: человечество, созданное богами как эксперимент, борется за выживание, когда создатели решают «завершить проект». Ключевые особенности: вид от 1‑го и 3‑го лица (можно переключать); одиночная кампания и мультиплеер (дезматч, командные режимы и др.); до 32 игроков в многопользовательских матчах; научная фантастика: война с «богами», инопланетяне; кроссплатформенная игра; коллекционные карточки Steam; платформы: PC, macOS, Linux; дата выхода: 14.08.2016. Минусы: смешанные отзывы пользователей (59 % положительных); устаревшая графика; проблемы с оптимизацией; ограниченный контент; слабый ИИ в одиночном режиме. Итог: подойдёт любителям простых шутеров с космической тематикой — лучше брать по скидке
Couldn’t get past the first mission due to alien spawn camping. Performance is awful, also the voice acting is hilariously bad.
This game is broken af. I wish I could've continued it because it definitely has potential to be funny-bad with the ♥♥♥♥♥♥ voice acting and jumping hurts you so b-hopping literally deletes your health bar in 2 seconds but I literally can't get past the 2nd level because the dev put out a patch that destroyed any way to progress in the game. After a short while reloading doesn't work, you can't fire your gun no matter what and when you try to manually quit the game without alt-f4ing it, it redirects you to their sketchy ass website lmaoooo so you're essentially softlocked permanently cause no amount of resarting can fix the game. One of the trashiest games I've ever played.
wow, the cheesy and cringy acting and poor level design would be something you could stomach and push through.... If the game didnt have such easy-to-trigger bugs that render the game unplayable to the point where you have to restart
Несмотря на то, что инопланетяне в этой игре меня возбудили, сюжет был довольно тусклым, и игра была практически неиграбельной. 7/10. Сыграл бы снова одной рукой.
Hello! I'm the Brap Gamer! I give this game 5 braps out of 10!
this game seemed like a fun time BUT i didnt have the reaction time of a fly the first time so a bucnh of aliens got me before i coudl even react but i was on my toes the next tiem i opened the game and i beat them but also the roof is not a roof i fell through and almsto died from fall damage and i think i was soft locked. good game.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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